Player Matchup

Cthulhu
Cthulhu
BellyflopGod
Cthulhu
Level 5
God Stats
7W - 9L
1,500 SR
Queue Stats
12W - 15L
991 Elo+
Solo
Bellona
Bellona
S1L3N7S7R1K3
Bellona
Level 8
God Stats
5W - 7L
1,540 SR
Queue Stats
33W - 40L
1,250 Elo+
Solo
Ravana
Ravana
TSK Brazy
Ravana
Level 25
God Stats
5W - 4L
1,452 SR
Queue Stats
40W - 34L
1,363 Elo+
Solo
Izanami
Izanami
WHYYLIMEE
Izanami
Level 25
God Stats
106W - 71L
1,490 SR
Queue Stats
175W - 174L
1,342 Elo+
Solo
Nike
Nike
jormundgandr83
Nike
Level 29
God Stats
9W - 4L
1,487 SR
Queue Stats
157W - 144L
1,419 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,273 Elo+

VS

Team Averages
Level 12
1,483 SR
1,320 Elo+
Loki
Loki
GabAngel0228
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Gangstavoidz
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,244 Elo+
Party 1
Hel
Hel
Wayne_Hsn213
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
imafart
Hades
Level 5
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 12L
1,024 Elo+
Party 1
Tiamat
Tiamat
s-EL-guapo
Tiamat
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 38L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BellyflopGod
Cthulhu
16
1 / 0 / 22
9,512
1,057
3,823
5,034
5,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
S1L3N7S7R1K3
Bellona
17
3 / 0 / 21
9,637
1,071
5,985
5,011
3,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
TSK Brazy
Ravana
16
12 / 1 / 13
9,909
1,101
9,222
6,498
2,624
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
WHYYLIMEE
Izanami
17
17 / 0 / 14
11,250
1,250
26,307
7,671
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 15
9,271
1,030
6,501
3,662
2,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

424

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 0
7,852
872
6,646
15,280
6,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
13
0 / 8 / 0
7,458
829
5,713
17,686
7,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,335
815
610
3,441
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
imafart
Hades
13
0 / 14 / 0
7,794
866
9,484
20,199
10,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
s-EL-guapo
Tiamat
12
0 / 2 / 0
7,091
788
134
1,673
513

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
1
37
Kills
1
1
Deaths
37
85
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BellyflopGod
Cthulhu
1
0
22
12
L
1
11
0
0.09
L
Olorun
0
8
0
0
W
Bellona
S1L3N7S7R1K3
Bellona
3
0
21
13.5
W
Ravana
TSK Brazy
Ravana
12
1
13
18.5
W
Izanami
WHYYLIMEE
Izanami
17
0
14
24
L
0
2
0
0
L
Hades
imafart
Hades
0
14
0
0
W
4
0
15
11.5
L
Tiamat
s-EL-guapo
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,838
Damage
22,587
27,876
Taken
58,279
17,530
Mitigated
26,819
3,321
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BellyflopGod
Cthulhu
3,823
1,140
0
0
5,034
5,742
0
2,293
2,741
29,105
0
L
6,646
1,895
0
269
15,280
6,821
0
895
14,385
0
11,029
L
Olorun
5,713
2,721
305
2,086
17,686
7,294
0
1,044
16,642
14,958
0
W
Bellona
S1L3N7S7R1K3
Bellona
5,985
1,974
0
345
5,011
3,234
0
2,839
2,172
0
19,386
W
Ravana
TSK Brazy
Ravana
9,222
3,059
0
410
6,498
2,624
0
4,178
2,320
0
11,359
W
Izanami
WHYYLIMEE
Izanami
26,307
20,312
225
2,224
7,671
3,218
0
4,638
3,033
0
42,756
L
610
272
414
705
3,441
1,462
0
309
3,132
1,402
0
L
Hades
imafart
Hades
9,484
1,292
0
2,688
20,199
10,729
0
1,536
18,663
25,402
0
W
6,501
303
0
117
3,662
2,712
0
1,993
1,669
0
10,539
L
Tiamat
s-EL-guapo
Tiamat
134
44
0
80
1,673
513
0
39
1,634
951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
37,530
150
Minions Killed
63
3
Camps Cleared
0
904,520
Distance Traveled
522,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,512
1,057
58
6
3
190,497
1
L
Loki
7,852
872
1
0
0
152,309
0
L
Olorun
7,458
829
14
2
0
143,051
0
W
Bellona
9,637
1,071
37
4
0
203,441
1
W
Ravana
9,909
1,101
3
0
0
170,439
0
W
Izanami
11,250
1,250
40
4
0
160,861
0
L
Hel
7,335
815
1
0
0
83,047
0
L
Hades
7,794
866
47
5
0
127,736
0
W
Nike
9,271
1,030
12
1
0
179,282
0
L
Tiamat
7,091
788
0
0
0
16,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role