Player Matchup

Odin
Odin
Colossal Shr00m
Odin
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,399 Elo+
Party 1
Hades
Hades
DadySunshine566
Hades
Level 15
God Stats
2W - 3L
1,403 SR
Queue Stats
28W - 25L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
SpectatorOfChaos
Cthulhu
Level 9
God Stats
5W - 7L
1,298 SR
Queue Stats
11W - 10L
1,382 Elo+
Party 1
Nemesis
Nemesis
TheAlarming13
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,417 Elo+
Solo
Ullr
Ullr
queijominas3321
Ullr
Level 12
God Stats
2W - 5L
1,425 SR
Queue Stats
33W - 52L
1,467 Elo+
Solo
Team Averages
Level 30
1,425 SR
1,422 Elo+

VS

Team Averages
Level 16
1,439 SR
1,411 Elo+
Nemesis
Nemesis
GimTheFried
Nemesis
Level 24
God Stats
6W - 14L
1,325 SR
Queue Stats
20W - 31L
1,335 Elo+
Solo
Zeus
Zeus
Panti3droppa69
Zeus
Level 6
God Stats
3W - 2L
1,485 SR
Queue Stats
109W - 115L
1,395 Elo+
Solo
Hel
Hel
Yungg_King
Hel
Level 28
God Stats
2W - 1L
1,395 SR
Queue Stats
17W - 23L
1,430 Elo+
Solo
King Arthur
King Arthur
quazimummbles
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Neith
Neith
xxÂîÿxx
Neith
Level 15
God Stats
43W - 50L
1,488 SR
Queue Stats
71W - 82L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,563
556
12,780
13,113
9,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
19 / 1 / 3
12,616
664
19,114
16,303
8,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
8,192
431
7,402
14,963
9,766
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
16
3 / 3 / 4
10,186
536
6,346
12,887
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 8 / 1
8,056
424
4,822
12,725
3,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GimTheFried
Nemesis
13
1 / 6 / 1
8,173
430
6,860
14,070
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 12 / 0
9,505
500
11,917
13,030
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 1
8,265
435
8,468
11,213
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
quazimummbles
King Arthur
12
0 / 6 / 0
7,340
386
3,036
18,206
10,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
11
3 / 4 / 4
7,662
403
9,764
11,214
3,587
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
29
Kills
14
15
Deaths
29
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
19
1
3
20.5
L
Nemesis
GimTheFried
Nemesis
1
6
1
0.25
L
5
12
0
0.42
W
0
3
4
0.67
W
Nemesis
3
3
4
1.67
L
5
1
1
5.5
L
King Arthur
quazimummbles
King Arthur
0
6
0
0
W
2
8
1
0.31
L
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,464
Damage
40,045
69,991
Taken
67,733
35,845
Mitigated
27,802
23,203
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,780
1,395
0
3,399
13,113
9,518
1,513
650
12,408
14,929
49,530
W
19,114
2,498
277
9,160
16,303
8,382
1,955
9,211
6,742
70,530
0
L
Nemesis
GimTheFried
Nemesis
6,860
3,274
134
1,369
14,070
4,605
0
3,606
10,464
0
63,169
L
11,917
4,829
0
324
13,030
3,637
0
10,404
2,626
46,782
0
W
7,402
1,508
0
4,438
14,963
9,766
456
5,496
9,425
36,507
0
W
Nemesis
6,346
2,213
0
3,085
12,887
4,492
0
1,452
11,371
0
85,254
L
8,468
955
1,387
6,751
11,213
5,688
72
4,516
6,697
29,070
0
L
King Arthur
quazimummbles
King Arthur
3,036
175
0
1,484
18,206
10,285
138
6,947
11,259
0
29,855
W
4,822
3,352
0
2,844
12,725
3,687
1,950
3,124
9,601
0
29,468
L
Neith
9,764
4,123
0
1,898
11,214
3,587
325
4,222
6,992
0
39,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
40,945
505
Minions Killed
324
0
Camps Cleared
0
1,693,498
Distance Traveled
1,472,756
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,563
556
120
6
0
309,052
0
W
Hades
12,616
664
148
8
0
339,987
0
L
Nemesis
8,173
430
99
5
0
316,644
2
L
Zeus
9,505
500
82
4
0
248,982
1
W
Cthulhu
8,192
431
59
3
0
369,915
1
W
Nemesis
10,186
536
125
7
0
383,351
0
L
Hel
8,265
435
32
2
0
283,948
1
L
King Arthur
7,340
386
52
3
0
338,387
0
W
Ullr
8,056
424
53
3
0
291,193
0
L
Neith
7,662
403
59
3
0
284,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role