Player Matchup

Cerberus
Cerberus
Nitrama35
Cerberus
Level 26
God Stats
5W - 0L
1,965 SR
Queue Stats
36W - 9L
1,774 Elo+
Party 3
Hercules
Hercules
SoloHerc
Hercules
Level 17
God Stats
62W - 42L
1,661 SR
Queue Stats
103W - 79L
1,593 Elo+
Party 4
Olorun
Olorun
SpritesGrandpa
Olorun
Level 89
God Stats
4W - 3L
1,631 SR
Queue Stats
284W - 237L
1,616 Elo+
Party 3
Bakasura
Bakasura
Xx_Family124_xX
Bakasura
Level 74
God Stats
28W - 23L
1,550 SR
Queue Stats
71W - 78L
1,445 Elo+
Party 4
Xbalanque
Xbalanque
alicuecano123
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,544 Elo+
Party 4
Team Averages
Level 47
1,662 SR
1,595 Elo+

VS

Team Averages
Level 59
1,641 SR
1,568 Elo+
Apollo
Apollo
GremboL
Apollo
Level 59
God Stats
2W - 1L
1,743 SR
Queue Stats
68W - 64L
1,583 Elo+
Party 2
Athena
Athena
Hellmoonek
Athena
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
122W - 116L
1,583 Elo+
Party 2
Chang'e
Chang'e
Sliku
Chang'e
Level 65
God Stats
1W - 3L
1,665 SR
Queue Stats
66W - 67L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kong_gulerod_84
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 85L
1,593 Elo+
Party 1
Osiris
Osiris
oSHAINo
Osiris
Level 119
God Stats
11W - 11L
1,614 SR
Queue Stats
353W - 295L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nitrama35
Cerberus
18
10 / 3 / 20
13,370
669
12,204
23,309
26,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
SoloHerc
Hercules
20
4 / 0 / 11
13,248
662
9,375
19,775
24,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 5 / 10
14,323
716
36,214
17,958
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
19
3 / 3 / 4
12,241
612
4,593
14,028
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
alicuecano123
Xbalanque
20
3 / 2 / 9
13,165
658
11,219
12,546
5,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GremboL
Apollo
15
4 / 5 / 2
9,582
479
11,036
17,427
5,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Hellmoonek
Athena
10
0 / 9 / 5
7,444
372
4,375
18,579
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Sliku
Chang'e
15
3 / 10 / 3
9,953
498
11,629
18,097
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
kong_gulerod_84
Cu Chulainn
16
0 / 6 / 1
9,523
476
7,934
16,759
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
oSHAINo
Osiris
16
6 / 6 / 4
10,195
510
13,114
21,098
13,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
36
Kills
13
13
Deaths
36
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
GremboL
Apollo
4
5
2
1
L
Athena
Hellmoonek
Athena
0
9
5
0.28
W
Cerberus
Nitrama35
Cerberus
10
3
20
6.67
L
Chang'e
Sliku
Chang'e
3
10
3
0.45
W
Hercules
SoloHerc
Hercules
4
0
11
9.5
W
16
5
10
4.2
W
Bakasura
3
3
4
1.67
W
Xbalanque
alicuecano123
Xbalanque
3
2
9
3.75
L
Cu Chulainn
kong_gulerod_84
Cu Chulainn
0
6
1
0.08
L
Osiris
oSHAINo
Osiris
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,605
Damage
48,088
87,616
Taken
91,960
71,358
Mitigated
56,592
45,214
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GremboL
Apollo
11,036
6,914
0
3,279
17,427
5,827
998
6,499
10,928
0
71,021
L
Athena
Hellmoonek
Athena
4,375
1,048
0
387
18,579
18,558
0
11,812
6,767
11,384
0
W
Cerberus
Nitrama35
Cerberus
12,204
846
0
8,451
23,309
26,533
248
6,893
16,370
32,073
0
L
Chang'e
Sliku
Chang'e
11,629
1,708
1,218
3,910
18,097
5,327
0
10,815
7,002
66,504
0
W
Hercules
SoloHerc
Hercules
9,375
2,991
0
12,941
19,775
24,775
386
2,795
16,104
0
77,999
W
36,214
21,856
1,603
10,135
17,958
8,372
3,617
5,739
12,121
119,939
0
W
Bakasura
4,593
3,069
0
5,181
14,028
6,482
1,041
4,558
9,470
0
86,476
W
Xbalanque
alicuecano123
Xbalanque
11,219
6,280
0
6,903
12,546
5,196
8,054
847
11,699
0
110,891
L
Cu Chulainn
kong_gulerod_84
Cu Chulainn
7,934
104
0
2,779
16,759
13,709
0
7,366
9,393
7,793
55,512
L
Osiris
oSHAINo
Osiris
13,114
4,458
0
4,229
21,098
13,171
27
12,060
9,038
0
78,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,347
Gold Earned
46,697
672
Minions Killed
498
0
Camps Cleared
0
2,035,350
Distance Traveled
1,823,049
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,582
479
123
6
0
349,810
4
L
Athena
7,444
372
20
1
0
362,431
2
W
Cerberus
13,370
669
31
2
0
394,660
3
L
Chang'e
9,953
498
110
6
0
323,607
3
W
Hercules
13,248
662
174
9
0
434,620
8
W
Olorun
14,323
716
138
7
0
350,889
1
W
Bakasura
12,241
612
155
8
0
481,578
2
W
Xbalanque
13,165
658
174
9
0
373,603
8
L
Cu Chulainn
9,523
476
128
6
0
375,797
6
L
Osiris
10,195
510
117
6
0
411,404
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role