Player Matchup

Danzaburou
Danzaburou
uJetz
Danzaburou
Level 48
God Stats
36W - 17L
1,657 SR
Queue Stats
125W - 108L
1,548 Elo+
Party 1
Sol
Sol
uNick5040
Sol
Level 149
God Stats
1W - 1L
1,591 SR
Queue Stats
21W - 16L
1,605 Elo+
Party 1
Cabrakan
Cabrakan
uZakk
Cabrakan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 61L
1,566 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,573 Elo+

VS

Team Averages
Level 31
1,584 SR
1,586 Elo+
Kuzenbo
Kuzenbo
Coolsville
Kuzenbo
Level 66
God Stats
4W - 11L
1,384 SR
Queue Stats
152W - 212L
1,255 Elo+
Solo
Hel
Hel
ItzInfearn0
Hel
Level 11
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 2
Fenrir
Fenrir
MrRebel22
Fenrir
Level 15
God Stats
0W - 2L
1,769 SR
Queue Stats
3W - 12L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
uJetz
Danzaburou
10
4 / 2 / 8
7,687
854
5,885
5,960
1,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
10 / 1 / 6
8,638
960
13,014
5,333
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
uZakk
Cabrakan
11
2 / 0 / 14
8,059
895
4,571
8,309
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coolsville
Kuzenbo
9
0 / 4 / 2
5,940
660
2,269
11,039
12,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 0
5,454
606
3,776
8,387
2,633
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
MrRebel22
Fenrir
8
1 / 6 / 0
5,841
649
1,792
9,250
3,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Coolsville
Kuzenbo
0
4
2
0.25
L
0
6
0
0
L
Fenrir
MrRebel22
Fenrir
1
6
0
0.17
W
Danzaburou
uJetz
Danzaburou
4
2
8
4
W
10
1
6
13
W
Cabrakan
uZakk
Cabrakan
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
7,837
19,602
Taken
28,676
12,139
Mitigated
18,751
7,841
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Coolsville
Kuzenbo
2,269
829
0
0
11,039
12,946
0
6,469
4,130
10,088
0
L
3,776
490
700
744
8,387
2,633
0
5,076
3,091
13,479
0
L
Fenrir
MrRebel22
Fenrir
1,792
41
110
970
9,250
3,172
0
5,054
3,870
0
6,927
W
Danzaburou
uJetz
Danzaburou
5,885
2,268
0
1,648
5,960
1,794
581
1,667
3,336
0
17,891
W
13,014
3,273
0
3,402
5,333
2,376
1,482
1,960
3,373
42,425
0
W
Cabrakan
uZakk
Cabrakan
4,571
646
0
2,791
8,309
7,969
108
2,418
5,891
11,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
17,235
111
Minions Killed
49
0
Camps Cleared
0
526,360
Distance Traveled
496,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,940
660
11
1
0
174,414
0
L
Hel
5,454
606
19
2
0
157,034
2
L
Fenrir
5,841
649
19
2
0
164,713
0
W
Danzaburou
7,687
854
40
4
0
184,687
1
W
Sol
8,638
960
56
6
0
168,660
0
W
Cabrakan
8,059
895
15
2
0
173,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role