Player Matchup

Chronos
Chronos
AoiNakari
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,329 Elo+
Solo
Terra
Terra
DoggoElite0822
Terra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 1
Fenrir
Fenrir
PK_CeVid08
Fenrir
Level 21
God Stats
12W - 9L
1,596 SR
Queue Stats
23W - 24L
1,441 Elo+
Solo
Camazotz
Camazotz
Sleekfool6
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,311 Elo+
Party 1
Anubis
Anubis
Termy 1
Anubis
Level 7
God Stats
2W - 1L
1,953 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Team Averages
Level 9
1,610 SR
1,441 Elo+

VS

Team Averages
Level 34
1,468 SR
1,413 Elo+
Danzaburou
Danzaburou
BOB6698
Danzaburou
Level 5
God Stats
2W - 3L
1,374 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
BRA55 MONKEY10
Nemesis
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 16L
1,109 Elo+
Party 2
Kali
Kali
GDI Wizer
Kali
Level 30
God Stats
11W - 7L
1,630 SR
Queue Stats
209W - 195L
1,441 Elo+
Solo
Chronos
Chronos
ONeWingedRoX4S
Chronos
Level 109
God Stats
6W - 3L
1,584 SR
Queue Stats
278W - 253L
1,556 Elo+
Party 2
Yemoja
Yemoja
toxicmercymain08
Yemoja
Level 21
God Stats
1W - 2L
1,252 SR
Queue Stats
6W - 5L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AoiNakari
Chronos
20
4 / 8 / 7
15,577
421
11,935
20,557
9,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 17 / 10
16,308
441
8,619
42,314
25,278
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
PK_CeVid08
Fenrir
20
18 / 11 / 11
17,890
484
35,385
35,943
20,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Sleekfool6
Camazotz
19
1 / 19 / 2
14,118
382
4,944
30,084
22,089
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
Termy 1
Anubis
20
30 / 9 / 6
22,248
601
52,086
33,235
16,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOB6698
Danzaburou
18
4 / 21 / 6
14,700
397
11,341
33,853
16,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 20 / 11
13,730
371
5,054
27,696
8,741
Kali
20
31 / 2 / 4
23,722
641
39,368
30,235
14,362
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
25 / 7 / 9
25,362
685
49,273
42,378
14,567
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 19
18,265
494
12,104
25,546
16,317
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
53
Kills
62
64
Deaths
58
36
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
AoiNakari
Chronos
4
8
7
0.94
W
Danzaburou
BOB6698
Danzaburou
4
21
6
0.33
W
0
20
11
0.28
L
0
17
10
0.29
W
Kali
31
2
4
16.5
W
25
7
9
4.21
L
Fenrir
PK_CeVid08
Fenrir
18
11
11
2.14
L
Camazotz
Sleekfool6
Camazotz
1
19
2
0.11
L
Anubis
Termy 1
Anubis
30
9
6
3.67
W
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,969
Damage
117,140
162,133
Taken
159,708
94,130
Mitigated
70,584
38,429
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AoiNakari
Chronos
11,935
3,377
19
2,993
20,557
9,872
3,263
10,007
10,304
64,030
0
W
Danzaburou
BOB6698
Danzaburou
11,341
6,114
0
3,355
33,853
16,597
4,822
9,347
24,506
0
54,241
W
5,054
1,375
0
412
27,696
8,741
1,054
9,010
18,686
0
33,383
L
8,619
3,530
327
3,531
42,314
25,278
186
11,962
29,973
61,693
0
W
Kali
39,368
23,488
0
13,575
30,235
14,362
3,636
15,475
14,760
0
231,186
W
49,273
27,075
0
9,545
42,378
14,567
2,318
19,891
22,487
194,050
0
L
Fenrir
PK_CeVid08
Fenrir
35,385
6,938
0
7,556
35,943
20,231
0
12,751
22,725
84
105,110
L
Camazotz
Sleekfool6
Camazotz
4,944
2,617
0
3,306
30,084
22,089
6,183
7,758
22,146
0
64,837
L
Anubis
Termy 1
Anubis
52,086
3,043
0
20,697
33,235
16,660
2,495
19,473
13,421
205,686
0
W
12,104
2,596
2,467
298
25,546
16,317
400
19,887
5,659
37,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,141
Gold Earned
95,779
665
Minions Killed
654
0
Camps Cleared
0
2,787,733
Distance Traveled
3,167,175
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
15,577
421
117
3
0
525,012
3
W
Danzaburou
14,700
397
58
2
0
583,940
0
W
Nemesis
13,730
371
40
1
0
582,373
1
L
Terra
16,308
441
72
2
0
530,074
1
W
Kali
23,722
641
257
7
0
733,153
5
W
Chronos
25,362
685
254
7
0
637,618
0
L
Fenrir
17,890
484
112
3
0
661,508
0
L
Camazotz
14,118
382
124
3
0
564,067
0
L
Anubis
22,248
601
240
6
0
507,072
3
W
Yemoja
18,265
494
45
1
0
630,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role