Player Matchup

Chaac
Chaac
DestinyHeroES
Chaac
Level 29
God Stats
10W - 8L
1,545 SR
Queue Stats
93W - 112L
1,461 Elo+
Party 1
Hercules
Hercules
FlintFs
Hercules
Level 29
God Stats
2W - 3L
1,778 SR
Queue Stats
183W - 204L
1,524 Elo+
Party 1
Merlin
Merlin
Kingnpd
Merlin
Level 16
God Stats
2W - 1L
1,865 SR
Queue Stats
9W - 10L
1,622 Elo+
Party 2
Yemoja
Yemoja
OtvDzz
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,622 Elo+
Party 2
Izanami
Izanami
monaxinaaaa
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,458 Elo+
Solo
Team Averages
Level 19
1,638 SR
1,538 Elo+

VS

Team Averages
Level 21
1,585 SR
1,538 Elo+
Medusa
Medusa
Dacuébão
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
Nael30
Athena
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,499 Elo+
Solo
Thanatos
Thanatos
OrientalConTos
Thanatos
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 22L
1,631 Elo+
Solo
Cabrakan
Cabrakan
XGultarX
Cabrakan
Level 29
God Stats
6W - 6L
1,663 SR
Queue Stats
114W - 93L
1,568 Elo+
Solo
Kukulkan
Kukulkan
guibsoc
Kukulkan
Level 24
God Stats
2W - 0L
1,764 SR
Queue Stats
20W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
11,376
495
12,811
21,063
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
FlintFs
Hercules
15
3 / 10 / 2
9,773
425
12,469
26,520
20,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Kingnpd
Merlin
16
5 / 8 / 5
11,240
489
15,602
17,859
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
OtvDzz
Yemoja
13
2 / 2 / 6
10,391
452
9,372
17,022
13,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
monaxinaaaa
Izanami
16
3 / 4 / 4
10,552
459
7,458
12,047
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dacuébão
Medusa
16
3 / 3 / 5
10,792
469
4,832
14,000
5,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Nael30
Athena
14
0 / 2 / 18
9,659
420
7,750
23,001
24,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
19
18 / 3 / 3
13,260
577
26,586
27,289
14,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
XGultarX
Cabrakan
17
4 / 5 / 8
11,805
513
23,252
22,695
29,943
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
guibsoc
Kukulkan
17
7 / 3 / 9
11,809
513
15,026
13,931
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
16
Kills
32
32
Deaths
16
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dacuébão
Medusa
3
3
5
1.83
L
3
8
5
0.69
L
Hercules
FlintFs
Hercules
3
10
2
0.4
L
Merlin
Kingnpd
Merlin
5
8
5
0.94
W
Athena
Nael30
Athena
0
2
18
4.5
W
Thanatos
18
3
3
6.5
L
Yemoja
OtvDzz
Yemoja
2
2
6
2.5
W
Cabrakan
XGultarX
Cabrakan
4
5
8
1.6
W
Kukulkan
guibsoc
Kukulkan
7
3
9
3.83
L
Izanami
monaxinaaaa
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,712
Damage
77,446
94,511
Taken
100,916
54,275
Mitigated
81,239
24,389
Healing
42,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dacuébão
Medusa
4,832
2,855
0
4,776
14,000
5,729
4,468
3,690
10,310
0
54,929
L
12,811
2,661
0
5,880
21,063
10,185
0
8,389
12,674
0
67,240
L
Hercules
FlintFs
Hercules
12,469
5,105
0
7,808
26,520
20,741
0
15,844
10,676
3,211
39,476
L
Merlin
Kingnpd
Merlin
15,602
1,950
273
2,080
17,859
5,818
0
8,725
9,134
50,870
0
W
Athena
Nael30
Athena
7,750
2,562
0
5,475
23,001
24,451
295
8,604
14,397
16,338
0
W
Thanatos
26,586
8,387
0
22,878
27,289
14,206
1,085
5,445
21,844
0
86,945
L
Yemoja
OtvDzz
Yemoja
9,372
3,038
2,386
4,125
17,022
13,925
368
9,606
7,416
29,009
0
W
Cabrakan
XGultarX
Cabrakan
23,252
3,649
378
8,127
22,695
29,943
1,030
4,992
17,703
77,752
0
W
Kukulkan
guibsoc
Kukulkan
15,026
1,412
0
1,333
13,931
6,910
1,006
2,886
11,045
101,423
0
L
Izanami
monaxinaaaa
Izanami
7,458
6,439
0
1,837
12,047
3,606
1,125
3,621
8,426
0
79,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,332
Gold Earned
57,325
453
Minions Killed
478
0
Camps Cleared
0
1,801,778
Distance Traveled
2,101,123
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,792
469
84
4
0
355,844
3
L
Chaac
11,376
495
109
5
0
398,972
1
L
Hercules
9,773
425
66
3
0
367,939
1
L
Merlin
11,240
489
93
4
0
339,566
4
W
Athena
9,659
420
14
1
0
483,746
5
W
Thanatos
13,260
577
105
5
0
466,082
4
L
Yemoja
10,391
452
30
1
0
401,040
2
W
Cabrakan
11,805
513
134
6
0
368,328
0
W
Kukulkan
11,809
513
141
6
0
427,123
5
L
Izanami
10,552
459
155
7
0
294,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role