Player Matchup

Bellona
Bellona
SAPÃOKING
Bellona
Level 49
God Stats
2W - 2L
1,208 SR
Queue Stats
57W - 87L
1,331 Elo+
Solo
Kukulkan
Kukulkan
VulgoPauDeCorda
Kukulkan
Level 43
God Stats
21W - 11L
1,699 SR
Queue Stats
297W - 196L
1,585 Elo+
Party 1
Mercury
Mercury
androxus14
Mercury
Level 32
God Stats
13W - 3L
1,500 SR
Queue Stats
245W - 231L
1,451 Elo+
Solo
Khepri
Khepri
luizcafe59487
Khepri
Level 102
God Stats
1W - 0L
2,072 SR
Queue Stats
93W - 88L
1,513 Elo+
Solo
Cernunnos
Cernunnos
vulgoPICAseca
Cernunnos
Level 124
God Stats
32W - 33L
1,480 SR
Queue Stats
908W - 827L
1,569 Elo+
Party 1
Team Averages
Level 70
1,592 SR
1,490 Elo+

VS

Team Averages
Level 67
1,408 SR
1,387 Elo+
Jing Wei
Jing Wei
Tonybr2020
Jing Wei
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
520W - 547L
1,409 Elo+
Solo
Raijin
Raijin
Xperia10K
Raijin
Level 48
God Stats
15W - 27L
1,124 SR
Queue Stats
465W - 534L
1,333 Elo+
Party 2
Ravana
Ravana
gustavogambit
Ravana
Level 145
God Stats
2W - 1L
1,487 SR
Queue Stats
275W - 276L
1,451 Elo+
Solo
King Arthur
King Arthur
valemar-valentin
King Arthur
Level 35
God Stats
50W - 63L
1,429 SR
Queue Stats
412W - 457L
1,351 Elo+
Party 2
Artio
Artio
xXPAMXx__
Artio
Level 59
God Stats
19W - 15L
1,500 SR
Queue Stats
613W - 683L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SAPÃOKING
Bellona
19
1 / 2 / 6
12,759
491
6,747
14,878
21,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
20
10 / 2 / 5
14,839
571
19,540
9,841
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
androxus14
Mercury
20
7 / 3 / 13
15,110
581
17,846
23,040
12,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 1 / 16
11,982
461
8,371
21,983
28,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
vulgoPICAseca
Cernunnos
20
7 / 0 / 13
16,708
643
25,981
20,265
10,023
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tonybr2020
Jing Wei
15
0 / 6 / 1
9,410
362
6,674
12,695
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Xperia10K
Raijin
17
1 / 6 / 2
11,082
426
11,008
14,078
6,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 2
11,706
450
5,946
16,039
14,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
valemar-valentin
King Arthur
19
5 / 4 / 1
12,933
497
13,348
21,373
22,389
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artio
xXPAMXx__
Artio
15
0 / 6 / 0
11,050
425
6,054
32,961
22,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
27
Kills
8
8
Deaths
28
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
SAPÃOKING
Bellona
1
2
6
2
L
Jing Wei
Tonybr2020
Jing Wei
0
6
1
0.08
W
Kukulkan
10
2
5
6.25
L
Raijin
Xperia10K
Raijin
1
6
2
0.33
W
Mercury
androxus14
Mercury
7
3
13
4.5
L
2
6
2
0.5
W
2
1
16
10
L
King Arthur
valemar-valentin
King Arthur
5
4
1
1.38
W
Cernunnos
vulgoPICAseca
Cernunnos
7
0
13
13.5
L
Artio
xXPAMXx__
Artio
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,485
Damage
43,030
90,007
Taken
97,146
76,880
Mitigated
70,011
19,399
Healing
26,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
SAPÃOKING
Bellona
6,747
2,850
0
1,143
14,878
21,448
2,187
2,639
12,239
0
61,658
L
Jing Wei
Tonybr2020
Jing Wei
6,674
4,563
0
2,894
12,695
4,164
0
3,104
9,488
0
63,921
W
Kukulkan
19,540
4,154
0
2,765
9,841
5,229
817
2,042
7,799
116,698
0
L
Raijin
Xperia10K
Raijin
11,008
160
0
2,687
14,078
6,564
0
4,286
9,731
68,648
0
W
Mercury
androxus14
Mercury
17,846
8,998
0
3,683
23,040
12,151
2,894
7,243
15,797
0
142,516
L
5,946
1,320
0
3,744
16,039
14,213
100
1,926
14,113
491
77,078
W
8,371
932
315
925
21,983
28,029
230
2,410
19,573
34,674
0
L
King Arthur
valemar-valentin
King Arthur
13,348
827
0
3,937
21,373
22,389
213
6,827
14,373
836
76,209
W
Cernunnos
vulgoPICAseca
Cernunnos
25,981
15,215
0
10,568
20,265
10,023
5,691
3,642
16,623
0
173,399
L
Artio
xXPAMXx__
Artio
6,054
857
530
12,711
32,961
22,681
0
11,411
21,530
31,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,398
Gold Earned
56,181
715
Minions Killed
552
0
Camps Cleared
0
2,562,874
Distance Traveled
2,423,001
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,759
491
129
5
0
467,093
1
L
Jing Wei
9,410
362
106
4
0
533,639
4
W
Kukulkan
14,839
571
183
7
0
502,595
3
L
Raijin
11,082
426
122
5
0
452,661
3
W
Mercury
15,110
581
159
6
0
618,088
4
L
Ravana
11,706
450
143
6
0
462,797
1
W
Khepri
11,982
461
25
1
0
469,570
8
L
King Arthur
12,933
497
135
5
0
484,534
0
W
Cernunnos
16,708
643
219
8
0
505,528
3
L
Artio
11,050
425
46
2
0
489,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role