Player Matchup

Kali
Kali
GALLETITA 0RE0
Kali
Level 83
God Stats
15W - 4L
1,817 SR
Queue Stats
205W - 195L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
RIcaRdITo20
Zhong Kui
Level 73
God Stats
38W - 36L
1,567 SR
Queue Stats
147W - 155L
1,518 Elo+
Party 2
Chronos
Chronos
SUPER-SAIYAN555
Chronos
Level 104
God Stats
12W - 9L
1,755 SR
Queue Stats
119W - 133L
1,494 Elo+
Party 1
Yemoja
Yemoja
Savage4Lyfe11
Yemoja
Level 35
God Stats
101W - 116L
1,411 SR
Queue Stats
182W - 215L
1,370 Elo+
Party 2
Skadi
Skadi
iainthardtofind
Skadi
Level 40
God Stats
33W - 33L
1,483 SR
Queue Stats
124W - 158L
1,305 Elo+
Party 1
Team Averages
Level 67
1,607 SR
1,447 Elo+

VS

Team Averages
Level 68
1,356 SR
1,456 Elo+
Fafnir
Fafnir
BigTony14
Fafnir
Level 68
God Stats
1W - 5L
1,213 SR
Queue Stats
428W - 363L
1,529 Elo+
Party 3
Hun Batz
Hun Batz
BmanBears7
Hun Batz
Level 118
God Stats
0W - 3L
1,298 SR
Queue Stats
251W - 238L
1,472 Elo+
Party 3
Anhur
Anhur
DrOobMD
Anhur
Level 32
God Stats
0W - 3L
1,181 SR
Queue Stats
17W - 15L
1,391 Elo+
Solo
Sol
Sol
GamesauresRex
Sol
Level 47
God Stats
12W - 8L
1,592 SR
Queue Stats
166W - 167L
1,493 Elo+
Party 3
Achilles
Achilles
stewaye0
Achilles
Level 73
God Stats
10W - 15L
1,498 SR
Queue Stats
454W - 442L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,226
723
4,090
5,924
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RIcaRdITo20
Zhong Kui
11
1 / 1 / 1
6,132
613
4,802
5,137
3,740
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 4
5,963
596
2,472
8,361
3,000
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 3
5,047
505
3,703
4,331
1,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
5,340
534
2,329
3,784
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigTony14
Fafnir
8
0 / 0 / 0
4,874
487
2,314
5,739
4,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
BmanBears7
Hun Batz
10
1 / 2 / 0
5,756
576
4,092
6,204
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
DrOobMD
Anhur
8
1 / 2 / 0
5,393
539
453
3,915
737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,912
491
4,978
5,021
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
stewaye0
Achilles
9
0 / 2 / 0
5,392
539
2,402
6,845
5,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
2
2
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BigTony14
Fafnir
0
0
0
0
L
Hun Batz
BmanBears7
Hun Batz
1
2
0
0.5
L
Anhur
DrOobMD
Anhur
1
2
0
0.5
W
7
1
1
7.5
L
0
4
0
0
W
Zhong Kui
RIcaRdITo20
Zhong Kui
1
1
1
1.5
W
1
0
4
3
W
1
0
3
2.5
W
0
0
1
0.5
L
Achilles
stewaye0
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
14,239
27,537
Taken
27,724
11,670
Mitigated
13,763
12,035
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BigTony14
Fafnir
2,314
490
151
1,421
5,739
4,675
0
2,830
2,909
11,125
0
L
Hun Batz
BmanBears7
Hun Batz
4,092
1,060
0
1,022
6,204
1,706
0
1,436
4,768
0
33,118
L
Anhur
DrOobMD
Anhur
453
188
0
1,303
3,915
737
0
778
3,137
0
18,177
W
4,090
1,765
0
2,397
5,924
2,647
0
525
5,285
0
38,005
L
4,978
564
0
918
5,021
1,328
0
1,383
3,638
28,198
0
W
Zhong Kui
RIcaRdITo20
Zhong Kui
4,802
710
0
2,540
5,137
3,740
922
0
5,137
30,089
0
W
2,472
1,027
200
3,274
8,361
3,000
1,090
4,499
3,432
28,078
0
W
3,703
611
637
1,814
4,331
1,311
177
1,310
2,963
19,342
0
W
2,329
1,007
0
1,173
3,784
972
521
356
3,428
0
22,733
L
Achilles
stewaye0
Achilles
2,402
169
0
2,463
6,845
5,317
0
4,550
2,295
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
26,327
281
Minions Killed
241
0
Camps Cleared
0
1,025,148
Distance Traveled
968,741
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,874
487
17
2
0
202,225
0
L
Hun Batz
5,756
576
79
8
0
217,839
0
L
Anhur
5,393
539
38
4
0
156,354
0
W
Kali
7,226
723
84
8
0
236,459
2
L
Sol
4,912
491
46
5
0
192,236
2
W
Zhong Kui
6,132
613
62
6
0
185,982
5
W
Chronos
5,963
596
56
6
0
207,249
0
W
Yemoja
5,047
505
31
3
0
199,598
1
W
Skadi
5,340
534
48
5
0
195,860
4
L
Achilles
5,392
539
61
6
0
200,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role