Player Matchup

Gilgamesh
Gilgamesh
A-p-s-u
Gilgamesh
Level 27
God Stats
20W - 15L
1,337 SR
Queue Stats
47W - 55L
1,350 Elo+
Solo
Vamana
Vamana
K1ng_Donell
Vamana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 99L
1,199 Elo+
Party 2
Ymir
Ymir
LoCMel187010
Ymir
Level 27
God Stats
27W - 17L
1,630 SR
Queue Stats
125W - 145L
1,437 Elo+
Solo
Cthulhu
Cthulhu
NUTSKKII
Cthulhu
Level 27
God Stats
37W - 29L
1,247 SR
Queue Stats
83W - 100L
1,445 Elo+
Party 2
Skadi
Skadi
TheRochesFamily
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 138L
1,429 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,372 Elo+

VS

Team Averages
Level 13
1,514 SR
1,327 Elo+
King Arthur
King Arthur
DrKillShoust
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,386 Elo+
Solo
Cernunnos
Cernunnos
XiBaLbA_28
Cernunnos
Level 25
God Stats
35W - 23L
1,667 SR
Queue Stats
509W - 568L
1,431 Elo+
Solo
Ra
Ra
plane706amazing
Ra
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 8L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
shinzae-_
Cthulhu
Level 21
God Stats
3W - 4L
1,641 SR
Queue Stats
43W - 43L
1,387 Elo+
Solo
Raijin
Raijin
tpavlovic
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A-p-s-u
Gilgamesh
20
3 / 5 / 13
15,598
918
18,975
26,441
21,188
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
20
2 / 2 / 11
14,482
852
11,654
16,269
9,989
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 15
15,690
923
17,058
22,005
31,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
NUTSKKII
Cthulhu
20
6 / 1 / 15
16,461
968
21,714
18,612
24,946
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 4 / 11
17,504
1,030
56,377
20,457
7,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrKillShoust
King Arthur
20
3 / 5 / 6
15,000
882
11,208
43,324
47,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
XiBaLbA_28
Cernunnos
20
4 / 4 / 6
15,463
910
28,519
21,103
9,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 11 / 9
14,625
860
21,859
30,737
13,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
shinzae-_
Cthulhu
20
7 / 6 / 7
16,464
968
34,076
34,106
17,647
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
tpavlovic
Raijin
19
0 / 5 / 1
12,398
729
1,801
6,814
2,259

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
31
Kills
14
14
Deaths
31
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A-p-s-u
Gilgamesh
3
5
13
1.9
L
King Arthur
DrKillShoust
King Arthur
3
5
6
1.2
W
Vamana
2
2
11
3.75
W
5
2
15
6.25
W
Cthulhu
NUTSKKII
Cthulhu
6
1
15
13.5
W
15
4
11
5.13
L
Cernunnos
XiBaLbA_28
Cernunnos
4
4
6
1.75
L
0
11
9
0.41
L
Cthulhu
shinzae-_
Cthulhu
7
6
7
1.75
L
Raijin
tpavlovic
Raijin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,778
Damage
97,463
103,784
Taken
136,084
95,441
Mitigated
90,585
10,143
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A-p-s-u
Gilgamesh
18,975
5,319
0
545
26,441
21,188
0
15,714
10,727
155
46,889
L
King Arthur
DrKillShoust
King Arthur
11,208
2,592
0
9,287
43,324
47,262
0
11,950
30,684
0
26,817
W
Vamana
11,654
3,210
0
3,337
16,269
9,989
0
11,353
4,916
0
27,393
W
17,058
3,462
0
171
22,005
31,942
0
8,764
13,241
30,220
0
W
Cthulhu
NUTSKKII
Cthulhu
21,714
1,882
915
2,889
18,612
24,946
0
9,767
8,845
37,698
0
W
56,377
28,652
0
2,286
20,457
7,376
0
12,138
8,319
0
80,667
L
Cernunnos
XiBaLbA_28
Cernunnos
28,519
19,005
0
1,902
21,103
9,752
0
5,821
15,131
0
56,749
L
21,859
2,875
1,461
1,724
30,737
13,665
0
10,337
20,042
46,165
0
L
Cthulhu
shinzae-_
Cthulhu
34,076
1,465
2,004
2,715
34,106
17,647
0
8,910
25,012
55,831
0
L
Raijin
tpavlovic
Raijin
1,801
622
0
0
6,814
2,259
0
1,889
4,880
4,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,735
Gold Earned
73,950
226
Minions Killed
220
11
Camps Cleared
5
1,576,688
Distance Traveled
1,360,616
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,598
918
60
4
6
300,488
0
L
King Arthur
15,000
882
36
2
0
341,698
0
W
Vamana
14,482
852
37
2
0
336,764
0
W
Ymir
15,690
923
38
2
2
313,975
0
W
Cthulhu
16,461
968
40
2
0
356,418
0
W
Skadi
17,504
1,030
51
3
3
269,043
0
L
Cernunnos
15,463
910
60
4
0
264,299
0
L
Ra
14,625
860
60
4
1
303,976
0
L
Cthulhu
16,464
968
60
4
3
348,423
7
L
Raijin
12,398
729
4
0
1
102,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role