Player Matchup

Loki
Loki
Ace_xNastyz
Loki
Level 28
God Stats
21W - 26L
1,472 SR
Queue Stats
158W - 176L
1,377 Elo+
Party 2
Ares
Ares
Archonic-G
Ares
Level 35
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 2
Raijin
Raijin
DzoniChiquito
Raijin
Level 43
God Stats
6W - 0L
1,809 SR
Queue Stats
111W - 64L
1,604 Elo+
Party 1
King Arthur
King Arthur
SSFernando
King Arthur
Level 29
God Stats
34W - 39L
1,529 SR
Queue Stats
379W - 354L
1,532 Elo+
Party 1
Cernunnos
Cernunnos
VictorBelmont99
Cernunnos
Level 103
God Stats
41W - 33L
1,714 SR
Queue Stats
608W - 566L
1,532 Elo+
Party 1
Team Averages
Level 48
1,569 SR
1,476 Elo+

VS

Team Averages
Level 62
1,561 SR
1,453 Elo+
Chang'e
Chang'e
LiteraryGalaxy
Chang'e
Level 33
God Stats
11W - 8L
1,597 SR
Queue Stats
12W - 10L
1,493 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Phantombutter12
Cu Chulainn
Level 65
God Stats
4W - 4L
1,530 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 3
Medusa
Medusa
poorcam1313
Medusa
Level 64
God Stats
3W - 5L
1,539 SR
Queue Stats
13W - 14L
1,434 Elo+
Party 3
Bakasura
Bakasura
razr6
Bakasura
Level 88
God Stats
8W - 5L
1,568 SR
Queue Stats
13W - 14L
1,445 Elo+
Party 3
Kuzenbo
Kuzenbo
yaboydowrk2453
Kuzenbo
Level 60
God Stats
2W - 2L
1,571 SR
Queue Stats
13W - 13L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
5,180
518
3,070
5,359
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
4,942
494
2,051
5,895
4,253
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 0
7,310
731
5,922
4,687
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SSFernando
King Arthur
11
3 / 0 / 0
6,472
647
4,817
6,671
2,758
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
VictorBelmont99
Cernunnos
10
3 / 2 / 3
5,847
585
7,618
5,146
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,565
457
1,454
6,174
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Phantombutter12
Cu Chulainn
7
0 / 3 / 0
4,365
437
3,607
6,619
4,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
7
2 / 4 / 0
4,771
477
4,927
5,761
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
razr6
Bakasura
9
1 / 2 / 0
5,441
544
3,228
7,182
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 1
5,199
520
1,625
6,971
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
14
Kills
4
4
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
2
1
1
2.5
W
5
0
0
5
L
0
4
0
0
L
Cu Chulainn
Phantombutter12
Cu Chulainn
0
3
0
0
W
King Arthur
SSFernando
King Arthur
3
0
0
3
W
Cernunnos
VictorBelmont99
Cernunnos
3
2
3
2.25
L
Medusa
2
4
0
0.5
L
Bakasura
razr6
Bakasura
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
14,841
27,758
Taken
32,707
11,106
Mitigated
17,492
5,813
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,070
897
0
830
5,359
1,163
0
472
4,758
0
20,425
W
2,051
89
116
1,266
5,895
4,253
190
1,147
4,748
10,310
0
W
5,922
1,021
0
705
4,687
1,469
0
830
3,680
51,401
0
L
1,454
89
0
1,382
6,174
1,761
0
3,701
2,473
17,680
0
L
Cu Chulainn
Phantombutter12
Cu Chulainn
3,607
834
0
98
6,619
4,490
0
0
6,619
3,064
11,786
W
King Arthur
SSFernando
King Arthur
4,817
472
0
1,892
6,671
2,758
50
735
5,936
0
33,210
W
Cernunnos
VictorBelmont99
Cernunnos
7,618
4,005
0
1,004
5,146
1,463
0
630
4,466
0
34,398
L
Medusa
4,927
1,864
288
991
5,761
1,488
203
643
5,118
0
22,750
L
Bakasura
razr6
Bakasura
3,228
2,251
0
2,563
7,182
2,694
0
2,221
4,961
0
27,516
L
1,625
720
151
530
6,971
7,059
0
1,408
5,563
9,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
24,341
284
Minions Killed
191
0
Camps Cleared
0
990,096
Distance Traveled
953,250
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,180
518
37
4
0
225,891
1
W
Ares
4,942
494
18
2
0
195,157
2
W
Raijin
7,310
731
101
10
0
193,741
1
L
Chang'e
4,565
457
38
4
0
165,404
0
L
Cu Chulainn
4,365
437
27
3
0
180,249
3
W
King Arthur
6,472
647
66
7
0
200,709
3
W
Cernunnos
5,847
585
62
6
0
174,598
3
L
Medusa
4,771
477
30
3
0
184,808
1
L
Bakasura
5,441
544
76
8
0
223,631
0
L
Kuzenbo
5,199
520
20
2
0
199,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role