Player Matchup

Apollo
Apollo
JoacoGonzalez099
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kyosax
Sun Wukong
Level 7
God Stats
1W - 0L
1,245 SR
Queue Stats
6W - 12L
1,198 Elo+
Party 2
Loki
Loki
LeBagete
Loki
Level 12
God Stats
2W - 5L
1,049 SR
Queue Stats
8W - 18L
1,141 Elo+
Party 2
Olorun
Olorun
NaturallyChronic
Olorun
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Cerberus
Cerberus
Tomascrusero
Cerberus
Level 14
God Stats
2W - 6L
1,070 SR
Queue Stats
11W - 18L
1,160 Elo+
Party 2
Team Averages
Level 7
1,273 SR
1,300 Elo+

VS

Team Averages
Level 2
1,500 SR
1,412 Elo+
Medusa
Medusa
Huudsuun
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,060 Elo+
Solo
Kukulkan
Kukulkan
Kapoys2
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Lisboaxisde
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Sashaclose
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
nikpink
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 2
8,250
635
6,015
6,953
5,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kyosax
Sun Wukong
11
4 / 0 / 0
6,772
521
2,077
3,649
3,240
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
5 / 2 / 0
6,725
517
3,737
5,726
1,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 3
6,884
530
6,449
5,603
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Tomascrusero
Cerberus
11
1 / 0 / 3
6,277
483
2,228
5,927
4,990
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Huudsuun
Medusa
4
0 / 5 / 1
4,436
341
1,603
5,036
1,208
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kapoys2
Kukulkan
7
0 / 9 / 0
4,880
375
3,121
6,555
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
6
0 / 7 / 0
4,587
353
1,282
7,889
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Sashaclose
Athena
8
0 / 2 / 0
5,212
401
1,935
5,660
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
nikpink
Neith
7
2 / 6 / 0
4,929
379
4,086
7,586
2,330
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
26
Kills
2
3
Deaths
29
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
Huudsuun
Medusa
0
5
1
0.1
W
10
0
2
11
L
Kukulkan
Kapoys2
Kukulkan
0
9
0
0
W
Sun Wukong
Kyosax
Sun Wukong
4
0
0
4
W
Loki
5
2
0
2.5
L
Susano
0
7
0
0
W
6
1
3
7.5
L
Athena
Sashaclose
Athena
0
2
0
0
W
Cerberus
Tomascrusero
Cerberus
1
0
3
2.5
L
Neith
nikpink
Neith
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
12,027
27,858
Taken
32,726
17,397
Mitigated
10,948
3,749
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Huudsuun
Medusa
1,603
1,225
0
846
5,036
1,208
681
373
4,663
0
6,197
W
6,015
3,535
0
0
6,953
5,814
1,010
1,893
5,060
0
24,796
L
Kukulkan
Kapoys2
Kukulkan
3,121
1,010
0
250
6,555
1,957
0
2,398
4,157
16,304
0
W
Sun Wukong
Kyosax
Sun Wukong
2,077
681
0
791
3,649
3,240
1,307
718
2,931
0
25,698
W
Loki
3,737
1,483
0
0
5,726
1,446
78
0
5,726
0
37,367
L
Susano
1,282
483
0
1,086
7,889
2,246
0
1,127
6,762
0
14,571
W
6,449
3,964
0
2,641
5,603
1,907
2,485
755
4,848
26,771
0
L
Athena
Sashaclose
Athena
1,935
926
0
399
5,660
3,207
0
2,197
3,463
11,096
0
W
Cerberus
Tomascrusero
Cerberus
2,228
164
0
317
5,927
4,990
639
1,690
4,237
17,573
0
L
Neith
nikpink
Neith
4,086
1,636
0
307
7,586
2,330
25
2,582
5,004
0
16,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
24,044
238
Minions Killed
110
0
Camps Cleared
0
1,134,786
Distance Traveled
899,050
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,436
341
11
1
0
141,345
1
W
Apollo
8,250
635
41
3
0
220,732
2
L
Kukulkan
4,880
375
29
2
0
168,822
2
W
Sun Wukong
6,772
521
45
3
0
246,190
0
W
Loki
6,725
517
69
5
0
276,387
3
L
Susano
4,587
353
27
2
0
196,263
3
W
Olorun
6,884
530
46
4
0
171,481
0
L
Athena
5,212
401
22
2
0
196,079
1
W
Cerberus
6,277
483
37
3
0
219,996
0
L
Neith
4,929
379
21
2
0
196,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role