Player Matchup

Bastet
Bastet
Blacedragon08Fan
Bastet
Level 6
God Stats
1W - 1L
1,684 SR
Queue Stats
6W - 13L
1,286 Elo+
Solo
King Arthur
King Arthur
FlamingoEnFuoco
King Arthur
Level 17
God Stats
1W - 1L
1,663 SR
Queue Stats
89W - 89L
1,393 Elo+
Solo
Chernobog
Chernobog
XzebitazXx
Chernobog
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Eset
Eset
chapuli_1807
Eset
Level 25
God Stats
11W - 15L
1,237 SR
Queue Stats
182W - 223L
1,294 Elo+
Solo
Bellona
Bellona
o-_-ar
Bellona
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 120L
1,472 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,366 Elo+

VS

Team Averages
Level 21
1,399 SR
1,392 Elo+
Neith
Neith
CorrodedMind
Neith
Level 24
God Stats
17W - 24L
1,502 SR
Queue Stats
116W - 115L
1,369 Elo+
Solo
Anhur
Anhur
ENTERpa55word57
Anhur
Level 17
God Stats
15W - 13L
1,217 SR
Queue Stats
102W - 107L
1,297 Elo+
Solo
Anubis
Anubis
GimeYourBallsKid
Anubis
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 39L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
cameronisachad
Zhong Kui
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 143L
1,449 Elo+
Party 1
Sobek
Sobek
reinbold4445
Sobek
Level 27
God Stats
10W - 17L
1,278 SR
Queue Stats
213W - 257L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,494
456
12,542
19,741
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
FlamingoEnFuoco
King Arthur
13
1 / 11 / 3
8,750
380
7,151
26,935
12,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
XzebitazXx
Chernobog
15
2 / 8 / 4
9,817
427
9,613
20,061
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 13 / 1
9,886
430
19,558
15,527
3,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
o-_-ar
Bellona
15
1 / 7 / 2
9,741
424
7,135
22,693
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
11,416
496
9,294
15,538
6,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 6
12,033
523
14,412
14,744
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
28 / 2 / 7
14,207
618
37,819
25,926
13,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
cameronisachad
Zhong Kui
19
8 / 1 / 17
12,596
548
15,693
19,054
17,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 16
12,471
542
5,326
18,724
23,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
10
Kills
47
47
Deaths
11
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
4
3
7
2.5
W
3
3
6
2
L
King Arthur
FlamingoEnFuoco
King Arthur
1
11
3
0.23
W
28
2
7
15.75
L
Chernobog
XzebitazXx
Chernobog
2
8
4
0.5
W
Zhong Kui
cameronisachad
Zhong Kui
8
1
17
16.5
L
4
13
1
0.35
L
Bellona
o-_-ar
Bellona
1
7
2
0.29
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,999
Damage
82,544
104,957
Taken
93,986
37,133
Mitigated
66,393
21,443
Healing
48,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,542
1,892
0
5,639
19,741
6,779
0
10,612
9,129
0
72,603
W
9,294
3,127
0
7,828
15,538
6,225
57
2,926
12,564
0
85,888
W
14,412
8,496
0
7,138
14,744
6,051
3,229
994
13,730
0
77,899
L
King Arthur
FlamingoEnFuoco
King Arthur
7,151
484
0
4,511
26,935
12,479
148
18,704
8,231
0
37,827
W
37,819
2,584
0
18,727
25,926
13,791
703
5,549
20,177
97,610
0
L
Chernobog
XzebitazXx
Chernobog
9,613
6,075
0
5,095
20,061
4,772
2,177
11,757
8,301
0
61,036
W
Zhong Kui
cameronisachad
Zhong Kui
15,693
1,815
981
11,924
19,054
17,059
1,619
3,506
15,504
75,010
0
L
19,558
882
521
981
15,527
3,410
459
9,880
5,647
41,643
0
L
Bellona
o-_-ar
Bellona
7,135
518
67
4,629
22,693
9,693
0
7,882
14,811
0
48,707
W
5,326
211
268
1,665
18,724
23,267
1,042
6,560
12,080
29,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,688
Gold Earned
62,723
405
Minions Killed
564
0
Camps Cleared
0
1,814,884
Distance Traveled
1,928,456
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,494
456
113
5
0
361,370
0
W
Neith
11,416
496
139
6
0
378,369
7
W
Anhur
12,033
523
136
6
0
381,287
6
L
King Arthur
8,750
380
49
2
0
364,289
1
W
Anubis
14,207
618
113
5
0
378,357
2
L
Chernobog
9,817
427
108
5
0
346,131
0
W
Zhong Kui
12,596
548
131
6
0
357,660
0
L
Eset
9,886
430
41
2
0
375,323
0
L
Bellona
9,741
424
94
4
0
367,771
0
W
Sobek
12,471
542
45
2
0
432,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role