Player Matchup

Eset
Eset
Gold II
FelipeSantana9
Eset
Gold II
Level 145
God Stats
3W - 0L
1,821 SR
Queue Stats
318W - 313L
1,668 MMR
Party 1
Bellona
Bellona
Gold IV
Sunshyne Baer
Bellona
Gold IV
Level 120
God Stats
2W - 0L
1,813 SR
Queue Stats
45W - 32L
1,655 MMR
Solo
Rama
Rama
Gold I
Super_Hero_66
Rama
Gold I
Level 146
God Stats
10W - 9L
1,522 SR
Queue Stats
359W - 348L
1,638 MMR
Solo
Sobek
Sobek
Gold II
Terrygod3410
Sobek
Gold II
Level 147
God Stats
4W - 2L
1,826 SR
Queue Stats
68W - 69L
1,643 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Vinicius Zika02
Gilgamesh
Gold III
Level 124
God Stats
9W - 2L
1,718 SR
Queue Stats
296W - 292L
1,556 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,740 SR
1,632 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,542 SR
1,633 MMR
Ullr
Ullr
Platinum V
Loki Maine
Ullr
Platinum V
Level 160
God Stats
1W - 3L
1,421 SR
Queue Stats
125W - 131L
1,603 MMR
Solo
Chaac
Chaac
Gold I
PaccMacc_MG
Chaac
Gold I
Level 151
God Stats
1W - 2L
1,606 SR
Queue Stats
85W - 83L
1,604 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Save-Your-Grace
Ratatoskr
Gold III
Level 125
God Stats
12W - 12L
1,482 SR
Queue Stats
171W - 172L
1,593 MMR
Party 2
Hel
Hel
Platinum V
lilkidaaron
Hel
Platinum V
Level 127
God Stats
147W - 132L
1,602 SR
Queue Stats
167W - 164L
1,727 MMR
Party 2
Ares
Ares
Platinum II
westy_is_boss
Ares
Platinum II
Level 125
God Stats
11W - 10L
1,597 SR
Queue Stats
415W - 397L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 8
11,769
471
7,879
12,621
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
4 / 6 / 7
13,680
547
19,407
22,867
24,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 6 / 4
14,524
581
15,144
18,973
7,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 12
13,448
538
13,498
26,583
30,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
Vinicius Zika02
Gilgamesh
20
4 / 5 / 8
13,182
527
17,474
19,950
10,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaTiamatDanzaburouCu ChulainnMorgan Le Fay

VS

Bans
CerberusHeimdallrFenrirArachneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
13,328
533
14,962
17,985
7,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 3 / 7
13,349
534
17,951
24,851
34,589
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Save-Your-Grace
Ratatoskr
19
1 / 2 / 6
12,232
489
7,865
18,623
8,917
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 4 / 1
13,595
544
17,169
19,871
12,225
16
2 / 3 / 15
12,747
510
10,909
25,103
33,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
58
18
Kills
26
26
Deaths
18
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
L
7
6
3
1.42
L
3
3
7
2.17
L
Ratatoskr
Save-Your-Grace
Ratatoskr
1
2
6
2
W
Bellona
4
6
7
1.25
W
6
6
4
1.33
W
4
4
12
2.5
W
Gilgamesh
Vinicius Zika02
Gilgamesh
4
5
8
1.6
L
13
4
1
3.38
L
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,402
Damage
68,856
100,994
Taken
106,433
77,860
Mitigated
97,270
27,479
Healing
34,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,879
1,040
2,615
2,118
12,621
4,820
1,035
7,144
5,477
77,747
0
L
14,962
8,134
0
3,346
17,985
7,650
1,583
4,188
13,729
0
102,675
L
17,951
2,433
0
7,974
24,851
34,589
314
2,223
22,589
474
91,022
L
Ratatoskr
Save-Your-Grace
Ratatoskr
7,865
3,365
0
4,059
18,623
8,917
115
4,673
13,891
0
101,750
W
Bellona
19,407
9,140
0
8,145
22,867
24,424
1,192
4,461
18,406
0
91,767
W
15,144
11,732
0
5,465
18,973
7,201
4,602
1,963
17,010
0
129,125
W
13,498
1,259
0
6,463
26,583
30,700
385
7,552
17,918
35,754
0
W
Gilgamesh
Vinicius Zika02
Gilgamesh
17,474
6,141
0
2,673
19,950
10,715
86
7,073
12,877
0
94,966
L
17,169
823
8,433
9,506
19,871
12,225
298
4,845
14,794
111,128
0
L
10,909
392
0
735
25,103
33,889
0
4,886
20,053
28,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,603
Gold Earned
65,251
636
Minions Killed
686
0
Camps Cleared
0
2,301,428
Distance Traveled
2,319,190
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,769
471
140
6
0
432,875
1
L
Ullr
13,328
533
166
7
0
422,043
3
L
Chaac
13,349
534
165
7
0
433,177
7
L
Ratatoskr
12,232
489
151
6
0
554,602
4
W
Bellona
13,680
547
136
5
0
497,168
5
W
Rama
14,524
581
181
7
0
446,801
7
W
Sobek
13,448
538
30
1
0
487,609
6
W
Gilgamesh
13,182
527
149
6
0
436,975
4
L
Hel
13,595
544
183
7
0
465,393
7
L
Ares
12,747
510
21
1
0
443,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role