Player Matchup

Arachne
Arachne
BlOoDy_SaNdS87
Arachne
Level 28
God Stats
4W - 4L
1,477 SR
Queue Stats
57W - 45L
1,616 Elo+
Solo
Bellona
Bellona
Im Juice Guy
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,794 Elo+
Party 1
Xing Tian
Xing Tian
LOCKDOWN_Huncho
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo
Skadi
Skadi
OldCheesyNut
Skadi
Level 127
God Stats
30W - 9L
1,674 SR
Queue Stats
461W - 410L
1,631 Elo+
Party 1
Zeus
Zeus
lexxdabratttt
Zeus
Level 28
God Stats
11W - 4L
1,715 SR
Queue Stats
35W - 25L
1,641 Elo+
Solo
Team Averages
Level 38
1,573 SR
1,672 Elo+

VS

Team Averages
Level 15
1,511 SR
1,600 Elo+
Nemesis
Nemesis
Daffiii
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 126L
1,586 Elo+
Solo
Izanami
Izanami
HatersHate00
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Scylla
Scylla
MedicEMT911
Scylla
Level 23
God Stats
13W - 14L
1,555 SR
Queue Stats
104W - 97L
1,550 Elo+
Solo
Artio
Artio
PW Guwy
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,634 Elo+
Solo
Bellona
Bellona
Tekne4kz
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 8
11,785
655
10,007
13,675
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Im Juice Guy
Bellona
19
6 / 3 / 6
12,459
692
13,358
14,083
14,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
LOCKDOWN_Huncho
Xing Tian
15
7 / 1 / 18
11,925
663
7,776
14,161
12,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
10 / 1 / 8
12,960
720
18,499
13,301
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 9
11,348
630
13,412
8,128
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daffiii
Nemesis
14
5 / 9 / 2
9,149
508
8,290
16,463
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
HatersHate00
Izanami
13
3 / 9 / 2
8,787
488
4,810
13,100
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
10
0 / 7 / 3
6,828
379
5,467
10,201
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
PW Guwy
Artio
11
0 / 10 / 5
7,033
391
5,309
22,142
15,497
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Tekne4kz
Bellona
14
0 / 5 / 2
8,132
452
5,284
14,641
12,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
40
Kills
8
8
Deaths
40
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Nemesis
Daffiii
Nemesis
5
9
2
0.67
L
Izanami
HatersHate00
Izanami
3
9
2
0.44
W
Bellona
Im Juice Guy
Bellona
6
3
6
3
W
Xing Tian
LOCKDOWN_Huncho
Xing Tian
7
1
18
16
L
Scylla
0
7
3
0.21
W
10
1
8
14
L
Artio
PW Guwy
Artio
0
10
5
0.25
L
Bellona
Tekne4kz
Bellona
0
5
2
0.2
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,052
Damage
29,160
63,348
Taken
76,547
40,551
Mitigated
42,269
26,534
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,007
6,932
0
4,746
13,675
6,513
2,676
1,278
12,329
0
78,723
L
Nemesis
Daffiii
Nemesis
8,290
2,696
0
2,951
16,463
7,932
0
5,146
11,317
0
59,483
L
Izanami
HatersHate00
Izanami
4,810
3,140
0
1,414
13,100
3,960
0
4,131
8,969
0
46,543
W
Bellona
Im Juice Guy
Bellona
13,358
6,073
0
4,618
14,083
14,010
2,175
906
13,137
0
82,301
W
Xing Tian
LOCKDOWN_Huncho
Xing Tian
7,776
1,063
0
5,123
14,161
12,397
288
4,061
9,844
20,392
0
L
Scylla
5,467
39
0
1,724
10,201
2,699
0
3,573
6,628
30,073
0
W
18,499
10,955
0
8,664
13,301
4,879
3,472
3,775
9,352
0
116,376
L
Artio
PW Guwy
Artio
5,309
579
324
3,757
22,142
15,497
0
7,112
15,030
24,715
0
L
Bellona
Tekne4kz
Bellona
5,284
2,081
0
3,649
14,641
12,181
0
1,420
13,221
0
44,406
W
13,412
668
0
3,383
8,128
2,752
981
2,139
5,925
81,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,477
Gold Earned
39,929
553
Minions Killed
415
0
Camps Cleared
0
1,807,809
Distance Traveled
1,577,573
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,785
655
104
6
0
422,675
1
L
Nemesis
9,149
508
112
6
0
321,717
0
L
Izanami
8,787
488
99
6
0
296,163
1
W
Bellona
12,459
692
149
8
0
330,988
0
W
Xing Tian
11,925
663
22
1
0
336,320
0
L
Scylla
6,828
379
62
3
0
303,360
1
W
Skadi
12,960
720
154
9
0
355,209
1
L
Artio
7,033
391
45
3
0
322,902
2
L
Bellona
8,132
452
97
5
0
333,431
2
W
Zeus
11,348
630
124
7
0
362,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role