Player Matchup

Aphrodite
Aphrodite
MilordTeeto
Aphrodite
Level 29
God Stats
27W - 29L
1,474 SR
Queue Stats
40W - 43L
1,419 Elo+
Party 2
Hachiman
Hachiman
MulleMeck69
Hachiman
Level 26
God Stats
1W - 2L
1,247 SR
Queue Stats
31W - 37L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
SetDifficulty
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,396 Elo+
Party 3
Cabrakan
Cabrakan
SwagShark555
Cabrakan
Level 34
God Stats
0W - 1L
1,418 SR
Queue Stats
45W - 51L
1,403 Elo+
Party 2
Sol
Sol
xxXer0xx
Sol
Level 32
God Stats
4W - 3L
1,759 SR
Queue Stats
90W - 101L
1,447 Elo+
Party 3
Team Averages
Level 26
1,480 SR
1,410 Elo+

VS

Team Averages
Level 14
1,552 SR
1,429 Elo+
Xbalanque
Xbalanque
HeCmeana
Xbalanque
Level 28
God Stats
2W - 0L
1,888 SR
Queue Stats
17W - 11L
1,528 Elo+
Solo
Athena
Athena
Ilusasu
Athena
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 6L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
Kurapai
Erlang Shen
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 163L
1,451 Elo+
Solo
Olorun
Olorun
Shontei2229
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,389 Elo+
Party 1
Artemis
Artemis
Vilehammer
Artemis
Level 9
God Stats
2W - 0L
1,371 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MilordTeeto
Aphrodite
14
1 / 8 / 13
10,325
449
6,256
23,088
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
MulleMeck69
Hachiman
15
7 / 12 / 7
10,998
478
20,612
24,343
7,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
18
6 / 6 / 1
12,052
524
3,439
15,331
15,208
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
SwagShark555
Cabrakan
17
7 / 7 / 4
11,779
512
18,173
27,041
16,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 7 / 6
11,264
490
21,908
22,165
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HeCmeana
Xbalanque
20
11 / 2 / 6
15,076
655
28,244
24,044
10,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
Ilusasu
Athena
16
3 / 7 / 18
11,382
495
10,118
17,708
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Kurapai
Erlang Shen
16
3 / 3 / 11
10,940
476
9,679
22,080
13,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
17
10 / 4 / 11
11,977
521
13,067
16,062
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Vilehammer
Artemis
18
11 / 7 / 18
12,880
560
24,867
18,349
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
23
Kills
38
40
Deaths
23
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
HeCmeana
Xbalanque
11
2
6
7
W
Athena
Ilusasu
Athena
3
7
18
1.71
W
Erlang Shen
Kurapai
Erlang Shen
3
3
11
2.83
L
Aphrodite
MilordTeeto
Aphrodite
1
8
13
0.94
L
Hachiman
MulleMeck69
Hachiman
7
12
7
0.88
L
Guan Yu
6
6
1
1.08
W
Olorun
10
4
11
3.88
L
Cabrakan
SwagShark555
Cabrakan
7
7
4
1.29
W
Artemis
Vilehammer
Artemis
11
7
18
2.86
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,388
Damage
85,975
111,968
Taken
98,243
65,664
Mitigated
56,789
38,065
Healing
33,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
HeCmeana
Xbalanque
28,244
19,740
0
16,952
24,044
10,514
5,525
12,472
11,572
0
148,436
W
Athena
Ilusasu
Athena
10,118
2,427
0
3,182
17,708
18,015
27
7,041
10,667
26,728
0
W
Erlang Shen
Kurapai
Erlang Shen
9,679
5,104
0
3,434
22,080
13,375
0
9,847
12,233
228
74,253
L
Aphrodite
MilordTeeto
Aphrodite
6,256
1,490
3,832
9,468
23,088
17,488
0
6,365
16,723
30,214
0
L
Hachiman
MulleMeck69
Hachiman
20,612
13,508
0
3,365
24,343
7,992
608
5,625
18,718
0
70,717
L
Guan Yu
3,439
373
1,816
2,929
15,331
15,208
225
1,063
14,268
54
44,341
W
Olorun
13,067
8,209
291
6,421
16,062
7,782
1,388
8,144
7,918
48,699
5,680
L
Cabrakan
SwagShark555
Cabrakan
18,173
1,767
66
7,233
27,041
16,829
0
4,730
22,311
80,701
0
W
Artemis
Vilehammer
Artemis
24,867
14,743
0
2,867
18,349
7,103
468
7,565
10,784
0
76,706
L
21,908
5,601
0
9,356
22,165
8,147
912
4,386
17,779
72,282
7,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
62,255
424
Minions Killed
543
0
Camps Cleared
0
1,928,040
Distance Traveled
2,099,146
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,076
655
251
11
0
393,489
2
W
Athena
11,382
495
25
1
0
416,774
2
W
Erlang Shen
10,940
476
105
5
0
494,768
3
L
Aphrodite
10,325
449
45
2
0
389,626
15
L
Hachiman
10,998
478
80
3
0
361,865
1
L
Guan Yu
12,052
524
86
4
0
424,009
4
W
Olorun
11,977
521
62
3
0
397,519
4
L
Cabrakan
11,779
512
101
4
0
365,894
4
W
Artemis
12,880
560
100
4
0
396,596
0
L
Sol
11,264
490
112
5
0
386,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role