Player Matchup

King Arthur
King Arthur
Ammacd
King Arthur
Level 41
God Stats
19W - 23L
1,446 SR
Queue Stats
325W - 350L
1,413 Elo+
Solo
Arachne
Arachne
NovinJPN
Arachne
Level 16
God Stats
3W - 2L
1,673 SR
Queue Stats
27W - 22L
1,398 Elo+
Party 3
Danzaburou
Danzaburou
TheOnIyLegend_27
Danzaburou
Level 53
God Stats
18W - 9L
1,671 SR
Queue Stats
88W - 98L
1,414 Elo+
Party 2
Ares
Ares
WomanHater
Ares
Level 17
God Stats
11W - 5L
1,873 SR
Queue Stats
112W - 116L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
joaozinho234678
Zhong Kui
Level 53
God Stats
11W - 11L
1,501 SR
Queue Stats
255W - 330L
1,257 Elo+
Party 3
Team Averages
Level 36
1,633 SR
1,399 Elo+

VS

Team Averages
Level 64
1,402 SR
1,381 Elo+
Thoth
Thoth
Crehan
Thoth
Level 110
God Stats
3W - 3L
1,491 SR
Queue Stats
277W - 333L
1,384 Elo+
Party 1
Mercury
Mercury
D3athEatEr465
Mercury
Level 75
God Stats
1W - 0L
1,367 SR
Queue Stats
428W - 518L
1,400 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
Level 43
God Stats
17W - 12L
1,549 SR
Queue Stats
340W - 465L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Smelma
Cthulhu
Level 23
God Stats
1W - 4L
1,108 SR
Queue Stats
36W - 51L
1,321 Elo+
Party 4
Vamana
Vamana
yxngjoystick
Vamana
Level 67
God Stats
33W - 33L
1,495 SR
Queue Stats
179W - 172L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ammacd
King Arthur
19
1 / 9 / 9
12,449
461
18,271
28,500
29,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
NovinJPN
Arachne
18
6 / 9 / 6
13,350
494
11,984
27,717
10,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
TheOnIyLegend_27
Danzaburou
16
1 / 8 / 4
10,518
390
6,876
20,740
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 6 / 11
13,188
488
13,622
30,564
38,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
joaozinho234678
Zhong Kui
18
8 / 9 / 4
12,253
454
18,493
30,478
20,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crehan
Thoth
20
17 / 5 / 5
15,320
567
35,065
20,014
8,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
20
2 / 4 / 11
13,531
501
10,511
20,623
8,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
19
9 / 2 / 12
14,267
528
28,287
21,127
9,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Smelma
Cthulhu
17
3 / 4 / 16
14,578
540
8,477
19,536
22,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
20
9 / 5 / 12
14,681
544
23,540
32,629
37,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
19
Kills
40
41
Deaths
20
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ammacd
King Arthur
1
9
9
0.61
W
Thoth
Crehan
Thoth
17
5
5
3.9
W
Mercury
2
4
11
1.88
W
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
9
2
12
7.5
L
Arachne
NovinJPN
Arachne
6
9
6
1
W
Cthulhu
Smelma
Cthulhu
3
4
16
2.75
L
Danzaburou
TheOnIyLegend_27
Danzaburou
1
8
4
0.38
L
3
6
11
1.42
L
Zhong Kui
joaozinho234678
Zhong Kui
8
9
4
1.11
W
Vamana
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,246
Damage
105,880
137,999
Taken
113,929
106,608
Mitigated
86,454
26,988
Healing
34,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ammacd
King Arthur
18,271
1,824
0
3,470
28,500
29,274
0
7,428
21,072
286
79,137
W
Thoth
Crehan
Thoth
35,065
3,474
1,031
5,310
20,014
8,347
835
8,705
11,309
109,076
0
W
Mercury
10,511
4,472
860
2,143
20,623
8,880
481
8,579
12,044
0
110,546
W
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
28,287
14,791
0
9,320
21,127
9,559
6,400
5,462
15,665
0
125,155
L
Arachne
NovinJPN
Arachne
11,984
6,320
0
6,832
27,717
10,906
0
8,941
18,776
0
70,506
W
Cthulhu
Smelma
Cthulhu
8,477
1,262
584
1,636
19,536
22,306
156
5,291
14,245
33,832
0
L
Danzaburou
TheOnIyLegend_27
Danzaburou
6,876
2,358
0
5,434
20,740
7,172
0
3,459
17,281
0
69,056
L
13,622
1,621
74
3,648
30,564
38,716
0
10,532
20,032
42,739
0
L
Zhong Kui
joaozinho234678
Zhong Kui
18,493
854
0
7,530
30,478
20,540
0
14,244
16,234
67,253
0
W
Vamana
23,540
10,660
0
13,385
32,629
37,362
196
9,546
23,056
0
104,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,758
Gold Earned
72,377
491
Minions Killed
660
0
Camps Cleared
0
2,245,550
Distance Traveled
2,744,441
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,449
461
139
5
0
512,615
3
W
Thoth
15,320
567
149
6
0
525,382
2
W
Mercury
13,531
501
140
5
0
632,676
7
W
Ah Muzen Cab
14,267
528
158
6
0
548,546
3
L
Arachne
13,350
494
97
4
0
386,833
0
W
Cthulhu
14,578
540
38
1
0
545,039
3
L
Danzaburou
10,518
390
100
4
0
446,232
0
L
Ares
13,188
488
63
2
0
476,207
4
L
Zhong Kui
12,253
454
92
3
0
423,663
0
W
Vamana
14,681
544
175
6
0
492,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role