Player Matchup

Chernobog
Chernobog
Gold III
Carnage Nk
Chernobog
Gold III
Level 129
God Stats
0W - 1L
1,708 SR
Queue Stats
150W - 132L
1,828 MMR
Party 1
Bellona
Bellona
Platinum V
License_To_Drill
Bellona
Platinum V
Level 155
God Stats
17W - 18L
1,680 SR
Queue Stats
197W - 186L
1,788 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Steavejohn15
Hun Batz
Platinum V
Level 160
God Stats
7W - 4L
1,816 SR
Queue Stats
121W - 114L
1,787 MMR
Solo
Sobek
Sobek
Gold I
aMayZane
Sobek
Gold I
Level 148
God Stats
0W - 2L
1,664 SR
Queue Stats
32W - 23L
1,801 MMR
Solo
Thoth
Thoth
Gold I
o Rare Air
Thoth
Gold I
Level 85
God Stats
0W - 1L
1,327 SR
Queue Stats
90W - 89L
1,826 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,639 SR
1,806 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,660 SR
1,803 MMR
Sol
Sol
Platinum II
EdwardEternal
Sol
Platinum II
Level 160
God Stats
2W - 2L
1,807 SR
Queue Stats
53W - 38L
1,859 MMR
Solo
Chronos
Chronos
Platinum III
Trojan_Madness
Chronos
Platinum III
Level 160
God Stats
1W - 0L
1,359 SR
Queue Stats
152W - 141L
1,767 MMR
Solo
Loki
Loki
Platinum V
oRoyaltyz
Loki
Platinum V
Level 159
God Stats
6W - 2L
1,711 SR
Queue Stats
95W - 58L
1,849 MMR
Party 2
Nemesis
Nemesis
Silver I
smurfclapcheecks
Nemesis
Silver I
Level 67
God Stats
1W - 0L
1,755 SR
Queue Stats
8W - 0L
1,678 MMR
Party 2
Mulan
Mulan
Platinum I
xMacGyver117
Mulan
Platinum I
Level 128
God Stats
71W - 51L
1,668 SR
Queue Stats
974W - 943L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Carnage Nk
Chernobog
8
0 / 1 / 0
4,406
441
1,699
5,649
1,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
5,562
556
3,392
6,246
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Steavejohn15
Hun Batz
7
1 / 2 / 1
4,643
464
1,061
6,197
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
aMayZane
Sobek
6
0 / 5 / 0
4,453
445
922
10,013
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
8
1 / 6 / 0
4,829
483
2,837
5,957
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetAthenaMorgan Le FayArtemisGilgamesh

VS

Bans
TiamatYmirKhepriAchillesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
6,904
690
6,112
5,699
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 2
6,015
602
3,630
3,696
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
9
3 / 0 / 2
5,626
563
4,583
5,370
2,424
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
5 / 1 / 3
6,253
625
6,064
5,249
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 0
6,478
648
3,560
5,952
3,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Carnage Nk
Chernobog
0
1
0
0
W
5
1
3
6.5
L
1
1
0
1
L
Hun Batz
Steavejohn15
Hun Batz
1
2
1
0.75
W
1
0
2
2
L
Sobek
aMayZane
Sobek
0
5
0
0
L
Thoth
1
6
0
0.17
W
Loki
3
0
2
4
W
5
1
3
6.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,911
Damage
23,949
34,062
Taken
25,966
12,633
Mitigated
10,674
8,646
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Carnage Nk
Chernobog
1,699
932
0
2,239
5,649
1,458
0
2,552
3,097
0
23,466
W
6,112
2,090
0
3,719
5,699
1,711
802
2,053
3,646
39,522
5,098
L
3,392
808
0
2,459
6,246
4,281
0
0
5,953
0
30,485
L
Hun Batz
Steavejohn15
Hun Batz
1,061
206
0
1,872
6,197
1,639
0
1,719
4,478
0
18,562
W
3,630
878
0
1,896
3,696
909
732
31
3,665
36,441
0
L
Sobek
aMayZane
Sobek
922
63
0
1,340
10,013
3,567
0
3,493
6,520
7,476
0
L
Thoth
2,837
250
0
736
5,957
1,688
0
1,376
4,581
23,989
0
W
Loki
4,583
1,412
0
2,429
5,370
2,424
0
1,210
4,160
0
29,851
W
6,064
3,598
0
1,504
5,249
2,054
350
465
4,784
0
30,124
W
3,560
808
0
2,953
5,952
3,576
428
0
5,952
0
35,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
31,276
215
Minions Killed
357
0
Camps Cleared
0
924,949
Distance Traveled
961,171
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,406
441
37
4
0
178,432
4
W
Sol
6,904
690
87
9
0
188,477
2
L
Bellona
5,562
556
71
7
0
201,242
0
L
Hun Batz
4,643
464
41
4
0
201,876
2
W
Chronos
6,015
602
73
7
0
173,542
1
L
Sobek
4,453
445
14
1
0
174,601
2
L
Thoth
4,829
483
52
5
0
168,798
4
W
Loki
5,626
563
44
4
0
204,689
4
W
Nemesis
6,253
625
58
6
0
220,388
1
W
Mulan
6,478
648
95
10
0
174,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role