Player Matchup

Nu Wa
Nu Wa
Cloudy Angelo
Nu Wa
Level 112
God Stats
4W - 1L
1,832 SR
Queue Stats
148W - 159L
1,437 Elo+
Solo
Hera
Hera
DarkGodFallen
Hera
Level 158
God Stats
8W - 8L
1,383 SR
Queue Stats
295W - 311L
1,394 Elo+
Solo
Odin
Odin
SixpennyRaptor6
Odin
Level 114
God Stats
2W - 2L
1,816 SR
Queue Stats
98W - 108L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
TypicalCJ
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,423 Elo+
Party 1
Yemoja
Yemoja
vibecheckonjoe
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,165 Elo+
Party 1
Team Averages
Level 94
1,606 SR
1,387 Elo+

VS

Team Averages
Level 104
1,486 SR
1,443 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AmericanErrorism
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,409 Elo+
Solo
Horus
Horus
DadBob_
Horus
Level 118
God Stats
2W - 1L
1,415 SR
Queue Stats
130W - 128L
1,482 Elo+
Solo
Olorun
Olorun
calaveroso mag
Olorun
Level 120
God Stats
2W - 0L
1,507 SR
Queue Stats
140W - 171L
1,417 Elo+
Solo
Neith
Neith
yeetlord4689
Neith
Level 118
God Stats
2W - 1L
1,510 SR
Queue Stats
125W - 129L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
11,054
737
21,322
10,123
3,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 5 / 6
12,154
810
25,662
14,240
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 4 / 6
11,394
760
17,590
18,004
15,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
TypicalCJ
Jing Wei
14
2 / 5 / 11
9,763
651
5,559
9,401
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 4 / 13
10,358
691
11,307
16,330
21,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 4 / 14
12,022
801
12,335
13,161
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 12
12,016
801
14,693
17,446
14,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
DadBob_
Horus
17
2 / 4 / 16
11,977
798
9,809
23,702
27,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
4 / 5 / 11
12,910
861
7,321
20,686
10,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 5 / 9
12,144
810
13,640
14,639
6,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
22
Kills
23
23
Deaths
22
52
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
14
3
W
7
4
12
3.25
L
2
5
16
2
W
Horus
DadBob_
Horus
2
4
16
2.5
L
8
5
6
2.2
L
9
4
6
3
L
Jing Wei
TypicalCJ
Jing Wei
2
5
11
1.5
W
4
5
11
1.9
L
1
4
13
1.88
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,440
Damage
57,798
68,098
Taken
89,634
51,626
Mitigated
64,267
18,657
Healing
43,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,335
198
2,365
1,912
13,161
5,734
1,828
8,372
4,789
42,241
0
W
14,693
2,336
1,874
2,364
17,446
14,043
1,103
11,077
6,369
0
23,565
L
21,322
5,890
1,246
1,239
10,123
3,981
1,290
3,197
6,926
43,666
0
W
Horus
DadBob_
Horus
9,809
4,764
6,789
6,067
23,702
27,736
185
12,378
11,324
0
18,681
L
25,662
5,609
2,839
4,665
14,240
6,490
981
3,662
10,578
48,059
0
L
17,590
868
1,421
3,605
18,004
15,647
0
5,783
12,022
0
22,543
L
Jing Wei
TypicalCJ
Jing Wei
5,559
3,936
153
458
9,401
3,829
0
3,043
6,358
0
12,850
W
7,321
1,937
6,609
9,688
20,686
10,293
0
15,902
4,784
35,192
0
L
11,307
1,554
2,339
692
16,330
21,679
431
3,971
12,047
23,949
0
W
13,640
5,465
1,164
4,806
14,639
6,461
2,020
10,562
4,077
0
50,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
61,069
155
Minions Killed
206
0
Camps Cleared
0
1,192,025
Distance Traveled
1,406,421
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,022
801
76
5
0
264,171
1
W
Osiris
12,016
801
9
1
0
340,388
1
L
Nu Wa
11,054
737
41
3
0
271,112
0
W
Horus
11,977
798
5
0
0
290,048
0
L
Hera
12,154
810
54
4
0
236,742
5
L
Odin
11,394
760
15
1
0
284,513
1
L
Jing Wei
9,763
651
20
1
0
178,775
0
W
Olorun
12,910
861
45
3
0
254,019
3
L
Yemoja
10,358
691
25
2
0
220,883
0
W
Neith
12,144
810
71
5
0
257,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role