Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Cyber2100Dragon
Sun Wukong
Level 156
God Stats
4W - 2L
1,619 SR
Queue Stats
115W - 114L
1,499 Elo+
Party 2
Fenrir
Fenrir
Kyoujuro0
Fenrir
Level 33
God Stats
5W - 2L
1,663 SR
Queue Stats
130W - 98L
1,675 Elo+
Party 2
Neith
Neith
NGsebasNLChile
Neith
Level 29
God Stats
3W - 4L
1,320 SR
Queue Stats
91W - 34L
1,668 Elo+
Party 2
Cerberus
Cerberus
Sopaipipalta
Cerberus
Level 27
God Stats
10W - 7L
1,853 SR
Queue Stats
159W - 106L
1,594 Elo+
Party 2
Team Averages
Level 80
1,591 SR
1,587 Elo+

VS

Team Averages
Level 54
1,562 SR
1,423 Elo+
Vulcan
Vulcan
Adriano__123
Vulcan
Level 79
God Stats
6W - 5L
1,479 SR
Queue Stats
266W - 298L
1,450 Elo+
Solo
Jing Wei
Jing Wei
AlanNR200
Jing Wei
Level 69
God Stats
6W - 9L
1,517 SR
Queue Stats
97W - 116L
1,422 Elo+
Solo
Khepri
Khepri
FaisanRosado1891
Khepri
Level 28
God Stats
23W - 20L
1,553 SR
Queue Stats
59W - 61L
1,399 Elo+
Party 1
Thanatos
Thanatos
Manya1891
Thanatos
Level 67
God Stats
1W - 1L
1,655 SR
Queue Stats
79W - 79L
1,385 Elo+
Party 1
Nike
Nike
Sonaste
Nike
Level 25
God Stats
9W - 6L
1,605 SR
Queue Stats
25W - 27L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 3 / 10
10,228
568
17,140
16,570
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Cyber2100Dragon
Sun Wukong
16
6 / 4 / 9
10,116
562
12,549
22,331
13,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Kyoujuro0
Fenrir
17
9 / 1 / 5
10,821
601
7,385
14,455
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 8
10,552
586
14,522
12,095
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Sopaipipalta
Cerberus
12
1 / 2 / 17
9,314
517
5,140
15,904
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
6 / 7 / 0
9,145
508
15,226
11,675
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AlanNR200
Jing Wei
13
0 / 6 / 6
8,333
463
5,797
12,332
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
7,407
412
3,913
13,990
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Manya1891
Thanatos
14
4 / 7 / 3
9,313
517
9,231
14,139
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
Sonaste
Nike
14
2 / 6 / 2
8,843
491
15,571
19,704
14,638
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
30
Kills
12
12
Deaths
30
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
10
4
L
Vulcan
6
7
0
0.86
L
Jing Wei
AlanNR200
Jing Wei
0
6
6
0.5
W
Sun Wukong
Cyber2100Dragon
Sun Wukong
6
4
9
2.63
L
0
4
4
0.5
W
Fenrir
Kyoujuro0
Fenrir
9
1
5
11.5
L
Thanatos
Manya1891
Thanatos
4
7
3
0.79
W
7
2
8
5.5
L
Nike
Sonaste
Nike
2
6
2
0.5
W
Cerberus
Sopaipipalta
Cerberus
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,736
Damage
49,738
81,355
Taken
71,840
43,024
Mitigated
41,566
33,929
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,140
1,326
3,470
9,212
16,570
5,515
35
4,664
11,740
68,295
0
L
Vulcan
15,226
2,699
0
1,047
11,675
4,487
151
3,909
7,612
49,891
0
L
Jing Wei
AlanNR200
Jing Wei
5,797
4,232
0
998
12,332
3,936
0
3,848
8,364
0
48,512
W
Sun Wukong
Cyber2100Dragon
Sun Wukong
12,549
1,529
0
7,185
22,331
13,047
572
4,983
17,168
0
53,894
L
3,913
513
0
712
13,990
13,032
84
6,017
7,711
16,930
0
W
Fenrir
Kyoujuro0
Fenrir
7,385
910
0
7,356
14,455
7,934
48
4,500
9,793
0
73,285
L
Thanatos
Manya1891
Thanatos
9,231
3,176
0
7,351
14,139
5,473
0
4,316
9,655
0
47,909
W
14,522
6,930
0
2,790
12,095
4,046
2,960
2,370
9,685
0
80,919
L
Nike
Sonaste
Nike
15,571
2,768
0
2,350
19,704
14,638
779
3,396
16,218
5,304
58,692
W
Cerberus
Sopaipipalta
Cerberus
5,140
691
0
3,916
15,904
12,482
280
4,790
10,976
20,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
43,041
523
Minions Killed
406
0
Camps Cleared
0
1,741,861
Distance Traveled
1,539,289
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,228
568
128
7
0
362,202
3
L
Vulcan
9,145
508
87
5
0
326,835
5
L
Jing Wei
8,333
463
99
6
0
308,593
3
W
Sun Wukong
10,116
562
91
5
0
344,086
6
L
Khepri
7,407
412
17
1
0
327,006
2
W
Fenrir
10,821
601
132
7
0
367,044
4
L
Thanatos
9,313
517
81
5
0
319,914
1
W
Neith
10,552
586
129
7
0
332,179
1
L
Nike
8,843
491
122
7
0
256,941
0
W
Cerberus
9,314
517
43
2
0
336,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role