Player Matchup

Olorun
Olorun
BandidoDoCeuAV
Olorun
Level 75
God Stats
5W - 1L
1,805 SR
Queue Stats
146W - 153L
1,446 Elo+
Solo
Ares
Ares
El_Marsa
Ares
Level 92
God Stats
1W - 3L
1,136 SR
Queue Stats
119W - 144L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
berserker293
Gilgamesh
Level 67
God Stats
100W - 77L
1,554 SR
Queue Stats
447W - 489L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bΞzzØĿi
Ah Muzen Cab
Level 147
God Stats
15W - 17L
1,502 SR
Queue Stats
286W - 302L
1,407 Elo+
Solo
Loki
Loki
eduardovitti
Loki
Level 60
God Stats
48W - 76L
1,401 SR
Queue Stats
157W - 249L
1,349 Elo+
Party 1
Team Averages
Level 88
1,480 SR
1,390 Elo+

VS

Team Averages
Level 66
1,524 SR
1,388 Elo+
Chang'e
Chang'e
Adriano__123
Chang'e
Level 79
God Stats
5W - 17L
1,525 SR
Queue Stats
266W - 298L
1,443 Elo+
Solo
Thor
Thor
Sanduiche69
Thor
Level 65
God Stats
7W - 21L
1,362 SR
Queue Stats
239W - 270L
1,417 Elo+
Solo
Athena
Athena
fallen613roses2
Athena
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
21W - 30L
1,308 Elo+
Solo
Izanami
Izanami
joao_victor014
Izanami
Level 79
God Stats
1W - 1L
1,733 SR
Queue Stats
112W - 114L
1,514 Elo+
Solo
Ullr
Ullr
vladiicueto
Ullr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 32L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,043
476
4,232
12,466
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
15
1 / 5 / 11
9,490
499
5,690
16,736
16,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
berserker293
Gilgamesh
18
8 / 5 / 4
11,873
625
14,075
17,420
15,576
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
bΞzzØĿi
Ah Muzen Cab
20
12 / 3 / 4
13,481
710
27,054
16,554
8,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 5
10,028
528
3,469
10,183
4,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adriano__123
Chang'e
17
2 / 3 / 4
10,007
527
10,513
13,868
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 7 / 1
10,287
541
11,186
17,861
7,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 3 / 4
9,774
514
3,731
15,352
19,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 8
9,536
502
14,390
16,991
6,590
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 3
9,473
499
5,374
13,529
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
25
Kills
20
20
Deaths
25
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Adriano__123
Chang'e
2
3
4
1.33
W
1
4
2
0.5
W
Ares
1
5
11
1.3
L
10
7
1
1.5
W
Gilgamesh
berserker293
Gilgamesh
8
5
4
2
W
Ah Muzen Cab
bΞzzØĿi
Ah Muzen Cab
12
3
4
4.67
W
3
3
5
1.83
L
5
3
4
2.33
L
2
6
8
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
45,194
73,359
Taken
77,601
50,003
Mitigated
44,280
19,729
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Adriano__123
Chang'e
10,513
243
1,302
5,439
13,868
4,733
934
1,399
12,469
62,614
0
W
4,232
1,846
436
3,560
12,466
5,398
2,029
1,925
10,541
47,065
0
W
Ares
5,690
665
0
1,952
16,736
16,401
395
3,380
13,356
23,221
0
L
11,186
2,669
0
3,417
17,861
7,703
0
1,637
16,224
0
51,620
W
Gilgamesh
berserker293
Gilgamesh
14,075
4,656
0
2,780
17,420
15,576
1,284
2,774
14,646
7,244
61,010
W
Ah Muzen Cab
bΞzzØĿi
Ah Muzen Cab
27,054
11,672
0
7,293
16,554
8,557
5,147
4,888
11,666
0
120,056
W
3,469
315
0
3,708
10,183
4,071
1,414
1,533
8,650
0
57,383
L
3,731
1,156
0
1,270
15,352
19,726
175
4,036
11,128
22,084
0
L
14,390
9,690
0
4,809
16,991
6,590
729
3,862
12,948
0
77,113
L
5,374
2,483
0
2,776
13,529
5,528
0
640
12,889
0
49,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
49,077
559
Minions Killed
493
0
Camps Cleared
0
1,757,308
Distance Traveled
1,671,375
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,007
527
157
8
0
383,520
6
W
Olorun
9,043
476
91
5
0
317,361
6
W
Ares
9,490
499
32
2
0
358,186
1
L
Thor
10,287
541
79
4
0
306,967
2
W
Gilgamesh
11,873
625
124
7
0
347,616
2
W
Ah Muzen Cab
13,481
710
203
11
0
353,359
3
W
Loki
10,028
528
109
6
0
380,786
4
L
Athena
9,774
514
43
2
0
341,446
11
L
Izanami
9,536
502
131
7
0
292,450
4
L
Ullr
9,473
499
83
4
0
346,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role