Player Matchup

Xing Tian
Xing Tian
Flaming_Comet
Xing Tian
Level 105
God Stats
2W - 0L
1,730 SR
Queue Stats
89W - 77L
1,552 Elo+
Party 1
Freya
Freya
SuperArik
Freya
Level 63
God Stats
6W - 1L
1,785 SR
Queue Stats
66W - 54L
1,475 Elo+
Party 1
Izanami
Izanami
murrshmello
Izanami
Level 103
God Stats
38W - 38L
1,541 SR
Queue Stats
73W - 113L
1,481 Elo+
Solo
Team Averages
Level 90
1,685 SR
1,503 Elo+

VS

Team Averages
Level 82
1,514 SR
1,483 Elo+
Thor
Thor
 
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Alastorx1900
Sol
Level 45
God Stats
11W - 12L
1,508 SR
Queue Stats
18W - 24L
1,430 Elo+
Party 2
Nike
Nike
jarcheese
Nike
Level 102
God Stats
7W - 7L
1,535 SR
Queue Stats
44W - 56L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flaming_Comet
Xing Tian
13
1 / 5 / 10
10,603
707
6,160
17,588
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
SuperArik
Freya
16
8 / 6 / 6
12,404
827
13,670
17,380
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
murrshmello
Izanami
17
6 / 7 / 7
11,976
798
10,972
14,193
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
10 / 4 / 6
11,587
772
16,532
12,245
4,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 4 / 8
10,732
715
14,580
11,096
3,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
13
1 / 7 / 7
9,627
642
6,813
15,733
9,950
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
15
Kills
18
18
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
10
4
6
3.25
L
7
4
8
2.75
W
Xing Tian
Flaming_Comet
Xing Tian
1
5
10
1.2
W
Freya
SuperArik
Freya
8
6
6
1.83
L
Nike
1
7
7
0.64
W
Izanami
murrshmello
Izanami
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
37,925
49,161
Taken
39,074
35,664
Mitigated
18,639
13,143
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,532
4,385
0
1,511
12,245
4,922
456
5,735
6,510
0
47,699
L
14,580
5,306
0
2,249
11,096
3,767
1,076
6,300
4,796
37,569
0
W
Xing Tian
Flaming_Comet
Xing Tian
6,160
618
0
1,515
17,588
22,455
0
6,207
11,381
18,952
0
W
Freya
SuperArik
Freya
13,670
4,426
179
7,940
17,380
7,736
1,294
5,593
11,787
32,743
2,436
L
Nike
6,813
280
0
574
15,733
9,950
179
6,651
9,082
0
29,991
W
Izanami
murrshmello
Izanami
10,972
7,761
0
3,509
14,193
5,473
1,538
2,780
11,413
0
66,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
31,946
176
Minions Killed
154
0
Camps Cleared
0
756,856
Distance Traveled
738,035
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,587
772
55
4
0
234,697
1
L
Sol
10,732
715
64
4
0
240,965
0
W
Xing Tian
10,603
707
17
1
0
273,992
2
W
Freya
12,404
827
43
3
0
241,024
2
L
Nike
9,627
642
35
2
0
262,373
1
W
Izanami
11,976
798
116
8
0
241,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role