Player Matchup

Bacchus
Bacchus
HausofAlambi
Bacchus
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 112L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Malinox
Baron Samedi
Level 7
God Stats
4W - 5L
1,450 SR
Queue Stats
21W - 17L
1,491 Elo+
Solo
Persephone
Persephone
Mufasa_72
Persephone
Level 21
God Stats
55W - 45L
1,579 SR
Queue Stats
405W - 440L
1,517 Elo+
Solo
Poseidon
Poseidon
X_ElRompeCulos_X
Poseidon
Level 20
God Stats
73W - 69L
1,545 SR
Queue Stats
84W - 94L
1,456 Elo+
Solo
Fenrir
Fenrir
ssjulz
Fenrir
Level 14
God Stats
3W - 3L
1,304 SR
Queue Stats
27W - 21L
1,391 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,467 Elo+

VS

Team Averages
Level 18
1,520 SR
1,447 Elo+
Bacchus
Bacchus
Youngblade208
Bacchus
Level 17
God Stats
2W - 1L
1,473 SR
Queue Stats
24W - 22L
1,461 Elo+
Solo
Bellona
Bellona
dadarknessxoxo
Bellona
Level 14
God Stats
17W - 17L
1,467 SR
Queue Stats
25W - 25L
1,329 Elo+
Solo
Cernunnos
Cernunnos
iksse_3
Cernunnos
Level 29
God Stats
7W - 8L
1,557 SR
Queue Stats
216W - 221L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
turista-luxuoso
Zhong Kui
Level 13
God Stats
5W - 1L
1,601 SR
Queue Stats
30W - 19L
1,549 Elo+
Party 1
Discordia
Discordia
zXandYz
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HausofAlambi
Bacchus
20
4 / 5 / 15
14,580
972
12,212
26,452
35,811
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Malinox
Baron Samedi
20
2 / 9 / 14
13,395
893
17,381
24,817
20,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Mufasa_72
Persephone
20
2 / 3 / 14
14,297
953
24,482
20,687
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 8 / 12
13,010
867
21,690
20,569
5,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ssjulz
Fenrir
20
12 / 13 / 4
15,874
1,058
16,960
30,604
11,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
1 / 8 / 22
13,161
877
14,080
21,800
31,387
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 3 / 19
14,576
972
17,424
22,170
21,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
iksse_3
Cernunnos
20
15 / 5 / 17
17,384
1,159
40,882
26,776
11,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
turista-luxuoso
Zhong Kui
20
8 / 4 / 17
15,334
1,022
20,274
19,254
13,675
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
zXandYz
Discordia
20
6 / 2 / 18
14,838
989
25,719
13,166
5,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
131
22
Kills
38
38
Deaths
22
59
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HausofAlambi
Bacchus
4
5
15
2.3
L
Baron Samedi
Malinox
Baron Samedi
2
9
14
1
L
Persephone
Mufasa_72
Persephone
2
3
14
3
L
2
8
12
1
W
Bacchus
1
8
22
1.5
W
8
3
19
5.83
W
Cernunnos
iksse_3
Cernunnos
15
5
17
4.7
L
Fenrir
ssjulz
Fenrir
12
13
4
1.08
W
Zhong Kui
turista-luxuoso
Zhong Kui
8
4
17
4.13
W
Discordia
zXandYz
Discordia
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,725
Damage
118,379
123,129
Taken
103,166
80,704
Mitigated
82,338
15,537
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HausofAlambi
Bacchus
12,212
1,208
282
1,055
26,452
35,811
0
15,372
11,080
18,087
0
L
Baron Samedi
Malinox
Baron Samedi
17,381
2,498
2,426
2,143
24,817
20,985
0
8,990
15,827
38,975
0
L
Persephone
Mufasa_72
Persephone
24,482
2,961
0
3,740
20,687
6,298
0
10,383
10,301
64,280
0
L
21,690
4,263
0
2,352
20,569
5,946
0
10,595
9,974
56,536
0
W
Bacchus
14,080
1,657
0
389
21,800
31,387
0
17,927
3,873
18,525
0
W
17,424
5,298
458
1,764
22,170
21,034
0
14,939
7,231
0
27,990
W
Cernunnos
iksse_3
Cernunnos
40,882
29,091
0
8,717
26,776
11,062
0
21,384
5,392
0
90,783
L
Fenrir
ssjulz
Fenrir
16,960
5,077
37
3,502
30,604
11,664
0
14,732
15,872
0
27,759
W
Zhong Kui
turista-luxuoso
Zhong Kui
20,274
2,274
0
1,500
19,254
13,675
0
13,305
5,949
37,937
0
W
Discordia
zXandYz
Discordia
25,719
2,601
0
1,103
13,166
5,180
0
8,210
4,956
62,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,156
Gold Earned
75,293
256
Minions Killed
276
2
Camps Cleared
10
1,273,085
Distance Traveled
1,318,645
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,580
972
18
1
1
298,757
0
L
Baron Samedi
13,395
893
41
3
0
231,626
0
L
Persephone
14,297
953
93
6
1
246,941
5
L
Poseidon
13,010
867
84
6
0
244,437
0
W
Bacchus
13,161
877
6
0
1
251,562
0
W
Bellona
14,576
972
24
2
1
305,786
0
W
Cernunnos
17,384
1,159
107
7
7
253,930
0
L
Fenrir
15,874
1,058
20
1
0
251,324
0
W
Zhong Kui
15,334
1,022
44
3
0
248,835
2
W
Discordia
14,838
989
95
6
1
258,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role