Player Matchup

Mercury
Mercury
CaukSlapz
Mercury
Level 18
God Stats
27W - 15L
1,635 SR
Queue Stats
84W - 71L
1,434 Elo+
Solo
Kukulkan
Kukulkan
FelipheLopes
Kukulkan
Level 4
God Stats
1W - 2L
1,743 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Txc Zeze4339
Morgan Le Fay
Level 14
God Stats
2W - 6L
1,474 SR
Queue Stats
54W - 88L
1,320 Elo+
Party 2
Skadi
Skadi
Vagner_LoveCSKA
Skadi
Level 24
God Stats
13W - 9L
1,644 SR
Queue Stats
59W - 62L
1,408 Elo+
Solo
Yemoja
Yemoja
jimszum
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,340 Elo+

VS

Team Averages
Level 48
1,429 SR
1,435 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BlinMacedo
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 83L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Derooted TR33
Guan Yu
Level 29
God Stats
3W - 4L
1,325 SR
Queue Stats
33W - 58L
1,338 Elo+
Solo
Loki
Loki
FGTakahashi
Loki
Level 28
God Stats
2W - 3L
1,250 SR
Queue Stats
65W - 38L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
GVRocha9981
Baron Samedi
Level 16
God Stats
8W - 9L
1,571 SR
Queue Stats
46W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaukSlapz
Mercury
20
8 / 8 / 5
14,350
531
15,376
27,310
9,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
FelipheLopes
Kukulkan
12
1 / 17 / 4
9,055
335
1,457
17,042
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
Txc Zeze4339
Morgan Le Fay
15
1 / 15 / 8
10,725
397
12,390
28,543
8,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 13 / 5
13,312
493
20,846
24,113
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
jimszum
Yemoja
15
0 / 10 / 9
11,794
437
4,380
21,760
13,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
21 / 0 / 18
18,218
675
26,167
22,563
11,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
15
2 / 5 / 22
14,228
527
8,180
24,380
31,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
17
6 / 4 / 11
13,218
490
10,665
29,141
38,178
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 5 / 19
15,607
578
22,632
20,557
8,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
GVRocha9981
Baron Samedi
20
18 / 3 / 16
15,677
581
30,818
17,105
8,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
16
Kills
62
63
Deaths
17
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
21
0
18
30
W
Sobek
2
5
22
2.6
L
Mercury
CaukSlapz
Mercury
8
8
5
1.31
W
Guan Yu
6
4
11
2.88
W
15
5
19
4.9
L
Kukulkan
FelipheLopes
Kukulkan
1
17
4
0.18
W
Baron Samedi
GVRocha9981
Baron Samedi
18
3
16
8.67
L
Morgan Le Fay
Txc Zeze4339
Morgan Le Fay
1
15
8
0.33
L
6
13
5
0.65
L
Yemoja
jimszum
Yemoja
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,449
Damage
98,462
118,768
Taken
113,746
42,738
Mitigated
98,913
13,088
Healing
42,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,167
12,680
0
12,732
22,563
11,644
8,839
3,694
18,869
0
156,719
W
Sobek
8,180
677
0
4,080
24,380
31,258
776
4,177
19,684
19,962
0
L
Mercury
CaukSlapz
Mercury
15,376
7,357
0
1,153
27,310
9,997
0
8,746
18,564
0
129,832
W
Guan Yu
10,665
1,786
1,656
9,064
29,141
38,178
1,269
4,256
24,885
0
72,462
W
22,632
4,120
0
4,991
20,557
8,986
422
5,553
14,596
0
100,428
L
Kukulkan
FelipheLopes
Kukulkan
1,457
30
0
0
17,042
3,380
0
4,535
12,507
4,805
0
W
Baron Samedi
GVRocha9981
Baron Samedi
30,818
2,003
3,291
6,846
17,105
8,847
2,007
4,917
12,188
107,552
0
L
Morgan Le Fay
Txc Zeze4339
Morgan Le Fay
12,390
1,386
0
5,354
28,543
8,417
54
11,914
16,629
48,725
0
L
20,846
12,441
0
2,564
24,113
7,656
2,736
3,776
20,337
0
96,908
L
Yemoja
jimszum
Yemoja
4,380
2,113
2,845
1,172
21,760
13,288
0
10,207
11,553
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,236
Gold Earned
76,948
447
Minions Killed
560
0
Camps Cleared
0
2,176,782
Distance Traveled
2,518,137
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,218
675
193
7
0
527,129
2
W
Sobek
14,228
527
17
1
0
469,457
0
L
Mercury
14,350
531
187
7
0
533,390
6
W
Guan Yu
13,218
490
94
3
0
471,144
3
W
Loki
15,607
578
123
5
0
549,411
0
L
Kukulkan
9,055
335
12
0
0
446,417
0
W
Baron Samedi
15,677
581
133
5
0
500,996
0
L
Morgan Le Fay
10,725
397
67
2
0
418,698
1
L
Skadi
13,312
493
147
5
0
395,572
0
L
Yemoja
11,794
437
34
1
0
382,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role