Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mr_B_Ezzy
Fenrir
Level 106
God Stats
13W - 14L
1,369 SR
Queue Stats
118W - 132L
1,291 Elo+
Solo
Cerberus
Cerberus
Vetimos
Cerberus
Level 67
God Stats
2W - 3L
1,233 SR
Queue Stats
116W - 165L
1,213 Elo+
Solo
Chaac
Chaac
mcclain2468
Chaac
Level 30
God Stats
3W - 8L
1,214 SR
Queue Stats
57W - 76L
1,215 Elo+
Solo
Nu Wa
Nu Wa
t3zcatl1p0ca91
Nu Wa
Level 148
God Stats
9W - 14L
1,503 SR
Queue Stats
570W - 607L
1,353 Elo+
Solo
Team Averages
Level 102
1,364 SR
1,314 Elo+

VS

Team Averages
Level 82
1,424 SR
1,294 Elo+
Aphrodite
Aphrodite
ACutesyLlama
Aphrodite
Level 109
God Stats
7W - 12L
1,488 SR
Queue Stats
130W - 123L
1,467 Elo+
Solo
Raijin
Raijin
Gwinny-Games
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,049 Elo+
Party 1
Da Ji
Da Ji
IrishKidChaos
Da Ji
Level 96
God Stats
0W - 2L
1,264 SR
Queue Stats
76W - 70L
1,299 Elo+
Party 1
Thanatos
Thanatos
mauri10cool0
Thanatos
Level 99
God Stats
2W - 5L
1,384 SR
Queue Stats
23W - 35L
1,283 Elo+
Solo
Hercules
Hercules
xXDoCampoXx
Hercules
Level 78
God Stats
4W - 6L
1,484 SR
Queue Stats
65W - 68L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 2 / 10
10,663
711
8,869
10,073
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Mr_B_Ezzy
Fenrir
17
6 / 4 / 16
11,772
785
13,382
18,091
18,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Vetimos
Cerberus
18
9 / 0 / 14
12,917
861
9,589
18,742
22,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 12
10,973
732
12,559
14,889
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 13
12,757
850
20,011
6,475
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ACutesyLlama
Aphrodite
17
1 / 4 / 5
10,282
685
9,067
15,978
10,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
16
1 / 5 / 1
10,777
718
12,821
13,812
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 2
9,133
609
8,060
14,714
4,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
mauri10cool0
Thanatos
18
5 / 6 / 1
11,115
741
13,253
16,969
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
xXDoCampoXx
Hercules
16
0 / 4 / 2
8,568
571
8,031
15,601
11,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
29
Kills
8
8
Deaths
29
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
10
3.5
L
Aphrodite
ACutesyLlama
Aphrodite
1
4
5
0.88
L
Raijin
1
5
1
0.3
L
1
10
2
0.2
W
Fenrir
Mr_B_Ezzy
Fenrir
6
4
16
3.5
W
Cerberus
Vetimos
Cerberus
9
0
14
16
L
Thanatos
mauri10cool0
Thanatos
5
6
1
0.92
W
3
1
12
9
W
9
1
13
15.5
L
Hercules
xXDoCampoXx
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,410
Damage
51,232
68,270
Taken
77,074
55,555
Mitigated
37,937
16,527
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,869
2,468
0
1,649
10,073
4,487
2,345
2,323
7,750
0
34,348
L
Aphrodite
ACutesyLlama
Aphrodite
9,067
1,225
5,220
6,396
15,978
10,663
50
6,454
8,812
48,575
0
L
Raijin
12,821
1,963
0
0
13,812
4,258
0
4,022
9,377
46,022
0
L
8,060
1,918
0
0
14,714
4,514
0
5,311
9,016
0
19,817
W
Fenrir
Mr_B_Ezzy
Fenrir
13,382
3,016
456
1,999
18,091
18,188
116
5,904
12,187
0
18,836
W
Cerberus
Vetimos
Cerberus
9,589
1,639
718
4,197
18,742
22,365
74
7,689
11,053
33,645
0
L
Thanatos
mauri10cool0
Thanatos
13,253
2,588
0
9,364
16,969
6,769
0
7,481
9,128
0
44,319
W
12,559
2,982
71
5,623
14,889
7,781
1,155
6,346
8,543
0
31,206
W
20,011
5,799
82
1,732
6,475
2,734
3,675
456
6,019
64,288
0
L
Hercules
xXDoCampoXx
Hercules
8,031
1,219
0
2,219
15,601
11,733
0
6,046
8,932
0
36,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,082
Gold Earned
49,875
335
Minions Killed
330
8
Camps Cleared
8
1,326,155
Distance Traveled
1,177,942
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,663
711
69
5
3
236,141
4
L
Aphrodite
10,282
685
105
7
3
241,596
0
L
Raijin
10,777
718
72
5
0
225,964
1
L
Da Ji
9,133
609
22
1
2
199,663
5
W
Fenrir
11,772
785
10
1
0
278,219
0
W
Cerberus
12,917
861
84
6
4
297,248
2
L
Thanatos
11,115
741
67
4
2
245,300
4
W
Chaac
10,973
732
45
3
1
261,074
2
W
Nu Wa
12,757
850
127
8
0
253,473
4
L
Hercules
8,568
571
64
4
1
265,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role