Player Matchup

Agni
Agni
Coreymemor
Agni
Level 143
God Stats
1W - 3L
1,286 SR
Queue Stats
124W - 131L
1,412 Elo+
Party 3
Bacchus
Bacchus
DeliriumH
Bacchus
Level 147
God Stats
9W - 6L
1,701 SR
Queue Stats
238W - 253L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
Meh Blackness
Baba Yaga
Level 57
God Stats
7W - 3L
1,500 SR
Queue Stats
378W - 367L
1,401 Elo+
Solo
Thoth
Thoth
UnicornStallion
Thoth
Level 82
God Stats
8W - 7L
1,292 SR
Queue Stats
320W - 330L
1,383 Elo+
Party 3
Rama
Rama
xXQueenHollowXx
Rama
Level 65
God Stats
1W - 1L
1,692 SR
Queue Stats
192W - 216L
1,474 Elo+
Party 2
Team Averages
Level 99
1,494 SR
1,430 Elo+

VS

Team Averages
Level 100
1,526 SR
1,483 Elo+
King Arthur
King Arthur
NV Madman
King Arthur
Level 122
God Stats
10W - 4L
1,646 SR
Queue Stats
354W - 329L
1,474 Elo+
Solo
Nu Wa
Nu Wa
SCS_Anllelowi
Nu Wa
Level 85
God Stats
1W - 1L
1,584 SR
Queue Stats
9W - 10L
1,436 Elo+
Party 1
Cupid
Cupid
SCS_Eyvr
Cupid
Level 99
God Stats
1W - 1L
1,598 SR
Queue Stats
25W - 23L
1,469 Elo+
Party 1
Agni
Agni
SCS_Hutt
Agni
Level 115
God Stats
1W - 1L
1,492 SR
Queue Stats
31W - 24L
1,528 Elo+
Party 1
Ares
Ares
kmac1440
Ares
Level 77
God Stats
1W - 2L
1,312 SR
Queue Stats
390W - 410L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 5
10,368
798
18,350
13,714
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DeliriumH
Bacchus
15
2 / 6 / 4
8,621
663
7,033
18,935
27,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Meh Blackness
Baba Yaga
14
0 / 8 / 5
8,160
628
8,237
14,440
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 5
9,087
699
9,400
10,907
3,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 3
7,919
609
5,871
10,508
3,923
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NV Madman
King Arthur
19
7 / 2 / 19
11,117
855
11,182
18,953
18,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 2 / 16
11,348
873
21,085
10,561
5,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
SCS_Eyvr
Cupid
17
7 / 3 / 13
10,509
808
10,119
11,304
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
18
9 / 3 / 19
11,550
888
16,413
14,530
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
1 / 2 / 17
10,078
775
4,717
13,889
15,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
12
Kills
35
35
Deaths
12
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
L
Bacchus
DeliriumH
Bacchus
2
6
4
0.67
L
Baba Yaga
Meh Blackness
Baba Yaga
0
8
5
0.31
W
King Arthur
NV Madman
King Arthur
7
2
19
8.25
W
11
2
16
9.5
W
Cupid
SCS_Eyvr
Cupid
7
3
13
4.5
W
Agni
9
3
19
6.17
L
3
7
5
0.79
W
Ares
1
2
17
4.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
63,516
68,504
Taken
69,237
43,948
Mitigated
51,062
13,148
Healing
32,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,350
644
936
1,268
13,714
4,843
0
7,684
5,836
32,754
0
L
Bacchus
DeliriumH
Bacchus
7,033
553
1,492
3,727
18,935
27,527
0
9,908
8,331
12,256
0
L
Baba Yaga
Meh Blackness
Baba Yaga
8,237
1,015
640
3,246
14,440
4,187
0
9,806
4,450
26,193
0
W
King Arthur
NV Madman
King Arthur
11,182
145
2,326
7,431
18,953
18,192
181
9,785
9,168
0
20,157
W
21,085
4,888
3,794
2,880
10,561
5,232
1,161
7,290
3,271
33,678
0
W
Cupid
SCS_Eyvr
Cupid
10,119
6,509
2,513
3,304
11,304
5,593
1,632
10,048
1,256
0
27,682
W
Agni
16,413
796
1,612
4,134
14,530
6,771
863
9,383
5,147
39,000
0
L
9,400
107
618
960
10,907
3,468
0
7,715
2,915
24,387
0
W
Ares
4,717
61
669
4,240
13,889
15,274
942
6,514
7,375
6,533
0
L
5,871
4,531
0
261
10,508
3,923
0
6,975
3,348
0
17,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
54,602
113
Minions Killed
133
0
Camps Cleared
0
1,016,334
Distance Traveled
1,257,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,368
798
26
2
0
195,724
0
L
Bacchus
8,621
663
4
0
0
229,060
0
L
Baba Yaga
8,160
628
26
2
0
190,320
0
W
King Arthur
11,117
855
22
2
0
259,290
0
W
Nu Wa
11,348
873
15
1
0
246,171
0
W
Cupid
10,509
808
45
3
0
244,731
0
W
Agni
11,550
888
49
4
0
248,257
2
L
Thoth
9,087
699
32
2
0
208,515
0
W
Ares
10,078
775
2
0
0
258,885
0
L
Rama
7,919
609
25
2
0
192,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role