Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Suchasurge
Kuzenbo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,445 Elo+
Solo
Hera
Hera
Tenryu2230
Hera
Level 146
God Stats
3W - 1L
1,505 SR
Queue Stats
220W - 216L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
ThunderStrike707
Danzaburou
Level 84
God Stats
16W - 8L
1,597 SR
Queue Stats
454W - 423L
1,448 Elo+
Solo
Hercules
Hercules
callsignnavelar
Hercules
Level 49
God Stats
13W - 8L
1,486 SR
Queue Stats
89W - 79L
1,502 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,499 Elo+

VS

Team Averages
Level 104
1,537 SR
1,621 Elo+
Discordia
Discordia
Candieee
Discordia
Level 103
God Stats
15W - 20L
1,421 SR
Queue Stats
134W - 103L
1,551 Elo+
Solo
King Arthur
King Arthur
FerretFarmer
King Arthur
Level 32
God Stats
1W - 2L
1,731 SR
Queue Stats
112W - 54L
1,671 Elo+
Party 1
Vulcan
Vulcan
JuanPaRDZGamer
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,679 Elo+
Solo
Cupid
Cupid
Radionic
Cupid
Level 157
God Stats
267W - 250L
1,535 SR
Queue Stats
402W - 394L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Yandis
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 81L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 1 / 4
10,099
918
15,114
5,001
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Suchasurge
Kuzenbo
16
2 / 1 / 6
10,148
923
10,258
10,181
12,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 0 / 5
9,636
876
9,985
3,542
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThunderStrike707
Danzaburou
16
2 / 0 / 7
10,830
985
11,096
5,986
2,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
16
5 / 0 / 1
10,117
920
8,203
12,586
13,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

268

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Candieee
Discordia
16
0 / 2 / 1
9,149
832
10,531
10,179
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FerretFarmer
King Arthur
15
1 / 0 / 0
9,110
828
6,952
18,213
13,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 1
9,655
878
7,419
13,575
5,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Radionic
Cupid
15
0 / 3 / 2
8,955
814
4,158
6,106
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Yandis
Sylvanus
15
0 / 2 / 2
9,138
831
5,409
9,293
7,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
2
2
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
4
4
L
Discordia
Candieee
Discordia
0
2
1
0.25
L
King Arthur
FerretFarmer
King Arthur
1
0
0
1
L
1
5
1
0.3
L
Cupid
Radionic
Cupid
0
3
2
0.33
W
Kuzenbo
Suchasurge
Kuzenbo
2
1
6
5
W
1
0
5
3.5
W
Danzaburou
ThunderStrike707
Danzaburou
2
0
7
5.5
L
Sylvanus
Yandis
Sylvanus
0
2
2
0.5
W
Hercules
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
34,469
37,296
Taken
57,366
31,141
Mitigated
32,399
10,988
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,114
505
143
1,319
5,001
1,785
0
3,137
1,864
41,994
0
L
Discordia
Candieee
Discordia
10,531
787
0
840
10,179
3,757
0
7,396
2,363
39,405
0
L
King Arthur
FerretFarmer
King Arthur
6,952
653
0
3,489
18,213
13,297
0
10,426
7,382
13
17,491
L
7,419
3,557
0
0
13,575
5,782
0
6,886
6,343
38,561
0
L
Cupid
Radionic
Cupid
4,158
916
2,459
647
6,106
2,122
0
3,812
2,012
0
23,796
W
Kuzenbo
Suchasurge
Kuzenbo
10,258
3,662
0
0
10,181
12,185
0
6,391
3,790
20,312
0
W
9,985
1,955
262
594
3,542
1,265
0
2,210
1,332
27,731
0
W
Danzaburou
ThunderStrike707
Danzaburou
11,096
4,499
0
3,085
5,986
2,479
0
3,638
2,348
0
46,926
L
Sylvanus
Yandis
Sylvanus
5,409
754
1,555
1,876
9,293
7,441
0
6,843
2,222
17,856
0
W
Hercules
8,203
2,129
0
5,585
12,586
13,427
0
7,983
4,603
3,346
10,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
46,007
258
Minions Killed
229
11
Camps Cleared
6
1,106,847
Distance Traveled
986,770
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,099
918
68
6
2
226,319
0
L
Discordia
9,149
832
58
5
1
192,510
0
L
King Arthur
9,110
828
21
2
0
232,534
0
L
Vulcan
9,655
878
69
6
1
218,465
0
L
Cupid
8,955
814
46
4
2
156,135
1
W
Kuzenbo
10,148
923
19
2
2
220,637
0
W
Hera
9,636
876
58
5
2
228,314
1
W
Danzaburou
10,830
985
97
9
4
213,902
0
L
Sylvanus
9,138
831
35
3
2
187,126
0
W
Hercules
10,117
920
16
1
1
217,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role