Player Matchup

Khepri
Khepri
DistantWings243
Khepri
Level 142
God Stats
9W - 6L
1,637 SR
Queue Stats
894W - 957L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
FrostQueen1975
Danzaburou
Level 101
God Stats
3W - 5L
1,387 SR
Queue Stats
440W - 503L
1,321 Elo+
Party 2
Izanami
Izanami
ShabbyEar81086
Izanami
Level 107
God Stats
9W - 6L
1,316 SR
Queue Stats
203W - 206L
1,382 Elo+
Party 3
Da Ji
Da Ji
Trashieeee
Da Ji
Level 68
God Stats
9W - 6L
1,428 SR
Queue Stats
255W - 309L
1,324 Elo+
Party 2
Anubis
Anubis
UREVILTW1N
Anubis
Level 25
God Stats
14W - 12L
1,344 SR
Queue Stats
75W - 93L
1,320 Elo+
Party 3
Team Averages
Level 89
1,422 SR
1,351 Elo+

VS

Team Averages
Level 66
1,479 SR
1,363 Elo+
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DivinehunterJr
Danzaburou
Level 89
God Stats
0W - 1L
1,248 SR
Queue Stats
144W - 152L
1,372 Elo+
Solo
Ra
Ra
KingJ318
Ra
Level 23
God Stats
0W - 2L
1,466 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 1
Ymir
Ymir
LowLowDean MVP
Ymir
Level 27
God Stats
11W - 11L
1,762 SR
Queue Stats
511W - 585L
1,333 Elo+
Party 1
Hades
Hades
YoDarkShadow
Hades
Level 106
God Stats
458W - 480L
1,419 SR
Queue Stats
924W - 1,236L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,129
557
3,111
5,203
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
FrostQueen1975
Danzaburou
11
5 / 1 / 5
6,614
601
8,446
4,286
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 2
7,552
687
5,960
6,149
2,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
11
4 / 2 / 0
6,353
578
4,307
6,628
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
UREVILTW1N
Anubis
11
0 / 3 / 1
6,042
549
217
4,578
1,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 3
6,493
590
3,365
6,570
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DivinehunterJr
Danzaburou
7
1 / 4 / 0
4,900
445
3,127
6,512
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
5,471
497
2,499
5,172
1,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 1
5,264
479
2,559
10,530
3,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 2
6,016
547
4,671
6,085
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
3
1.17
W
2
0
7
5.5
L
Danzaburou
DivinehunterJr
Danzaburou
1
4
0
0.25
W
Danzaburou
FrostQueen1975
Danzaburou
5
1
5
7.5
L
1
5
1
0.3
L
0
5
1
0.1
W
6
1
2
7
W
Da Ji
4
2
0
2
W
Anubis
UREVILTW1N
Anubis
0
3
1
0.17
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
16,221
26,844
Taken
34,869
11,438
Mitigated
10,800
7,345
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,365
2,035
0
105
6,570
1,905
113
262
6,308
0
31,781
W
3,111
968
177
2,154
5,203
4,110
0
1,337
3,866
14,434
0
L
Danzaburou
DivinehunterJr
Danzaburou
3,127
1,446
385
1,659
6,512
1,079
108
1,158
5,354
0
22,251
W
Danzaburou
FrostQueen1975
Danzaburou
8,446
4,021
0
1,759
4,286
1,526
838
1,103
3,183
0
37,967
L
2,499
125
0
175
5,172
1,354
358
0
5,172
24,247
0
L
2,559
831
110
539
10,530
3,317
0
1,574
8,956
11,978
0
W
5,960
4,249
0
2,137
6,149
2,060
270
3,302
2,847
0
47,624
W
Da Ji
4,307
1,660
0
250
6,628
1,980
0
2,757
3,871
0
34,718
W
Anubis
UREVILTW1N
Anubis
217
0
0
868
4,578
1,762
0
1,463
3,115
24,411
0
L
4,671
309
204
2,807
6,085
3,145
517
334
5,751
24,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
28,144
311
Minions Killed
228
0
Camps Cleared
0
978,192
Distance Traveled
985,439
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,493
590
62
6
0
232,536
0
W
Khepri
6,129
557
14
1
0
171,446
3
L
Danzaburou
4,900
445
38
3
0
159,014
0
W
Danzaburou
6,614
601
70
6
0
181,398
0
L
Ra
5,471
497
49
4
0
215,302
0
L
Ymir
5,264
479
33
3
0
178,930
0
W
Izanami
7,552
687
96
9
0
204,555
1
W
Da Ji
6,353
578
63
6
0
230,711
1
W
Anubis
6,042
549
68
6
0
190,082
3
L
Hades
6,016
547
46
4
0
199,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role