Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
B3n1toCam3los
Sun Wukong
Platinum V
Level 64
God Stats
6W - 5L
1,544 SR
Queue Stats
179W - 180L
1,580 MMR
Solo
Raijin
Raijin
Gold II
ReanimationHero-
Raijin
Gold II
Level 129
God Stats
8W - 9L
1,636 SR
Queue Stats
738W - 749L
1,594 MMR
Solo
Artemis
Artemis
Gold I
warchi port
Artemis
Gold I
Level 116
God Stats
40W - 35L
1,662 SR
Queue Stats
534W - 528L
1,666 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
zombiestainfu20
Kumbhakarna
Gold III
Level 62
God Stats
23W - 18L
1,593 SR
Queue Stats
89W - 88L
1,490 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,587 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,799 SR
1,584 MMR
Sylvanus
Sylvanus
Silver I
BooHooliganZ
Sylvanus
Silver I
Level 82
God Stats
2W - 1L
1,840 SR
Queue Stats
41W - 26L
1,584 MMR
Solo
Sol
Sol
Gold II
Hades2941
Sol
Gold II
Level 123
God Stats
14W - 13L
1,697 SR
Queue Stats
257W - 271L
1,598 MMR
Solo
Eset
Eset
Gold IV
TheeAdresia
Eset
Gold IV
Level 39
God Stats
12W - 6L
1,771 SR
Queue Stats
68W - 64L
1,559 MMR
Solo
Pele
Pele
Gold II
XDknights1
Pele
Gold II
Level 59
God Stats
6W - 9L
1,685 SR
Queue Stats
59W - 61L
1,599 MMR
Solo
Osiris
Osiris
Platinum V
getmeout808
Osiris
Platinum V
Level 135
God Stats
6W - 9L
2,005 SR
Queue Stats
241W - 234L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 2 / 3
8,156
544
5,378
8,546
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
B3n1toCam3los
Sun Wukong
15
1 / 1 / 2
8,728
582
7,781
13,696
8,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 1 / 5
9,216
614
9,855
8,109
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
warchi port
Artemis
13
1 / 1 / 3
7,165
478
6,761
8,086
2,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
zombiestainfu20
Kumbhakarna
12
2 / 1 / 4
7,297
486
3,223
11,356
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FaySkadiTiamatGilgameshAthena

VS

Bans
KaliChaacDanzaburouYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BooHooliganZ
Sylvanus
10
2 / 2 / 1
7,210
481
5,015
10,958
7,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 2
7,232
482
8,338
9,197
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 1
7,648
510
3,755
8,794
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 1
6,917
461
5,940
10,641
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
13
0 / 3 / 1
7,273
485
7,174
12,227
9,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
6
6
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
3
3.25
W
Sun Wukong
B3n1toCam3los
Sun Wukong
1
1
2
2
L
Sylvanus
BooHooliganZ
Sylvanus
2
2
1
1.25
L
0
3
2
0.33
W
6
1
5
8.5
L
1
4
1
0.38
L
3
3
1
1.17
L
Osiris
0
3
1
0.17
W
Artemis
warchi port
Artemis
1
1
3
2.5
W
Kumbhakarna
zombiestainfu20
Kumbhakarna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
30,222
49,793
Taken
51,817
23,839
Mitigated
24,375
19,716
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,378
844
0
3,662
8,546
2,509
0
2,095
6,451
0
42,517
W
Sun Wukong
B3n1toCam3los
Sun Wukong
7,781
1,931
0
6,735
13,696
8,662
0
1,870
11,826
2,421
57,686
L
Sylvanus
BooHooliganZ
Sylvanus
5,015
953
514
3,370
10,958
7,199
280
4,772
6,186
14,958
0
L
8,338
2,730
0
5,350
9,197
2,272
0
1,563
7,634
57,500
0
W
9,855
675
242
1,676
8,109
2,879
0
2,911
5,198
63,100
0
L
3,755
317
356
1,834
8,794
3,084
704
3,639
5,155
49,920
0
L
5,940
1,391
0
2,768
10,641
2,818
0
2,218
8,423
0
32,820
L
Osiris
7,174
1,579
0
3,732
12,227
9,002
0
1,761
10,466
8,858
39,770
W
Artemis
warchi port
Artemis
6,761
2,907
0
3,962
8,086
2,489
858
5,486
2,600
0
46,436
W
Kumbhakarna
zombiestainfu20
Kumbhakarna
3,223
374
0
3,439
11,356
7,300
0
6,919
4,437
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
36,280
466
Minions Killed
363
0
Camps Cleared
0
1,500,322
Distance Traveled
1,334,080
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,156
544
84
6
0
338,139
3
W
Sun Wukong
8,728
582
130
9
0
305,206
1
L
Sylvanus
7,210
481
16
1
0
246,628
4
L
Sol
7,232
482
98
7
0
255,121
4
W
Raijin
9,216
614
128
9
0
287,124
2
L
Eset
7,648
510
98
7
0
256,529
2
L
Pele
6,917
461
51
3
0
306,735
4
L
Osiris
7,273
485
100
7
0
269,067
3
W
Artemis
7,165
478
83
6
0
274,720
2
W
Kumbhakarna
7,297
486
41
3
0
295,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role