Player Matchup

Yemoja
Yemoja
CoffeeCoop
Yemoja
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 1
Loki
Loki
SpanishRicky
Loki
Level 28
God Stats
0W - 3L
1,311 SR
Queue Stats
116W - 93L
1,513 Elo+
Solo
Thor
Thor
harpo21
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
lotttoh
Danzaburou
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
39W - 24L
1,278 Elo+
Party 1
Tiamat
Tiamat
xDificil
Tiamat
Level 26
God Stats
3W - 3L
1,226 SR
Queue Stats
25W - 15L
1,278 Elo+
Party 1
Team Averages
Level 22
1,408 SR
1,369 Elo+

VS

Team Averages
Level 19
1,539 SR
1,438 Elo+
Cthulhu
Cthulhu
CAPTD0D0
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 85L
1,555 Elo+
Party 2
Izanami
Izanami
Coobertson
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 25L
1,524 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marchandzz
Cu Chulainn
Level 20
God Stats
3W - 2L
1,709 SR
Queue Stats
52W - 60L
1,399 Elo+
Solo
Loki
Loki
SnackSmacker
Loki
Level 28
God Stats
24W - 27L
1,487 SR
Queue Stats
53W - 70L
1,354 Elo+
Solo
Guan Yu
Guan Yu
papatony27
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoffeeCoop
Yemoja
13
0 / 5 / 11
9,966
433
3,972
15,407
17,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 8 / 8
11,371
494
8,739
20,334
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
harpo21
Thor
15
3 / 13 / 7
10,655
463
15,152
20,309
9,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
lotttoh
Danzaburou
14
5 / 11 / 7
10,364
451
11,268
18,034
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xDificil
Tiamat
16
8 / 6 / 8
11,288
491
17,745
18,354
11,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPTD0D0
Cthulhu
17
3 / 6 / 24
12,319
536
12,077
22,937
27,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Coobertson
Izanami
20
19 / 3 / 11
14,459
629
28,213
14,185
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Marchandzz
Cu Chulainn
17
6 / 5 / 14
12,088
526
14,970
15,106
16,027
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 5 / 7
11,545
502
11,937
14,804
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
papatony27
Guan Yu
16
6 / 4 / 15
11,940
519
7,204
18,220
25,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
22
Kills
43
43
Deaths
23
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAPTD0D0
Cthulhu
3
6
24
2.5
L
Yemoja
CoffeeCoop
Yemoja
0
5
11
1.1
W
Izanami
Coobertson
Izanami
19
3
11
8.17
W
Cu Chulainn
Marchandzz
Cu Chulainn
6
5
14
2.6
W
9
5
7
2.5
L
6
8
8
1.25
L
Thor
harpo21
Thor
3
13
7
0.5
L
Danzaburou
lotttoh
Danzaburou
5
11
7
0.77
W
Guan Yu
papatony27
Guan Yu
6
4
15
3.38
L
Tiamat
xDificil
Tiamat
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,876
Damage
74,401
92,438
Taken
85,252
49,898
Mitigated
82,455
17,464
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAPTD0D0
Cthulhu
12,077
1,008
452
1,248
22,937
27,726
379
3,916
19,021
36,542
0
L
Yemoja
CoffeeCoop
Yemoja
3,972
1,305
3,203
790
15,407
17,996
270
3,667
11,740
12,589
0
W
Izanami
Coobertson
Izanami
28,213
15,251
0
4,692
14,185
7,526
7,164
4,009
10,176
0
129,862
W
Cu Chulainn
Marchandzz
Cu Chulainn
14,970
4,199
0
611
15,106
16,027
915
3,961
11,145
54
59,275
W
11,937
3,874
0
2,689
14,804
5,809
617
5,004
9,800
0
51,284
L
8,739
1,359
0
4,769
20,334
5,731
0
1,622
18,256
0
61,231
L
Thor
harpo21
Thor
15,152
5,454
0
898
20,309
9,364
1,560
1,855
18,454
0
58,249
L
Danzaburou
lotttoh
Danzaburou
11,268
5,370
0
1,820
18,034
5,398
1,782
3,118
14,916
0
39,852
W
Guan Yu
papatony27
Guan Yu
7,204
1,038
3,482
5,040
18,220
25,367
299
4,902
13,318
0
35,391
L
Tiamat
xDificil
Tiamat
17,745
1,826
106
5,878
18,354
11,409
86
1,869
16,485
58,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,644
Gold Earned
62,351
344
Minions Killed
458
0
Camps Cleared
0
1,859,997
Distance Traveled
2,141,467
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,319
536
51
2
0
439,358
2
L
Yemoja
9,966
433
24
1
0
391,150
2
W
Izanami
14,459
629
185
8
0
405,047
4
W
Cu Chulainn
12,088
526
96
4
0
425,876
6
W
Loki
11,545
502
70
3
0
429,340
1
L
Loki
11,371
494
87
4
0
420,856
0
L
Thor
10,655
463
91
4
0
325,544
0
L
Danzaburou
10,364
451
48
2
0
340,177
0
W
Guan Yu
11,940
519
56
2
0
441,846
3
L
Tiamat
11,288
491
94
4
0
382,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role