Player Matchup

Morgan Le Fay
Morgan Le Fay
Belphi
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,453 SR
Queue Stats
23W - 18L
1,631 Elo+
Solo
Ymir
Ymir
RaulAnta
Ymir
Level 18
God Stats
13W - 5L
1,768 SR
Queue Stats
98W - 87L
1,509 Elo+
Solo
King Arthur
King Arthur
Sholrack
King Arthur
Level 26
God Stats
4W - 4L
1,526 SR
Queue Stats
117W - 108L
1,521 Elo+
Solo
Neith
Neith
Sylfur3
Neith
Level 13
God Stats
2W - 2L
1,629 SR
Queue Stats
46W - 31L
1,793 Elo+
Solo
Bakasura
Bakasura
jGULE
Bakasura
Level 29
God Stats
15W - 9L
1,867 SR
Queue Stats
98W - 106L
1,589 Elo+
Solo
Team Averages
Level 23
1,649 SR
1,609 Elo+

VS

Team Averages
Level 26
1,466 SR
1,545 Elo+
Izanami
Izanami
DaddyMurf
Izanami
Level 23
God Stats
7W - 4L
1,756 SR
Queue Stats
147W - 65L
1,753 Elo+
Party 1
Raijin
Raijin
Haribo15
Raijin
Level 19
God Stats
0W - 4L
1,266 SR
Queue Stats
90W - 41L
1,747 Elo+
Party 1
Aphrodite
Aphrodite
MilordTeeto
Aphrodite
Level 29
God Stats
27W - 29L
1,483 SR
Queue Stats
40W - 43L
1,426 Elo+
Party 2
Sol
Sol
MulleMeck69
Sol
Level 26
God Stats
7W - 14L
1,409 SR
Queue Stats
31W - 37L
1,391 Elo+
Party 2
Mulan
Mulan
SwagShark555
Mulan
Level 33
God Stats
0W - 3L
1,419 SR
Queue Stats
45W - 51L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belphi
Morgan Le Fay
18
14 / 1 / 3
11,956
598
16,290
9,124
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
6 / 0 / 9
10,643
532
7,623
18,379
24,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Sholrack
King Arthur
16
3 / 2 / 6
10,165
508
7,901
18,932
12,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Sylfur3
Neith
16
1 / 2 / 14
10,208
510
17,318
16,102
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
jGULE
Bakasura
19
8 / 4 / 3
11,664
583
13,036
14,852
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyMurf
Izanami
16
1 / 3 / 2
9,929
496
12,488
17,561
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Haribo15
Raijin
16
2 / 4 / 2
9,994
500
9,942
14,709
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
MilordTeeto
Aphrodite
12
0 / 7 / 2
8,132
407
3,880
14,480
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 8 / 1
10,313
516
14,061
14,555
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 10 / 4
9,786
489
11,110
21,956
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
32
Kills
9
9
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Belphi
Morgan Le Fay
14
1
3
15.5
L
Izanami
DaddyMurf
Izanami
1
3
2
0.67
L
Raijin
Haribo15
Raijin
2
4
2
0.75
L
Aphrodite
MilordTeeto
Aphrodite
0
7
2
0.14
L
4
8
1
0.56
W
Ymir
6
0
9
10.5
W
King Arthur
Sholrack
King Arthur
3
2
6
3
L
2
10
4
0.4
W
Neith
Sylfur3
Neith
1
2
14
4
W
Bakasura
jGULE
Bakasura
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,168
Damage
51,481
77,389
Taken
83,261
54,389
Mitigated
34,372
26,590
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Belphi
Morgan Le Fay
16,290
2,118
259
3,778
9,124
3,988
1,328
4,162
4,805
74,085
0
L
Izanami
DaddyMurf
Izanami
12,488
6,315
0
4,904
17,561
6,202
196
4,125
13,383
0
86,386
L
Raijin
Haribo15
Raijin
9,942
986
0
1,675
14,709
5,677
0
5,151
8,957
66,762
0
L
Aphrodite
MilordTeeto
Aphrodite
3,880
780
4,068
5,305
14,480
8,590
299
5,366
8,614
20,262
0
L
14,061
3,475
0
3,878
14,555
4,107
1,140
4,641
9,488
46,588
0
W
Ymir
7,623
1,678
0
1,308
18,379
24,393
184
7,458
10,537
42,195
0
W
King Arthur
Sholrack
King Arthur
7,901
1,717
0
7,515
18,932
12,421
937
6,702
11,657
94
53,615
L
11,110
3,193
0
5,243
21,956
9,796
0
4,083
16,344
547
67,081
W
Neith
Sylfur3
Neith
17,318
5,532
0
8,621
16,102
6,112
614
3,935
11,937
0
72,696
W
Bakasura
jGULE
Bakasura
13,036
9,030
0
5,109
14,852
7,475
637
4,777
9,932
0
72,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
48,154
550
Minions Killed
487
0
Camps Cleared
0
1,933,279
Distance Traveled
1,646,303
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,956
598
131
7
0
407,252
0
L
Izanami
9,929
496
136
7
0
339,621
2
L
Raijin
9,994
500
132
7
0
331,769
3
L
Aphrodite
8,132
407
36
2
0
317,217
13
L
Sol
10,313
516
83
4
0
325,497
1
W
Ymir
10,643
532
54
3
0
372,434
0
W
King Arthur
10,165
508
85
4
0
358,026
3
L
Mulan
9,786
489
100
5
0
332,199
2
W
Neith
10,208
510
114
6
0
350,699
4
W
Bakasura
11,664
583
166
8
0
444,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role