Player Matchup

Mercury
Mercury
GoldieRocks
Mercury
Level 128
God Stats
4W - 2L
1,891 SR
Queue Stats
85W - 72L
1,619 Elo+
Party 3
Odin
Odin
GuardianWolfSoul
Odin
Level 122
God Stats
2W - 1L
1,846 SR
Queue Stats
527W - 522L
1,616 Elo+
Party 3
Sol
Sol
HeimdalMain
Sol
Level 83
God Stats
2W - 2L
1,733 SR
Queue Stats
131W - 126L
1,675 Elo+
Party 3
Artio
Artio
TheUndefined0
Artio
Level 44
God Stats
0W - 2L
1,295 SR
Queue Stats
65W - 47L
1,695 Elo+
Party 3
Baba Yaga
Baba Yaga
maChad
Baba Yaga
Level 46
God Stats
9W - 18L
1,518 SR
Queue Stats
233W - 188L
1,680 Elo+
Solo
Team Averages
Level 85
1,657 SR
1,657 Elo+

VS

Team Averages
Level 78
1,592 SR
1,679 Elo+
Sun Wukong
Sun Wukong
AVBgayming
Sun Wukong
Level 43
God Stats
2W - 1L
1,735 SR
Queue Stats
170W - 151L
1,701 Elo+
Party 1
Hades
Hades
Experimentals
Hades
Level 121
God Stats
36W - 28L
1,553 SR
Queue Stats
227W - 170L
1,623 Elo+
Party 2
Medusa
Medusa
Fleem
Medusa
Level 24
God Stats
5W - 3L
1,647 SR
Queue Stats
99W - 63L
1,682 Elo+
Party 2
Da Ji
Da Ji
Gholadios
Da Ji
Level 78
God Stats
1W - 0L
1,526 SR
Queue Stats
24W - 10L
1,656 Elo+
Solo
Sol
Sol
scorchers4482
Sol
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
233W - 199L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GoldieRocks
Mercury
2
0 / 0 / 0
3,377
422
0
736
103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 1 / 1
4,708
589
748
5,532
1,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,749
594
3,124
4,886
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 0
4,923
615
2,901
5,890
3,012
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
maChad
Baba Yaga
9
1 / 2 / 0
4,793
599
2,600
3,583
1,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AVBgayming
Sun Wukong
8
1 / 1 / 0
4,686
586
1,072
4,014
1,282
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 6
5,079
635
2,294
3,933
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Fleem
Medusa
8
3 / 1 / 0
4,892
612
3,002
3,729
932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Gholadios
Da Ji
8
0 / 1 / 2
4,866
608
2,846
5,144
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 0
5,605
701
3,035
3,610
1,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AVBgayming
Sun Wukong
1
1
0
1
W
0
0
6
3
W
Medusa
Fleem
Medusa
3
1
0
3
W
Da Ji
Gholadios
Da Ji
0
1
2
1
L
Mercury
GoldieRocks
Mercury
0
0
0
0
L
0
1
1
0.5
L
1
3
0
0.33
L
1
1
0
1
L
Baba Yaga
maChad
Baba Yaga
1
2
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,373
Damage
12,249
20,627
Taken
20,430
7,360
Mitigated
7,196
6,288
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AVBgayming
Sun Wukong
1,072
79
0
514
4,014
1,282
0
2,157
1,797
0
17,912
W
2,294
844
116
2,488
3,933
2,085
0
1,791
2,142
9,283
0
W
Medusa
Fleem
Medusa
3,002
1,037
0
835
3,729
932
0
1,546
2,139
0
26,623
W
Da Ji
Gholadios
Da Ji
2,846
896
0
445
5,144
1,596
0
1,222
3,884
0
28,117
L
Mercury
GoldieRocks
Mercury
0
0
0
250
736
103
0
0
736
0
3,270
L
748
189
0
392
5,532
1,409
0
1,035
4,497
0
13,335
L
3,124
1,250
0
1,681
4,886
1,251
0
1,707
3,179
21,459
0
L
2,901
327
0
3,074
5,890
3,012
0
0
5,890
22,580
0
L
Baba Yaga
maChad
Baba Yaga
2,600
299
0
891
3,583
1,585
0
2,587
996
24,779
0
W
3,035
671
0
2,659
3,610
1,301
352
1,811
1,799
33,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
25,128
177
Minions Killed
251
0
Camps Cleared
0
678,008
Distance Traveled
855,820
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,686
586
43
5
0
180,948
1
W
Hades
5,079
635
17
2
0
181,476
2
W
Medusa
4,892
612
49
6
0
162,331
4
W
Da Ji
4,866
608
63
8
0
172,795
1
L
Mercury
3,377
422
9
1
0
31,376
0
L
Odin
4,708
589
27
3
0
152,830
1
L
Sol
4,749
594
38
5
0
152,533
1
L
Artio
4,923
615
51
6
0
176,565
3
L
Baba Yaga
4,793
599
52
7
0
164,704
3
W
Sol
5,605
701
79
10
0
158,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role