Player Matchup

Achilles
Achilles
Darcote
Achilles
Level 17
God Stats
4W - 4L
1,486 SR
Queue Stats
23W - 19L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
DiabloCookies
Baron Samedi
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 68L
1,505 Elo+
Party 4
Ymir
Ymir
EzyLife
Ymir
Level 9
God Stats
8W - 3L
1,788 SR
Queue Stats
16W - 8L
1,665 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TieKneeJohnson
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,728 Elo+
Party 4
Izanami
Izanami
ineedmoneyy
Izanami
Level 61
God Stats
3W - 3L
1,637 SR
Queue Stats
66W - 67L
1,515 Elo+
Party 2
Team Averages
Level 25
1,582 SR
1,578 Elo+

VS

Team Averages
Level 44
1,517 SR
1,598 Elo+
Artemis
Artemis
BUZZLIGHTYEAR133
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,620 Elo+
Party 3
Vamana
Vamana
Banapes777
Vamana
Level 43
God Stats
2W - 3L
1,203 SR
Queue Stats
362W - 340L
1,505 Elo+
Party 1
Da Ji
Da Ji
OxyLean
Da Ji
Level 126
God Stats
2W - 0L
1,788 SR
Queue Stats
98W - 90L
1,577 Elo+
Party 3
Hades
Hades
TinyWilly
Hades
Level 17
God Stats
11W - 10L
1,616 SR
Queue Stats
86W - 85L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
Zemuns
Sylvanus
Level 25
God Stats
10W - 6L
1,479 SR
Queue Stats
279W - 202L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darcote
Achilles
11
2 / 6 / 0
6,030
548
3,826
8,447
5,992
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
DiabloCookies
Baron Samedi
7
0 / 3 / 1
4,766
433
2,400
4,820
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
EzyLife
Ymir
8
1 / 5 / 1
5,476
498
1,895
8,076
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
TieKneeJohnson
Tsukuyomi
10
1 / 3 / 1
6,021
547
2,374
6,718
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ineedmoneyy
Izanami
9
0 / 2 / 1
5,296
481
1,917
6,505
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,006
637
5,835
4,648
1,406
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Banapes777
Vamana
11
3 / 1 / 6
7,017
638
2,623
5,988
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
OxyLean
Da Ji
11
2 / 0 / 3
6,313
574
2,394
5,966
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
TinyWilly
Hades
12
2 / 0 / 0
6,537
594
2,954
3,737
1,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Zemuns
Sylvanus
13
8 / 3 / 2
7,889
717
11,207
10,029
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
19
19
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Vamana
Banapes777
Vamana
3
1
6
6
L
Achilles
Darcote
Achilles
2
6
0
0.33
L
Baron Samedi
DiabloCookies
Baron Samedi
0
3
1
0.17
L
Ymir
EzyLife
Ymir
1
5
1
0.3
W
Da Ji
OxyLean
Da Ji
2
0
3
3.5
L
Tsukuyomi
TieKneeJohnson
Tsukuyomi
1
3
1
0.5
W
Hades
TinyWilly
Hades
2
0
0
2
W
Sylvanus
Zemuns
Sylvanus
8
3
2
3
L
Izanami
ineedmoneyy
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,412
Damage
25,013
34,566
Taken
30,368
14,133
Mitigated
13,472
6,015
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,835
3,571
0
2,214
4,648
1,406
668
566
4,082
0
42,764
W
Vamana
Banapes777
Vamana
2,623
668
123
658
5,988
4,377
432
838
5,150
0
25,976
L
Achilles
Darcote
Achilles
3,826
1,364
0
111
8,447
5,992
0
5,310
3,137
0
19,028
L
Baron Samedi
DiabloCookies
Baron Samedi
2,400
406
72
1,155
4,820
1,478
0
1,543
3,277
17,755
0
L
Ymir
EzyLife
Ymir
1,895
868
0
780
8,076
3,186
0
594
7,482
9,624
0
W
Da Ji
OxyLean
Da Ji
2,394
479
0
3,618
5,966
1,796
86
569
5,397
0
30,296
L
Tsukuyomi
TieKneeJohnson
Tsukuyomi
2,374
985
0
2,103
6,718
2,224
0
3,514
3,204
0
27,912
W
Hades
TinyWilly
Hades
2,954
79
0
3,143
3,737
1,866
222
1,345
2,392
32,616
0
W
Sylvanus
Zemuns
Sylvanus
11,207
4,457
0
4,878
10,029
4,027
398
977
9,052
34,528
10,216
L
Izanami
ineedmoneyy
Izanami
1,917
1,360
170
1,624
6,505
1,253
0
1,423
5,082
0
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
34,762
223
Minions Killed
365
0
Camps Cleared
0
974,996
Distance Traveled
1,056,366
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,006
637
81
7
0
210,614
4
W
Vamana
7,017
638
55
5
0
228,159
1
L
Achilles
6,030
548
45
4
0
198,155
2
L
Baron Samedi
4,766
433
30
3
0
147,571
3
L
Ymir
5,476
498
17
2
0
198,553
2
W
Da Ji
6,313
574
63
6
0
260,052
2
L
Tsukuyomi
6,021
547
64
6
0
223,477
3
W
Hades
6,537
594
74
7
0
196,142
4
W
Sylvanus
7,889
717
92
8
0
161,399
0
L
Izanami
5,296
481
67
6
0
207,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role