Player Matchup

Tsukuyomi
Tsukuyomi
Bradylew
Tsukuyomi
Level 86
God Stats
11W - 9L
1,574 SR
Queue Stats
396W - 398L
1,515 Elo+
Party 1
Fenrir
Fenrir
CarryMeFae
Fenrir
Level 29
God Stats
5W - 9L
1,511 SR
Queue Stats
141W - 121L
1,569 Elo+
Party 3
Raijin
Raijin
ThereWasADelay
Raijin
Level 104
God Stats
1W - 3L
1,326 SR
Queue Stats
207W - 222L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zexuio
Morgan Le Fay
Level 28
God Stats
38W - 25L
1,596 SR
Queue Stats
158W - 156L
1,520 Elo+
Party 1
Izanami
Izanami
faerisu
Izanami
Level 99
God Stats
16W - 14L
1,522 SR
Queue Stats
126W - 124L
1,580 Elo+
Party 3
Team Averages
Level 69
1,506 SR
1,537 Elo+

VS

Team Averages
Level 80
1,658 SR
1,630 Elo+
Ymir
Ymir
GIBBS2000
Ymir
Level 29
God Stats
30W - 11L
1,790 SR
Queue Stats
49W - 22L
1,691 Elo+
Party 2
Rama
Rama
Maltic
Rama
Level 105
God Stats
6W - 2L
1,513 SR
Queue Stats
47W - 24L
1,635 Elo+
Party 2
Serqet
Serqet
SuperMonster7
Serqet
Level 83
God Stats
13W - 9L
1,574 SR
Queue Stats
30W - 19L
1,596 Elo+
Party 2
Ra
Ra
akw200
Ra
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 20L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
doot1234
Sun Wukong
Level 79
God Stats
3W - 1L
1,912 SR
Queue Stats
27W - 15L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bradylew
Tsukuyomi
13
4 / 4 / 1
8,166
583
6,926
9,783
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
CarryMeFae
Fenrir
8
2 / 8 / 1
6,668
476
5,663
11,989
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
7,077
506
5,008
7,021
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Zexuio
Morgan Le Fay
14
0 / 2 / 0
7,584
542
5,456
6,521
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
faerisu
Izanami
13
1 / 4 / 1
7,707
551
3,555
8,422
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 9
7,827
559
4,279
9,759
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Maltic
Rama
15
6 / 2 / 4
9,185
656
8,874
6,415
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 6
9,292
664
8,844
10,018
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
7 / 4 / 2
8,562
612
5,891
8,045
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
doot1234
Sun Wukong
15
0 / 0 / 2
8,771
627
2,816
6,880
2,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
23
23
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bradylew
Tsukuyomi
4
4
1
1.13
L
Fenrir
CarryMeFae
Fenrir
2
8
1
0.31
W
Ymir
3
0
9
7.5
W
Rama
Maltic
Rama
6
2
4
4
W
7
1
6
10
L
0
5
1
0.1
L
Morgan Le Fay
Zexuio
Morgan Le Fay
0
2
0
0
W
Ra
7
4
2
2
W
Sun Wukong
doot1234
Sun Wukong
0
0
2
1
L
Izanami
faerisu
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
30,704
43,736
Taken
41,117
16,755
Mitigated
18,274
7,633
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bradylew
Tsukuyomi
6,926
883
0
3,550
9,783
3,380
0
1,387
7,547
0
47,137
L
Fenrir
CarryMeFae
Fenrir
5,663
1,371
0
592
11,989
5,951
0
4,515
7,474
0
18,237
W
Ymir
4,279
1,478
0
796
9,759
7,786
0
1,539
8,074
21,984
0
W
Rama
Maltic
Rama
8,874
7,898
0
2,468
6,415
1,837
1,844
150
6,265
0
69,303
W
8,844
3,352
0
798
10,018
3,427
0
1,489
8,513
0
60,404
L
5,008
393
0
482
7,021
2,383
500
3,716
3,251
43,345
0
L
Morgan Le Fay
Zexuio
Morgan Le Fay
5,456
37
0
914
6,521
2,475
0
0
6,377
48,214
0
W
Ra
5,891
742
1,158
1,704
8,045
2,356
0
2,376
5,411
37,629
0
W
Sun Wukong
doot1234
Sun Wukong
2,816
211
0
3,477
6,880
2,868
117
4,640
2,240
0
51,030
L
Izanami
faerisu
Izanami
3,555
2,373
0
2,095
8,422
2,566
1,046
619
7,803
0
59,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
43,637
442
Minions Killed
465
0
Camps Cleared
0
1,303,848
Distance Traveled
1,413,933
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,166
583
101
7
0
278,353
0
L
Fenrir
6,668
476
23
2
0
254,673
4
W
Ymir
7,827
559
33
2
0
268,719
8
W
Rama
9,185
656
129
9
0
285,012
6
W
Serqet
9,292
664
105
8
0
322,333
3
L
Raijin
7,077
506
95
7
0
249,656
4
L
Morgan Le Fay
7,584
542
101
7
0
262,636
2
W
Ra
8,562
612
74
5
0
285,765
9
W
Sun Wukong
8,771
627
124
9
0
252,104
1
L
Izanami
7,707
551
122
9
0
258,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role