Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Ace__God___
Cerberus
Bronze III
Level 108
God Stats
0W - 2L
1,617 SR
Queue Stats
12W - 16L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
OdinFdz17
Chang'e
Gold III
Level 95
God Stats
12W - 13L
1,486 SR
Queue Stats
432W - 424L
1,502 MMR
Solo
Chiron
Chiron
Bronze III
Sirblanket
Chiron
Bronze III
Level 30
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,489 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,473 SR
1,507 MMR
Izanami
Izanami
Bronze III
Ask_The_Blackguy
Izanami
Bronze III
Level 141
God Stats
3W - 1L
1,289 SR
Queue Stats
10W - 8L
1,500 MMR
Party 1
Ra
Ra
Gold V
BALLER71703
Ra
Gold V
Level 122
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 11L
1,535 MMR
Party 2
Osiris
Osiris
Bronze III
Shingeko_
Osiris
Bronze III
Level 144
God Stats
1W - 3L
1,681 SR
Queue Stats
10W - 8L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
campooseco7
Ne Zha
Silver I
Level 158
God Stats
4W - 1L
1,289 SR
Queue Stats
70W - 64L
1,499 MMR
Solo
Cabrakan
Cabrakan
Gold IV
merkyky
Cabrakan
Gold IV
Level 74
God Stats
2W - 3L
1,803 SR
Queue Stats
53W - 57L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 1
5,924
592
5,477
7,653
4,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
8
3 / 2 / 0
5,901
590
2,794
5,506
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ace__God___
Cerberus
6
0 / 2 / 1
4,624
462
2,598
8,362
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
OdinFdz17
Chang'e
8
0 / 6 / 0
4,716
472
1,825
7,328
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Sirblanket
Chiron
9
0 / 1 / 0
5,145
515
2,385
5,950
1,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayAo KuangAthenaCu ChulainnTiamat

VS

Bans
CthulhuDanzaburouBellonaApolloTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,847
585
2,935
3,650
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 1
6,878
688
9,023
4,399
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Shingeko_
Osiris
10
1 / 2 / 0
5,898
590
4,478
6,555
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
8
1 / 0 / 2
5,204
520
3,090
6,943
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
merkyky
Cabrakan
9
3 / 1 / 2
5,527
553
3,786
5,047
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
12
12
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Medusa
 
Medusa
3
2
0
1.5
L
Cerberus
Ace__God___
Cerberus
0
2
1
0.25
W
0
0
1
0.5
W
7
1
1
7.5
L
Chang'e
OdinFdz17
Chang'e
0
6
0
0
W
Osiris
Shingeko_
Osiris
1
2
0
0.5
L
Chiron
Sirblanket
Chiron
0
1
0
0
W
Ne Zha
1
0
2
2
W
Cabrakan
merkyky
Cabrakan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
23,312
34,799
Taken
26,594
13,933
Mitigated
12,468
9,617
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,477
1,808
0
1,541
7,653
4,305
0
889
6,764
4,794
23,028
L
Medusa
 
Medusa
2,794
979
0
918
5,506
1,617
144
2,443
3,063
0
16,005
L
Cerberus
Ace__God___
Cerberus
2,598
239
179
2,029
8,362
4,451
0
5,005
3,357
10,297
0
W
2,935
2,230
0
1,521
3,650
979
0
499
3,151
0
40,789
W
9,023
1,312
253
1,457
4,399
1,307
1,005
1,712
2,687
42,408
0
L
Chang'e
OdinFdz17
Chang'e
1,825
75
340
1,768
7,328
2,432
0
4,472
2,856
24,728
0
W
Osiris
Shingeko_
Osiris
4,478
1,799
0
849
6,555
4,698
0
745
5,810
0
25,521
L
Chiron
Sirblanket
Chiron
2,385
499
165
2,677
5,950
1,128
477
0
5,950
0
29,774
W
Ne Zha
3,090
670
0
2,158
6,943
3,025
42
1,654
5,289
0
16,904
W
Cabrakan
merkyky
Cabrakan
3,786
444
0
1,858
5,047
2,459
0
762
4,285
25,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
29,354
234
Minions Killed
298
0
Camps Cleared
0
925,008
Distance Traveled
996,664
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,924
592
62
6
0
188,435
0
L
Medusa
5,901
590
40
4
0
180,482
1
L
Cerberus
4,624
462
24
2
0
189,638
4
W
Izanami
5,847
585
81
8
0
191,720
3
W
Ra
6,878
688
76
8
0
207,249
3
L
Chang'e
4,716
472
46
5
0
183,689
3
W
Osiris
5,898
590
62
6
0
204,869
1
L
Chiron
5,145
515
62
6
0
182,764
3
W
Ne Zha
5,204
520
27
3
0
216,912
2
W
Cabrakan
5,527
553
52
5
0
175,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role