Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ButteryPeachs
Freya
Level 126
God Stats
1W - 2L
1,202 SR
Queue Stats
105W - 83L
1,424 Elo+
Party 2
Chaac
Chaac
D3EATHSMAGE
Chaac
Level 115
God Stats
3W - 3L
1,370 SR
Queue Stats
314W - 319L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Zettic
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,425 Elo+
Solo
Team Averages
Level 119
1,414 SR
1,452 Elo+

VS

Team Averages
Level 67
1,517 SR
1,350 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Hitman98947
Discordia
Level 156
God Stats
7W - 7L
1,591 SR
Queue Stats
418W - 472L
1,348 Elo+
Solo
Anubis
Anubis
JackTheSoldier
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,238 Elo+
Party 3
Ra
Ra
ToofPickVic
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,514 Elo+
Party 1
Serqet
Serqet
gamerremy123
Serqet
Level 28
God Stats
0W - 2L
1,492 SR
Queue Stats
2W - 10L
1,152 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 3 / 15
10,860
835
13,347
12,226
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
16
3 / 5 / 12
9,976
767
7,612
10,185
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 5 / 16
10,599
815
13,048
14,217
5,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 11
10,835
833
8,661
14,812
11,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Zettic
Cthulhu
18
8 / 2 / 15
10,793
830
14,146
25,464
17,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 7 / 7
9,720
748
17,501
11,969
9,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Hitman98947
Discordia
17
7 / 5 / 7
9,353
719
15,547
13,209
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 7 / 10
8,564
659
6,549
14,030
11,107
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 6
8,198
631
8,846
9,974
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
12
1 / 9 / 9
7,762
597
5,895
11,463
4,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
32
Kills
17
18
Deaths
32
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
15
4.5
W
Hun Batz
 
Hun Batz
3
5
12
1.8
L
Agni
 
Agni
6
7
7
1.36
W
7
5
16
3
W
8
3
11
4.5
L
Discordia
Hitman98947
Discordia
7
5
7
2.1
L
1
7
10
0.86
L
2
4
6
1.25
W
Cthulhu
Zettic
Cthulhu
8
2
15
7.75
L
Serqet
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,814
Damage
54,338
76,904
Taken
60,645
43,604
Mitigated
38,161
37,516
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,347
762
5,703
5,789
12,226
5,522
1,699
7,849
4,089
27,589
0
W
Hun Batz
 
Hun Batz
7,612
2,105
389
637
10,185
4,140
699
6,275
3,910
0
19,248
L
Agni
 
Agni
17,501
2,521
655
767
11,969
9,124
0
8,788
3,181
27,163
0
W
13,048
2,991
1,246
4,839
14,217
5,240
1,087
10,393
3,652
19,569
0
W
8,661
610
564
5,043
14,812
11,687
651
8,959
5,559
3,072
18,074
L
Discordia
Hitman98947
Discordia
15,547
912
971
4,223
13,209
5,832
0
9,307
3,902
25,394
0
L
6,549
511
0
0
14,030
11,107
0
9,331
4,699
15,231
0
L
8,846
731
5,630
3,900
9,974
7,608
0
5,686
4,288
21,284
0
W
Cthulhu
Zettic
Cthulhu
14,146
640
1,904
11,402
25,464
17,015
594
14,967
10,041
28,422
0
L
Serqet
5,895
1,410
80
392
11,463
4,490
0
8,444
3,019
0
5,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,063
Gold Earned
43,597
108
Minions Killed
87
0
Camps Cleared
0
1,155,988
Distance Traveled
979,004
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,860
835
20
2
0
242,016
0
W
Hun Batz
9,976
767
29
2
0
196,128
0
L
Agni
9,720
748
22
2
0
168,212
1
W
Freya
10,599
815
15
1
0
218,915
0
W
Chaac
10,835
833
16
1
0
247,701
0
L
Discordia
9,353
719
15
1
0
208,062
2
L
Anubis
8,564
659
23
2
0
202,262
1
L
Ra
8,198
631
25
2
0
206,226
1
W
Cthulhu
10,793
830
28
2
0
251,228
1
L
Serqet
7,762
597
2
0
0
194,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role