Player Matchup

Da Ji
Da Ji
Armando77__
Da Ji
Level 160
God Stats
1W - 1L
1,269 SR
Queue Stats
51W - 34L
1,653 Elo+
Party 1
Cerberus
Cerberus
Heriberto_Mulo25
Cerberus
Level 89
God Stats
3W - 4L
1,680 SR
Queue Stats
33W - 34L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
Kevinws77__
Xbalanque
Level 156
God Stats
2W - 0L
1,728 SR
Queue Stats
90W - 48L
1,694 Elo+
Party 1
Thor
Thor
McFly_184
Thor
Level 102
God Stats
2W - 0L
1,848 SR
Queue Stats
20W - 9L
1,688 Elo+
Party 1
Ra
Ra
Miranda_125
Ra
Level 15
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 2L
1,679 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,666 Elo+

VS

Team Averages
Level 81
1,606 SR
1,578 Elo+
Ares
Ares
Akazera71
Ares
Level 43
God Stats
1W - 4L
1,579 SR
Queue Stats
139W - 154L
1,462 Elo+
Solo
Jing Wei
Jing Wei
cedmois17
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 52L
1,619 Elo+
Party 2
Arachne
Arachne
jo8712
Arachne
Level 127
God Stats
7W - 3L
1,757 SR
Queue Stats
137W - 104L
1,628 Elo+
Party 2
Zeus
Zeus
xXFe3zGodzXx
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,573 Elo+
Party 2
Achilles
Achilles
zedgy_07
Achilles
Level 126
God Stats
2W - 2L
1,692 SR
Queue Stats
154W - 118L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 13
15,380
641
29,595
23,714
11,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 6 / 11
10,939
456
6,905
22,211
18,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Kevinws77__
Xbalanque
20
19 / 0 / 6
16,525
689
29,229
19,372
8,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
19
6 / 2 / 6
12,914
538
9,405
15,784
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 3 / 6
12,190
508
8,655
15,732
14,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 9 / 4
11,042
460
9,551
25,495
24,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
cedmois17
Jing Wei
14
0 / 12 / 2
9,202
383
7,147
23,246
5,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
jo8712
Arachne
17
6 / 5 / 4
11,350
473
14,922
20,226
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 12 / 1
10,600
442
8,878
16,106
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
zedgy_07
Achilles
17
4 / 4 / 5
10,781
449
13,814
21,509
28,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
42
Kills
13
13
Deaths
42
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
3
9
4
0.56
W
13
2
13
9.75
W
2
6
11
1.25
W
Xbalanque
Kevinws77__
Xbalanque
19
0
6
22
W
Thor
6
2
6
4.5
W
2
3
6
1.67
L
Jing Wei
cedmois17
Jing Wei
0
12
2
0.08
L
Arachne
jo8712
Arachne
6
5
4
1.6
L
0
12
1
0.04
L
Achilles
zedgy_07
Achilles
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,789
Damage
54,312
96,813
Taken
106,582
59,886
Mitigated
72,324
35,992
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,551
689
0
622
25,495
24,798
0
3,722
21,773
44,973
0
W
29,595
6,494
0
7,408
23,714
11,727
560
6,894
16,296
0
123,112
W
6,905
581
107
3,033
22,211
18,461
696
4,668
17,493
34,410
0
W
Xbalanque
Kevinws77__
Xbalanque
29,229
19,307
0
13,267
19,372
8,597
7,654
3,813
15,533
0
183,412
W
Thor
9,405
998
0
1,720
15,784
6,669
0
2,668
13,074
0
90,877
W
8,655
711
1,886
8,571
15,732
14,432
1,835
1,546
14,150
73,459
0
L
Jing Wei
cedmois17
Jing Wei
7,147
4,799
0
4,586
23,246
5,549
0
1,942
21,304
0
56,044
L
Arachne
jo8712
Arachne
14,922
8,973
0
7,655
20,226
9,525
0
3,946
16,280
0
86,850
L
8,878
2,448
0
1,391
16,106
4,032
1,430
59
16,047
69,511
0
L
Achilles
zedgy_07
Achilles
13,814
3,974
0
5,305
21,509
28,420
620
5,891
15,618
0
74,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,948
Gold Earned
52,975
751
Minions Killed
549
0
Camps Cleared
0
2,323,488
Distance Traveled
2,111,124
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,042
460
59
2
0
417,671
1
W
Da Ji
15,380
641
172
7
0
499,406
4
W
Cerberus
10,939
456
80
3
0
451,902
0
W
Xbalanque
16,525
689
230
10
0
452,548
3
W
Thor
12,914
538
132
6
0
490,990
4
W
Ra
12,190
508
137
6
0
428,642
2
L
Jing Wei
9,202
383
96
4
0
420,382
9
L
Arachne
11,350
473
126
5
0
547,962
5
L
Zeus
10,600
442
139
6
0
337,703
1
L
Achilles
10,781
449
129
5
0
387,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role