Player Matchup

Ra
Ra
Darkgaammer
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 2
Izanami
Izanami
Mosty12
Izanami
Level 8
God Stats
1W - 3L
1,460 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 2
Ymir
Ymir
Phyrexsama
Ymir
Level 15
God Stats
6W - 4L
1,604 SR
Queue Stats
11W - 7L
1,575 Elo+
Party 2
Osiris
Osiris
TheCrimeTV
Osiris
Level 84
God Stats
0W - 1L
1,291 SR
Queue Stats
15W - 12L
1,498 Elo+
Party 2
Set
Set
casperooni
Set
Level 18
God Stats
8W - 9L
1,506 SR
Queue Stats
15W - 18L
1,375 Elo+
Party 2
Team Averages
Level 39
1,472 SR
1,457 Elo+

VS

Team Averages
Level 19
1,558 SR
1,614 Elo+
Artemis
Artemis
EinhornPubs22
Artemis
Level 26
God Stats
7W - 5L
1,631 SR
Queue Stats
98W - 70L
1,605 Elo+
Party 1
Yemoja
Yemoja
Heelorbitrator
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
Joretomanqka
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
PROHomie1
Janus
Level 33
God Stats
9W - 11L
1,465 SR
Queue Stats
113W - 76L
1,639 Elo+
Party 1
Kali
Kali
blindomindonho
Kali
Level 29
God Stats
6W - 3L
1,696 SR
Queue Stats
159W - 113L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,839
484
532
4,974
1,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Mosty12
Izanami
6
0 / 4 / 0
4,303
430
724
4,688
814
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,872
487
1,504
8,007
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
TheCrimeTV
Osiris
9
3 / 4 / 3
6,031
603
3,604
8,417
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 4 / 1
6,520
652
3,074
7,119
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
5 / 2 / 3
6,559
656
7,003
5,188
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 0 / 3
5,390
539
655
1,816
931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
Joretomanqka
Sun Wukong
8
0 / 4 / 4
5,205
521
1,293
4,145
2,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Janus
PROHomie1
Janus
12
5 / 1 / 4
7,146
715
6,328
3,344
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 0 / 4
7,378
738
6,534
6,557
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
5
2
3
3.25
W
1
0
3
2.5
W
Sun Wukong
Joretomanqka
Sun Wukong
0
4
4
0.5
L
Izanami
Mosty12
Izanami
0
4
0
0
W
Janus
PROHomie1
Janus
5
1
4
7
L
0
3
1
0.17
L
Osiris
TheCrimeTV
Osiris
3
4
3
1.13
W
6
0
4
8
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,438
Damage
21,813
33,205
Taken
21,050
12,862
Mitigated
8,406
5,714
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
532
58
63
1,494
4,974
1,524
78
2,737
2,081
25,129
0
W
Artemis
7,003
3,466
0
1,611
5,188
1,490
664
562
4,626
0
38,354
W
655
110
270
58
1,816
931
0
486
1,330
7,930
0
W
Sun Wukong
Joretomanqka
Sun Wukong
1,293
259
0
437
4,145
2,028
468
0
4,145
0
14,031
L
Izanami
Mosty12
Izanami
724
550
0
137
4,688
814
0
387
4,257
0
12,539
W
Janus
PROHomie1
Janus
6,328
465
0
340
3,344
970
0
656
2,688
42,658
0
L
1,504
302
116
1,071
8,007
3,862
0
2,587
5,289
13,451
0
L
Osiris
TheCrimeTV
Osiris
3,604
1,069
0
1,901
8,417
4,500
84
105
8,312
0
24,728
W
6,534
3,585
0
4,172
6,557
2,987
0
332
6,225
0
48,954
L
3,074
1,405
0
932
7,119
2,162
0
798
6,283
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
31,678
219
Minions Killed
305
0
Camps Cleared
0
956,580
Distance Traveled
1,014,518
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,839
484
40
4
0
183,232
2
W
Artemis
6,559
656
72
7
0
177,434
4
W
Yemoja
5,390
539
14
1
0
189,004
3
W
Sun Wukong
5,205
521
31
3
0
164,561
2
L
Izanami
4,303
430
44
4
0
180,789
0
W
Janus
7,146
715
97
10
0
237,636
2
L
Ymir
4,872
487
21
2
0
186,371
0
L
Osiris
6,031
603
47
5
0
202,109
3
W
Kali
7,378
738
91
9
0
245,883
2
L
Set
6,520
652
67
7
0
204,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role