Player Matchup

Jing Wei
Jing Wei
DS7Maoh
Jing Wei
Level 17
God Stats
7W - 3L
1,466 SR
Queue Stats
8W - 4L
1,366 Elo+
Party 1
Yemoja
Yemoja
HumildeRaposa
Yemoja
Level 7
God Stats
5W - 13L
1,058 SR
Queue Stats
10W - 18L
1,144 Elo+
Party 4
Hades
Hades
MatthewDaimyo
Hades
Level 25
God Stats
2W - 2L
1,405 SR
Queue Stats
8W - 5L
1,306 Elo+
Party 1
Zeus
Zeus
RasgaBucho1
Zeus
Level 26
God Stats
3W - 4L
1,230 SR
Queue Stats
3W - 5L
1,077 Elo+
Solo
Anubis
Anubis
moralespedro11
Anubis
Level 17
God Stats
3W - 1L
1,548 SR
Queue Stats
27W - 33L
1,232 Elo+
Party 4
Team Averages
Level 18
1,341 SR
1,225 Elo+

VS

Team Averages
Level 17
1,348 SR
1,364 Elo+
Danzaburou
Danzaburou
D4rkziiin_
Danzaburou
Level 8
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Frost160204
Achilles
Level 24
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 4L
1,242 Elo+
Solo
Susano
Susano
Kfézinho
Susano
Level 4
God Stats
0W - 2L
1,059 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
TeK-_-P1LLAR
Bacchus
Level 17
God Stats
5W - 15L
1,357 SR
Queue Stats
61W - 128L
1,260 Elo+
Party 3
Janus
Janus
rocconahuel
Janus
Level 33
God Stats
9W - 13L
1,502 SR
Queue Stats
145W - 244L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DS7Maoh
Jing Wei
12
2 / 1 / 5
7,527
418
4,132
7,563
2,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 4
8,244
458
2,190
6,614
5,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
14 / 4 / 4
10,221
568
14,333
14,136
6,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
6,397
355
2,321
4,570
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 8
8,408
467
8,637
9,371
4,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4rkziiin_
Danzaburou
12
2 / 7 / 1
8,571
476
4,113
11,066
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Frost160204
Achilles
13
2 / 3 / 0
8,161
453
4,806
8,296
5,350
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
Kfézinho
Susano
11
0 / 9 / 1
7,011
390
1,106
9,081
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
TeK-_-P1LLAR
Bacchus
9
1 / 3 / 0
6,798
378
2,392
9,546
3,816
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 4 / 3
9,665
537
14,879
11,478
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
10
11
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D4rkziiin_
Danzaburou
2
7
1
0.36
W
Jing Wei
DS7Maoh
Jing Wei
2
1
5
4.5
L
Achilles
Frost160204
Achilles
2
3
0
0.67
W
1
1
4
3
L
Susano
Kfézinho
Susano
0
9
1
0.06
W
14
4
4
4
W
1
2
1
0.75
L
Bacchus
TeK-_-P1LLAR
Bacchus
1
3
0
0.33
W
4
3
8
2.67
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,613
Damage
27,296
42,254
Taken
49,467
20,956
Mitigated
17,914
8,189
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D4rkziiin_
Danzaburou
4,113
2,091
0
1,805
11,066
2,594
1,859
6,926
4,140
0
34,155
W
Jing Wei
DS7Maoh
Jing Wei
4,132
2,564
0
1,326
7,563
2,540
1,401
3,350
4,213
0
41,041
L
Achilles
Frost160204
Achilles
4,806
900
0
738
8,296
5,350
0
3,787
4,509
538
35,366
W
2,190
461
583
73
6,614
5,855
474
2,639
3,975
17,600
0
L
Susano
Kfézinho
Susano
1,106
474
0
466
9,081
3,052
811
3,921
5,160
0
19,918
W
14,333
1,323
120
2,136
14,136
6,538
1,380
4,147
9,989
41,432
0
W
2,321
358
72
345
4,570
1,352
270
3,216
1,354
14,287
0
L
Bacchus
TeK-_-P1LLAR
Bacchus
2,392
237
0
2,841
9,546
3,816
102
5,011
4,535
21,958
0
W
8,637
666
0
3,534
9,371
4,671
544
4,363
5,008
35,483
0
L
14,879
684
0
2,324
11,478
3,102
588
7,836
3,642
69,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
40,206
266
Minions Killed
327
0
Camps Cleared
0
1,464,138
Distance Traveled
1,437,831
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,571
476
79
4
0
316,670
2
W
Jing Wei
7,527
418
91
5
0
316,309
2
L
Achilles
8,161
453
73
4
0
259,048
3
W
Yemoja
8,244
458
19
1
0
258,132
0
L
Susano
7,011
390
40
2
0
305,883
4
W
Hades
10,221
568
57
3
0
296,166
0
W
Zeus
6,397
355
37
2
0
291,164
1
L
Bacchus
6,798
378
25
1
0
236,239
0
W
Anubis
8,408
467
62
3
0
302,367
0
L
Janus
9,665
537
110
6
0
319,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role