Player Matchup

Hades
Hades
Haku McFly
Hades
Level 24
God Stats
22W - 21L
1,540 SR
Queue Stats
197W - 188L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jreamer7
Kumbhakarna
Level 29
God Stats
6W - 6L
1,573 SR
Queue Stats
379W - 427L
1,400 Elo+
Solo
Ah Puch
Ah Puch
SrDantos
Ah Puch
Level 30
God Stats
2W - 2L
1,349 SR
Queue Stats
195W - 209L
1,569 Elo+
Solo
Rama
Rama
eLFabi1762pr
Rama
Level 28
God Stats
8W - 2L
1,679 SR
Queue Stats
22W - 9L
1,602 Elo+
Solo
Jing Wei
Jing Wei
macshaggymac2
Jing Wei
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 58L
1,547 Elo+
Solo
Team Averages
Level 27
1,528 SR
1,517 Elo+

VS

Team Averages
Level 25
1,643 SR
1,492 Elo+
Bacchus
Bacchus
DigBicken420
Bacchus
Level 28
God Stats
24W - 32L
1,548 SR
Queue Stats
264W - 306L
1,418 Elo+
Party 1
Neith
Neith
P mizel
Neith
Level 25
God Stats
138W - 131L
1,534 SR
Queue Stats
192W - 219L
1,432 Elo+
Party 1
Ra
Ra
Sinfoo
Ra
Level 29
God Stats
4W - 4L
1,721 SR
Queue Stats
18W - 16L
1,619 Elo+
Solo
Jormungandr
Jormungandr
Vulgtmoth_gofn
Jormungandr
Level 29
God Stats
2W - 3L
1,688 SR
Queue Stats
153W - 155L
1,491 Elo+
Solo
Skadi
Skadi
Worldly_Angel69
Skadi
Level 12
God Stats
14W - 6L
1,724 SR
Queue Stats
20W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
3 / 0 / 14
12,320
948
9,528
7,738
5,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Jreamer7
Kumbhakarna
19
3 / 3 / 10
12,256
943
3,762
11,410
4,970
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SrDantos
Ah Puch
20
2 / 1 / 19
12,550
965
16,495
11,802
5,132
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 1 / 11
14,855
1,143
48,512
18,718
8,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
macshaggymac2
Jing Wei
20
5 / 1 / 16
12,800
985
13,883
8,159
3,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DigBicken420
Bacchus
17
2 / 7 / 3
11,702
900
11,326
25,161
30,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
P mizel
Neith
16
1 / 17 / 2
10,769
828
15,144
29,229
11,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
17
1 / 3 / 4
11,620
894
13,234
21,071
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Vulgtmoth_gofn
Jormungandr
16
1 / 1 / 1
10,092
776
953
1,098
387
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
1 / 10 / 2
11,332
872
10,730
19,166
6,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
38
Kills
6
6
Deaths
38
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DigBicken420
Bacchus
2
7
3
0.5
W
Hades
3
0
14
10
W
Kumbhakarna
Jreamer7
Kumbhakarna
3
3
10
2.67
L
Neith
P mizel
Neith
1
17
2
0.12
L
Ra
1
3
4
1
W
Ah Puch
SrDantos
Ah Puch
2
1
19
11.5
L
Jormungandr
Vulgtmoth_gofn
Jormungandr
1
1
1
1.5
L
1
10
2
0.2
W
25
1
11
30.5
W
Jing Wei
macshaggymac2
Jing Wei
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,180
Damage
51,387
57,827
Taken
95,725
28,087
Mitigated
56,456
18,051
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DigBicken420
Bacchus
11,326
1,047
0
334
25,161
30,427
0
6,144
19,017
22,513
0
W
Hades
9,528
668
536
2,692
7,738
5,477
0
3,024
4,714
17,780
0
W
Kumbhakarna
Jreamer7
Kumbhakarna
3,762
376
0
661
11,410
4,970
0
4,946
6,464
26,005
0
L
Neith
P mizel
Neith
15,144
7,334
0
1,227
29,229
11,060
0
7,728
21,501
0
27,203
L
Ra
13,234
2,413
425
2,058
21,071
8,566
0
7,776
13,295
55,581
2,957
W
Ah Puch
SrDantos
Ah Puch
16,495
929
415
1,364
11,802
5,132
0
5,919
5,883
45,596
0
L
Jormungandr
Vulgtmoth_gofn
Jormungandr
953
410
0
0
1,098
387
0
395
703
2,498
0
L
10,730
4,335
0
828
19,166
6,016
0
7,742
11,424
0
33,788
W
48,512
44,903
0
12,383
18,718
8,776
0
7,855
10,863
0
64,927
W
Jing Wei
macshaggymac2
Jing Wei
13,883
11,439
0
0
8,159
3,732
0
3,072
5,087
0
38,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,781
Gold Earned
55,515
236
Minions Killed
270
10
Camps Cleared
3
1,213,773
Distance Traveled
953,265
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,702
900
35
3
0
267,121
0
W
Hades
12,320
948
27
2
0
275,214
0
W
Kumbhakarna
12,256
943
51
4
2
248,027
1
L
Neith
10,769
828
39
3
0
216,586
0
L
Ra
11,620
894
132
10
2
242,669
1
W
Ah Puch
12,550
965
63
5
0
227,127
0
L
Jormungandr
10,092
776
1
0
0
37,172
0
L
Skadi
11,332
872
63
5
1
189,717
0
W
Rama
14,855
1,143
31
2
6
225,543
0
W
Jing Wei
12,800
985
64
5
2
237,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role