Player Matchup

Olorun
Olorun
EmoCupCake4707
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,232 Elo+
Solo
Kuzenbo
Kuzenbo
FrozenBreadSlice
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 141L
1,484 Elo+
Solo
Artemis
Artemis
KnivesMillion
Artemis
Level 1
God Stats
1W - 2L
1,688 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1
Ra
Ra
Numb0r1
Ra
Level 7
God Stats
1W - 3L
1,419 SR
Queue Stats
8W - 14L
1,321 Elo+
Party 1
Neith
Neith
wrecklesinsanity
Neith
Level 5
God Stats
8W - 9L
1,323 SR
Queue Stats
16W - 19L
1,503 Elo+
Solo
Team Averages
Level 9
1,486 SR
1,430 Elo+

VS

Team Averages
Level 18
1,588 SR
1,418 Elo+
Olorun
Olorun
Lass_Isolet124
Olorun
Level 12
God Stats
16W - 12L
1,520 SR
Queue Stats
129W - 118L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
Matteoi27
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,554 Elo+
Solo
Izanami
Izanami
Sr-Soner
Izanami
Level 7
God Stats
32W - 25L
1,754 SR
Queue Stats
49W - 41L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WideReciever77
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,403 Elo+
Solo
Yemoja
Yemoja
YXTEP
Yemoja
Level 23
God Stats
4W - 3L
1,665 SR
Queue Stats
44W - 38L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 5
12,583
786
2,165
18,617
8,164
20
2 / 1 / 7
15,263
954
13,957
27,860
41,559
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
19
1 / 2 / 3
12,222
764
9,856
8,152
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 12 / 6
15,306
957
24,487
32,386
14,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 3
14,717
920
37,674
31,695
12,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 14
15,492
968
21,593
20,753
11,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Matteoi27
Zhong Kui
20
11 / 2 / 14
16,223
1,014
37,492
26,308
19,998
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Sr-Soner
Izanami
20
5 / 7 / 20
14,738
921
22,663
24,209
12,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
WideReciever77
Tsukuyomi
20
9 / 2 / 11
15,690
981
26,915
17,555
7,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
YXTEP
Yemoja
20
0 / 0 / 16
13,515
845
4,649
12,054
16,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
12
Kills
32
32
Deaths
12
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
2
1
7
5.5
L
Artemis
1
2
3
1.25
W
7
1
14
14
W
Zhong Kui
Matteoi27
Zhong Kui
11
2
14
9
L
4
12
6
0.58
W
Izanami
Sr-Soner
Izanami
5
7
20
2.14
W
Tsukuyomi
WideReciever77
Tsukuyomi
9
2
11
7.25
W
Yemoja
YXTEP
Yemoja
0
0
16
8
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,139
Damage
113,312
118,710
Taken
100,879
80,335
Mitigated
67,710
8,826
Healing
44,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,165
2,165
0
0
18,617
8,164
0
9,158
9,459
7,686
0
L
13,957
5,429
0
1,204
27,860
41,559
0
15,134
12,726
21,887
0
L
Artemis
9,856
5,756
0
692
8,152
3,702
0
4,978
3,174
0
15,394
W
21,593
14,455
4,695
9,798
20,753
11,705
0
9,461
11,292
46,011
0
W
Zhong Kui
Matteoi27
Zhong Kui
37,492
7,967
1,117
6,708
26,308
19,998
0
11,190
15,118
61,744
0
L
24,487
3,785
1,048
1,212
32,386
14,085
0
15,571
16,815
75,973
0
W
Izanami
Sr-Soner
Izanami
22,663
16,060
0
4,680
24,209
12,166
0
10,347
13,172
0
55,639
W
Tsukuyomi
WideReciever77
Tsukuyomi
26,915
6,975
0
219
17,555
7,555
0
5,449
10,727
0
62,615
W
Yemoja
YXTEP
Yemoja
4,649
1,424
13,476
4,154
12,054
16,286
0
4,162
7,892
14,537
0
L
37,674
15,474
0
4,670
31,695
12,825
0
18,893
12,802
0
77,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,091
Gold Earned
75,658
222
Minions Killed
304
3
Camps Cleared
5
1,150,062
Distance Traveled
1,271,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,583
786
11
1
0
194,075
0
L
Kuzenbo
15,263
954
19
1
1
317,657
0
L
Artemis
12,222
764
8
1
0
108,612
0
W
Olorun
15,492
968
71
4
1
285,251
0
W
Zhong Kui
16,223
1,014
58
4
2
235,972
0
L
Ra
15,306
957
112
7
1
264,829
0
W
Izanami
14,738
921
79
5
1
199,185
0
W
Tsukuyomi
15,690
981
80
5
0
283,373
4
W
Yemoja
13,515
845
16
1
1
267,373
0
L
Neith
14,717
920
72
5
1
264,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role