Player Matchup

Ravana
Ravana
Cauet Agape
Ravana
Level 9
God Stats
3W - 3L
1,587 SR
Queue Stats
11W - 14L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Lil_Zyrtec
Danzaburou
Level 29
God Stats
3W - 3L
1,575 SR
Queue Stats
58W - 44L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
SuperJewper
Erlang Shen
Level 27
God Stats
15W - 7L
1,710 SR
Queue Stats
79W - 74L
1,589 Elo+
Solo
Freya
Freya
lexxdabratttt
Freya
Level 28
God Stats
0W - 1L
1,801 SR
Queue Stats
35W - 25L
1,646 Elo+
Solo
Kukulkan
Kukulkan
sussybaka420
Kukulkan
Level 27
God Stats
24W - 22L
1,560 SR
Queue Stats
424W - 461L
1,532 Elo+
Solo
Team Averages
Level 24
1,647 SR
1,581 Elo+

VS

Team Averages
Level 29
1,511 SR
1,552 Elo+
Ne Zha
Ne Zha
RockPopping
Ne Zha
Level 27
God Stats
3W - 1L
1,274 SR
Queue Stats
86W - 60L
1,604 Elo+
Solo
Apollo
Apollo
SolyFighter
Apollo
Level 12
God Stats
6W - 1L
1,869 SR
Queue Stats
161W - 174L
1,700 Elo+
Party 1
Nemesis
Nemesis
itsnottcg
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,445 Elo+
Solo
Merlin
Merlin
lKingClutchI
Merlin
Level 89
God Stats
11W - 11L
1,434 SR
Queue Stats
62W - 58L
1,660 Elo+
Party 1
Ratatoskr
Ratatoskr
sheperdpanda
Ratatoskr
Level 12
God Stats
2W - 3L
1,480 SR
Queue Stats
8W - 7L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
7 / 6 / 8
9,924
551
9,184
13,252
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Lil_Zyrtec
Danzaburou
15
5 / 5 / 4
9,206
511
7,651
13,506
3,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
SuperJewper
Erlang Shen
12
4 / 10 / 11
8,571
476
8,807
19,112
11,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
11 / 3 / 5
9,659
537
14,508
13,917
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
sussybaka420
Kukulkan
14
2 / 2 / 6
8,498
472
3,692
6,037
2,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
10 / 3 / 7
10,913
606
13,377
14,294
9,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
13
0 / 5 / 6
7,900
439
5,079
10,081
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
itsnottcg
Nemesis
11
1 / 12 / 8
7,093
394
4,954
14,223
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
16
9 / 2 / 7
10,199
567
13,178
8,212
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
sheperdpanda
Ratatoskr
14
6 / 7 / 7
9,524
529
10,893
14,292
6,250
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
61
29
Kills
26
26
Deaths
29
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
7
6
8
1.83
L
Danzaburou
Lil_Zyrtec
Danzaburou
5
5
4
1.4
W
Ne Zha
10
3
7
4.5
W
Apollo
0
5
6
0.6
L
Erlang Shen
SuperJewper
Erlang Shen
4
10
11
0.95
W
Nemesis
itsnottcg
Nemesis
1
12
8
0.42
W
Merlin
9
2
7
6.25
L
11
3
5
4.5
W
Ratatoskr
sheperdpanda
Ratatoskr
6
7
7
1.36
L
Kukulkan
sussybaka420
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,842
Damage
47,481
65,824
Taken
61,102
28,418
Mitigated
26,734
15,926
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,184
3,060
0
4,044
13,252
5,414
0
2,727
10,525
0
62,813
L
Danzaburou
Lil_Zyrtec
Danzaburou
7,651
4,049
0
2,795
13,506
3,929
1,478
1,636
11,870
0
57,069
W
Ne Zha
13,377
5,194
0
4,220
14,294
9,967
367
4,614
9,680
0
62,604
W
Apollo
5,079
3,411
0
390
10,081
3,022
1,104
1,502
8,579
0
39,660
L
Erlang Shen
SuperJewper
Erlang Shen
8,807
5,217
0
2,599
19,112
11,406
1,937
3,726
15,386
0
28,973
W
Nemesis
itsnottcg
Nemesis
4,954
1,266
0
801
14,223
4,873
0
5,140
9,083
0
11,799
W
Merlin
13,178
562
0
962
8,212
2,622
392
2,596
5,616
52,292
0
L
14,508
4,627
0
5,673
13,917
5,350
112
4,981
8,936
39,546
5,704
W
Ratatoskr
sheperdpanda
Ratatoskr
10,893
1,039
0
2,893
14,292
6,250
260
3,286
11,006
0
42,183
L
Kukulkan
sussybaka420
Kukulkan
3,692
41
74
741
6,037
2,319
168
108
5,929
50,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
45,629
433
Minions Killed
344
0
Camps Cleared
0
1,483,705
Distance Traveled
1,629,902
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,924
551
111
6
0
318,874
2
L
Danzaburou
9,206
511
92
5
0
281,645
0
W
Ne Zha
10,913
606
97
5
0
364,663
1
W
Apollo
7,900
439
84
5
0
278,177
7
L
Erlang Shen
8,571
476
57
3
0
279,354
0
W
Nemesis
7,093
394
13
1
0
342,768
2
W
Merlin
10,199
567
91
5
0
320,472
5
L
Freya
9,659
537
67
4
0
327,930
4
W
Ratatoskr
9,524
529
59
3
0
323,822
3
L
Kukulkan
8,498
472
106
6
0
275,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role