Player Matchup

Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DEATH Marques
Raijin
Level 158
God Stats
1W - 3L
1,379 SR
Queue Stats
64W - 74L
1,461 Elo+
Solo
Hercules
Hercules
Taco_Nitrous
Hercules
Level 92
God Stats
1W - 5L
1,410 SR
Queue Stats
29W - 40L
1,446 Elo+
Solo
Ah Puch
Ah Puch
ThaMADTappa
Ah Puch
Level 118
God Stats
12W - 14L
1,507 SR
Queue Stats
1,122W - 1,239L
1,439 Elo+
Solo
Bastet
Bastet
ThiccThighs978
Bastet
Level 64
God Stats
2W - 4L
1,268 SR
Queue Stats
204W - 232L
1,417 Elo+
Solo
Team Averages
Level 100
1,413 SR
1,453 Elo+

VS

Team Averages
Level 97
1,540 SR
1,394 Elo+
Loki
Loki
Estradin04
Loki
Level 101
God Stats
45W - 38L
1,462 SR
Queue Stats
496W - 507L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
MovingPolecat69
Baron Samedi
Level 122
God Stats
202W - 155L
1,520 SR
Queue Stats
582W - 591L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rame963
Morgan Le Fay
Level 67
God Stats
18W - 12L
1,613 SR
Queue Stats
274W - 300L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
TyMula25
Kumbhakarna
Level 109
God Stats
10W - 5L
1,651 SR
Queue Stats
85W - 83L
1,438 Elo+
Solo
Mulan
Mulan
matox22160408
Mulan
Level 86
God Stats
29W - 29L
1,455 SR
Queue Stats
270W - 275L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 4 / 3
8,450
423
11,840
12,939
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 4
9,736
487
9,168
11,948
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Taco_Nitrous
Hercules
7
0 / 3 / 1
6,324
316
3,949
9,146
2,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
ThaMADTappa
Ah Puch
17
3 / 3 / 2
10,304
515
14,499
18,024
8,299
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 3
9,847
492
9,681
13,626
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
9,824
491
6,732
13,830
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MovingPolecat69
Baron Samedi
15
4 / 1 / 6
9,530
477
12,236
16,251
8,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Rame963
Morgan Le Fay
16
5 / 4 / 2
10,048
502
13,610
15,969
6,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
TyMula25
Kumbhakarna
15
6 / 0 / 6
10,367
518
6,607
16,187
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 2 / 3
9,499
475
7,889
13,367
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
21
21
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
3
0.38
L
2
5
4
0.8
W
3
3
4
1.67
W
Baron Samedi
MovingPolecat69
Baron Samedi
4
1
6
7
W
Morgan Le Fay
Rame963
Morgan Le Fay
5
4
2
1.5
L
Hercules
Taco_Nitrous
Hercules
0
3
1
0.17
L
Ah Puch
ThaMADTappa
Ah Puch
3
3
2
1.33
L
5
6
3
1.08
W
Kumbhakarna
TyMula25
Kumbhakarna
6
0
6
9
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,137
Damage
47,074
65,683
Taken
75,604
23,966
Mitigated
48,848
21,974
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,840
3,564
278
4,807
12,939
3,576
0
9,800
3,088
0
55,431
L
9,168
553
83
887
11,948
4,581
146
5,516
6,334
58,325
0
W
6,732
1,797
0
5,260
13,830
4,494
664
3,382
10,364
0
73,905
W
Baron Samedi
MovingPolecat69
Baron Samedi
12,236
2,323
1,696
6,404
16,251
8,276
670
2,555
13,694
57,321
0
W
Morgan Le Fay
Rame963
Morgan Le Fay
13,610
691
0
4,575
15,969
6,315
255
7,108
8,425
62,555
0
L
Hercules
Taco_Nitrous
Hercules
3,949
1,848
120
3,181
9,146
2,332
0
5,299
3,847
0
14,816
L
Ah Puch
ThaMADTappa
Ah Puch
14,499
1,008
130
9,883
18,024
8,299
44
5,534
11,971
76,690
0
L
9,681
2,846
0
2,605
13,626
5,178
0
6,304
7,322
0
65,548
W
Kumbhakarna
TyMula25
Kumbhakarna
6,607
689
1,139
5,516
16,187
19,288
393
2,275
13,868
44,191
0
W
7,889
981
0
3,217
13,367
10,475
560
8,122
5,133
0
50,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,661
Gold Earned
49,268
470
Minions Killed
492
0
Camps Cleared
0
1,507,200
Distance Traveled
1,779,537
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,450
423
96
5
0
354,415
0
L
Raijin
9,736
487
122
6
0
301,730
10
W
Loki
9,824
491
111
6
0
364,721
5
W
Baron Samedi
9,530
477
82
4
0
353,408
4
W
Morgan Le Fay
10,048
502
110
6
0
313,622
5
L
Hercules
6,324
316
17
1
0
161,942
3
L
Ah Puch
10,304
515
135
7
0
318,986
1
L
Bastet
9,847
492
100
5
0
370,127
1
W
Kumbhakarna
10,367
518
73
4
0
388,259
0
W
Mulan
9,499
475
116
6
0
359,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role