Player Matchup

Tiamat
Tiamat
Oldwarrior661
Tiamat
Level 34
God Stats
5W - 10L
1,399 SR
Queue Stats
35W - 85L
1,228 Elo+
Party 2
Zeus
Zeus
RasgaBucho1
Zeus
Level 26
God Stats
3W - 4L
1,397 SR
Queue Stats
3W - 5L
1,309 Elo+
Solo
Danzaburou
Danzaburou
criscore45
Danzaburou
Level 17
God Stats
4W - 12L
1,258 SR
Queue Stats
39W - 85L
1,220 Elo+
Party 2
Athena
Athena
guindani
Athena
Level 4
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 6L
1,174 Elo+
Party 1
Nemesis
Nemesis
k1daa_
Nemesis
Level 7
God Stats
7W - 11L
1,429 SR
Queue Stats
15W - 18L
1,272 Elo+
Party 1
Team Averages
Level 18
1,350 SR
1,240 Elo+

VS

Team Averages
Level 19
1,626 SR
1,288 Elo+
Achilles
Achilles
KaninByron
Achilles
Level 16
God Stats
9W - 11L
1,390 SR
Queue Stats
51W - 51L
1,366 Elo+
Solo
Bakasura
Bakasura
Thiex6316
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Terra
Terra
Ziggy29-_-
Terra
Level 28
God Stats
6W - 0L
1,889 SR
Queue Stats
214W - 223L
1,384 Elo+
Solo
Ra
Ra
lolyepan
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,022 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mmortareli
Morgan Le Fay
Level 48
God Stats
7W - 2L
1,853 SR
Queue Stats
8W - 4L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,986
437
7,059
6,788
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 7 / 2
6,041
378
4,683
8,187
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
criscore45
Danzaburou
10
1 / 6 / 2
6,673
417
3,450
9,738
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
guindani
Athena
10
2 / 7 / 3
7,597
475
3,151
12,667
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
k1daa_
Nemesis
11
3 / 7 / 3
7,826
489
5,390
12,123
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KaninByron
Achilles
13
6 / 0 / 6
8,225
514
7,308
8,911
4,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Thiex6316
Bakasura
12
7 / 4 / 9
8,309
519
8,816
10,764
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
12
5 / 3 / 12
8,986
562
6,734
14,667
14,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
5,031
314
0
585
132
Morgan Le Fay
mmortareli
Morgan Le Fay
14
12 / 1 / 5
9,509
594
13,515
9,484
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
30
30
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
KaninByron
Achilles
6
0
6
9
L
3
3
3
1.5
L
0
7
2
0.14
W
Bakasura
Thiex6316
Bakasura
7
4
9
2.88
W
Terra
5
3
12
3.67
L
Danzaburou
criscore45
Danzaburou
1
6
2
0.33
L
Athena
guindani
Athena
2
7
3
0.5
L
Nemesis
k1daa_
Nemesis
3
7
3
0.64
W
0
1
0
0
W
Morgan Le Fay
mmortareli
Morgan Le Fay
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
36,373
49,503
Taken
44,411
20,856
Mitigated
25,956
8,446
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KaninByron
Achilles
7,308
2,156
0
3,066
8,911
4,172
647
3,018
5,893
0
28,083
L
7,059
673
0
1,688
6,788
3,125
27
3,928
2,818
32,578
0
L
4,683
652
0
359
8,187
1,852
114
2,425
5,762
16,524
0
W
Bakasura
Thiex6316
Bakasura
8,816
5,222
0
1,286
10,764
3,930
1,471
4,254
6,510
0
23,072
W
Terra
6,734
1,299
787
2,699
14,667
14,342
160
3,037
11,630
25,211
0
L
Danzaburou
criscore45
Danzaburou
3,450
746
0
1,298
9,738
2,793
0
4,652
4,986
0
21,997
L
Athena
guindani
Athena
3,151
1,157
0
2,569
12,667
9,094
110
5,548
6,626
13,836
0
L
Nemesis
k1daa_
Nemesis
5,390
1,651
0
2,532
12,123
3,992
0
3,696
8,369
0
34,263
W
0
0
0
0
585
132
0
272
313
1,579
0
W
Morgan Le Fay
mmortareli
Morgan Le Fay
13,515
850
602
2,309
9,484
3,380
1,718
4,312
5,172
57,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
40,060
210
Minions Killed
242
0
Camps Cleared
0
1,391,657
Distance Traveled
1,277,308
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,225
514
53
3
0
329,237
1
L
Tiamat
6,986
437
40
3
0
275,900
0
L
Zeus
6,041
378
28
2
0
221,486
2
W
Bakasura
8,309
519
49
3
0
326,573
0
W
Terra
8,986
562
37
2
0
293,683
0
L
Danzaburou
6,673
417
39
2
0
286,231
1
L
Athena
7,597
475
23
1
0
305,442
2
L
Nemesis
7,826
489
80
5
0
302,598
0
W
Ra
5,031
314
2
0
0
22,071
0
W
Morgan Le Fay
9,509
594
101
6
0
305,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role