Player Matchup

Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
LetPlayabc
Thoth
Level 149
God Stats
13W - 18L
1,610 SR
Queue Stats
889W - 891L
1,565 Elo+
Party 2
Odin
Odin
MrDrProfessor19
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 2
Da Ji
Da Ji
Soccer4Sam2
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
TTVLukieOP
Cthulhu
Level 113
God Stats
3W - 3L
1,511 SR
Queue Stats
531W - 536L
1,613 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,593 Elo+

VS

Team Averages
Level 53
1,546 SR
1,483 Elo+
Anubis
Anubis
CarryMeFae
Anubis
Level 29
God Stats
2W - 2L
1,649 SR
Queue Stats
141W - 121L
1,578 Elo+
Party 3
Tyr
Tyr
Mofineli
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Wizard101Pro22
Danzaburou
Level 69
God Stats
16W - 16L
1,581 SR
Queue Stats
467W - 475L
1,440 Elo+
Party 1
Geb
Geb
daylenxd
Geb
Level 29
God Stats
10W - 6L
1,444 SR
Queue Stats
111W - 119L
1,425 Elo+
Party 1
Da Ji
Da Ji
faerisu
Da Ji
Level 99
God Stats
2W - 3L
1,558 SR
Queue Stats
126W - 124L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
8 / 1 / 3
7,214
656
9,886
9,219
3,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
13
6 / 2 / 7
7,613
692
7,022
4,945
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,291
572
2,596
4,796
2,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 7
7,131
648
5,102
7,483
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TTVLukieOP
Cthulhu
10
2 / 3 / 7
5,928
539
3,549
8,152
6,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CarryMeFae
Anubis
8
0 / 7 / 1
4,874
443
3,172
7,237
2,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 2 / 0
5,028
457
2,055
5,131
3,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Wizard101Pro22
Danzaburou
10
4 / 3 / 1
6,357
578
6,808
7,630
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 6 / 2
5,497
500
3,061
10,748
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
faerisu
Da Ji
10
2 / 4 / 2
6,081
553
3,482
7,782
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
8
8
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
1
3
9.5
L
Anubis
CarryMeFae
Anubis
0
7
1
0.07
W
Thoth
6
2
7
4.75
L
1
2
0
0.5
W
1
1
1
1.5
W
5
1
7
8.5
W
Cthulhu
TTVLukieOP
Cthulhu
2
3
7
1.83
L
Danzaburou
Wizard101Pro22
Danzaburou
4
3
1
1.5
L
1
6
2
0.33
L
Da Ji
faerisu
Da Ji
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
18,578
34,595
Taken
38,528
15,506
Mitigated
14,905
8,278
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,886
3,593
0
5,345
9,219
3,742
696
2,321
6,898
39,691
0
L
Anubis
CarryMeFae
Anubis
3,172
508
0
996
7,237
2,982
0
4,392
2,845
20,496
0
W
Thoth
7,022
372
0
869
4,945
1,042
680
1,752
3,193
44,428
0
L
2,055
408
0
929
5,131
3,303
0
720
4,111
0
15,302
W
2,596
556
0
1,266
4,796
2,426
245
46
4,750
379
26,384
W
5,102
1,724
0
373
7,483
2,279
0
1,300
6,183
0
34,868
W
Cthulhu
TTVLukieOP
Cthulhu
3,549
687
290
135
8,152
6,017
180
814
7,338
17,945
0
L
Danzaburou
Wizard101Pro22
Danzaburou
6,808
3,716
0
2,909
7,630
1,921
788
4,428
3,202
0
30,107
L
3,061
759
0
1,040
10,748
4,407
150
8,299
2,449
12,812
0
L
Da Ji
faerisu
Da Ji
3,482
975
0
679
7,782
2,292
0
2,618
5,079
0
33,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
27,837
319
Minions Killed
203
0
Camps Cleared
0
1,131,064
Distance Traveled
976,731
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,214
656
62
6
0
207,367
4
L
Anubis
4,874
443
35
3
0
182,843
2
W
Thoth
7,613
692
83
8
0
224,152
3
L
Tyr
5,028
457
27
2
0
207,642
3
W
Odin
6,291
572
78
7
0
214,715
1
W
Da Ji
7,131
648
59
5
0
247,740
2
W
Cthulhu
5,928
539
37
3
0
237,090
4
L
Danzaburou
6,357
578
72
7
0
169,191
0
L
Geb
5,497
500
11
1
0
202,869
2
L
Da Ji
6,081
553
58
5
0
214,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role