Player Matchup

Ymir
Ymir
SnoogansEMP
Ymir
Level 28
God Stats
21W - 23L
1,557 SR
Queue Stats
101W - 101L
1,514 Elo+
Solo
Fenrir
Fenrir
ZORONDZ
Fenrir
Level 18
God Stats
2W - 1L
1,499 SR
Queue Stats
28W - 29L
1,483 Elo+
Solo
Bellona
Bellona
jaded yep
Bellona
Level 5
God Stats
4W - 1L
1,700 SR
Queue Stats
142W - 105L
1,542 Elo+
Solo
Artemis
Artemis
pabloch24_ig
Artemis
Level 27
God Stats
6W - 3L
1,575 SR
Queue Stats
124W - 131L
1,461 Elo+
Solo
The Morrigan
The Morrigan
quabe48
The Morrigan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 88L
1,551 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,510 Elo+

VS

Team Averages
Level 15
1,377 SR
1,476 Elo+
Neith
Neith
BlackBull312
Neith
Level 16
God Stats
0W - 1L
1,392 SR
Queue Stats
9W - 6L
1,633 Elo+
Solo
Sol
Sol
EMANITOBRAVO10
Sol
Level 29
God Stats
4W - 4L
1,340 SR
Queue Stats
61W - 57L
1,521 Elo+
Solo
King Arthur
King Arthur
MaxSalas7
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,566 Elo+
Solo
Ymir
Ymir
TigerBoy1001
Ymir
Level 4
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Nemesis
Nemesis
laughhouse
Nemesis
Level 10
God Stats
1W - 2L
1,360 SR
Queue Stats
66W - 59L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
7,304
562
1,439
9,842
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ZORONDZ
Fenrir
13
5 / 0 / 1
7,664
590
4,220
6,152
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
jaded yep
Bellona
14
4 / 1 / 3
8,136
626
7,963
9,099
10,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
pabloch24_ig
Artemis
11
3 / 3 / 3
6,695
515
5,257
8,578
2,611
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
quabe48
The Morrigan
11
0 / 4 / 2
6,488
499
3,528
6,259
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
6,347
488
6,986
6,883
2,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 0
7,534
580
5,866
6,575
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MaxSalas7
King Arthur
8
0 / 5 / 0
5,188
399
3,428
8,996
4,737
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 1
4,781
368
30
1,041
304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
laughhouse
Nemesis
12
2 / 2 / 1
6,987
537
3,458
7,378
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
9
9
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
4
1
0
4
L
King Arthur
MaxSalas7
King Arthur
0
5
0
0
W
3
1
3
4.5
L
0
1
1
0.5
W
Fenrir
ZORONDZ
Fenrir
5
0
1
5.5
W
Bellona
jaded yep
Bellona
4
1
3
5.5
L
Nemesis
laughhouse
Nemesis
2
2
1
1.25
W
Artemis
pabloch24_ig
Artemis
3
3
3
1.5
W
The Morrigan
quabe48
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
19,768
39,930
Taken
30,873
23,611
Mitigated
12,011
10,364
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,986
3,984
0
404
6,883
2,196
369
1,114
5,769
0
24,479
L
5,866
1,120
0
3,589
6,575
2,097
548
2,372
3,935
44,824
0
L
King Arthur
MaxSalas7
King Arthur
3,428
803
0
1,870
8,996
4,737
0
0
8,996
0
21,934
W
1,439
89
0
1,420
9,842
6,322
0
473
9,338
22,136
0
L
30
30
0
0
1,041
304
0
179
862
799
0
W
Fenrir
ZORONDZ
Fenrir
4,220
492
0
3,016
6,152
2,629
0
791
5,300
0
38,795
W
Bellona
jaded yep
Bellona
7,963
2,545
0
2,656
9,099
10,149
156
91
8,998
0
51,776
L
Nemesis
laughhouse
Nemesis
3,458
1,185
0
648
7,378
2,677
0
427
6,891
0
44,269
W
Artemis
pabloch24_ig
Artemis
5,257
2,356
390
2,286
8,578
2,611
627
924
7,574
0
32,606
W
The Morrigan
quabe48
The Morrigan
3,528
722
0
596
6,259
1,900
719
3,159
2,824
29,287
1,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
30,837
353
Minions Killed
265
0
Camps Cleared
0
1,225,765
Distance Traveled
941,592
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,347
488
42
3
0
196,253
0
L
Sol
7,534
580
89
7
0
232,272
4
L
King Arthur
5,188
399
44
3
0
194,369
2
W
Ymir
7,304
562
42
3
0
236,519
2
L
Ymir
4,781
368
0
0
0
37,769
0
W
Fenrir
7,664
590
78
6
0
281,454
0
W
Bellona
8,136
626
101
8
0
269,821
3
L
Nemesis
6,987
537
90
7
0
280,929
5
W
Artemis
6,695
515
51
4
0
215,769
1
W
The Morrigan
6,488
499
81
6
0
222,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role