Player Matchup

Izanami
Izanami
DrPixc
Izanami
Level 4
God Stats
4W - 2L
1,717 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 1
Achilles
Achilles
Hungusatron
Achilles
Level 17
God Stats
26W - 27L
1,649 SR
Queue Stats
131W - 164L
1,389 Elo+
Solo
Serqet
Serqet
SHMOOPY_Jr
Serqet
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 156L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
TheActualEagle
Sylvanus
Level 28
God Stats
9W - 9L
1,564 SR
Queue Stats
174W - 215L
1,413 Elo+
Party 2
Ra
Ra
zxren
Ra
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 24L
1,311 Elo+
Party 1
Team Averages
Level 17
1,586 SR
1,371 Elo+

VS

Team Averages
Level 20
1,474 SR
1,375 Elo+
Thoth
Thoth
Chiefirons
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jseg2001
Morgan Le Fay
Level 17
God Stats
4W - 5L
1,545 SR
Queue Stats
14W - 24L
1,323 Elo+
Solo
Awilix
Awilix
UrsulaMYLUVR35
Awilix
Level 29
God Stats
1W - 7L
1,362 SR
Queue Stats
83W - 143L
1,331 Elo+
Solo
Cthulhu
Cthulhu
hombrecaballo
Cthulhu
Level 18
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Danzaburou
Danzaburou
smitesimon2008
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrPixc
Izanami
10
3 / 0 / 1
6,023
548
3,346
6,611
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Hungusatron
Achilles
11
2 / 0 / 0
6,111
556
2,633
5,710
2,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
SHMOOPY_Jr
Serqet
8
2 / 1 / 5
5,659
514
4,328
5,867
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
8
2 / 1 / 3
5,790
526
2,912
5,760
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
12
10 / 1 / 1
7,678
698
6,105
5,657
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 8 / 1
5,495
500
2,440
6,946
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Jseg2001
Morgan Le Fay
9
0 / 2 / 0
5,391
490
3,629
5,463
1,464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 0
5,695
518
2,073
7,449
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
8
0 / 3 / 2
4,642
422
4,834
7,120
4,595
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
smitesimon2008
Danzaburou
8
2 / 3 / 0
5,182
471
4,638
6,064
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
3
3
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
8
1
0.06
W
Izanami
DrPixc
Izanami
3
0
1
3.5
W
Achilles
Hungusatron
Achilles
2
0
0
2
L
Morgan Le Fay
Jseg2001
Morgan Le Fay
0
2
0
0
W
Serqet
SHMOOPY_Jr
Serqet
2
1
5
4.5
W
Sylvanus
2
1
3
3.5
L
1
3
0
0.33
L
Cthulhu
0
3
2
0.33
L
Danzaburou
smitesimon2008
Danzaburou
2
3
0
0.67
W
Ra
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
17,614
29,605
Taken
33,042
12,316
Mitigated
11,690
9,154
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
2,440
411
0
610
6,946
2,007
208
3,298
3,314
27,426
0
W
Izanami
DrPixc
Izanami
3,346
2,717
0
1,622
6,611
1,996
510
1,806
4,805
0
38,267
W
Achilles
Hungusatron
Achilles
2,633
406
0
1,940
5,710
2,940
0
2,715
2,995
0
26,307
L
Morgan Le Fay
Jseg2001
Morgan Le Fay
3,629
433
0
1,698
5,463
1,464
54
0
5,364
24,693
0
W
Serqet
SHMOOPY_Jr
Serqet
4,328
969
0
250
5,867
1,599
0
1,856
4,011
0
22,797
W
Sylvanus
2,912
846
1,587
2,451
5,760
3,807
330
2,086
3,674
9,527
0
L
2,073
954
0
2,554
7,449
2,127
0
2,413
4,976
0
17,209
L
Cthulhu
4,834
437
117
1,820
7,120
4,595
0
908
6,044
17,514
0
L
Danzaburou
smitesimon2008
Danzaburou
4,638
2,249
0
879
6,064
1,497
58
2,004
3,940
0
20,271
W
Ra
6,105
2,066
0
1,304
5,657
1,974
918
2,440
3,217
38,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
26,405
273
Minions Killed
214
0
Camps Cleared
0
943,034
Distance Traveled
913,748
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,495
500
43
4
0
188,521
2
W
Izanami
6,023
548
78
7
0
190,231
2
W
Achilles
6,111
556
62
6
0
209,438
3
L
Morgan Le Fay
5,391
490
54
5
0
162,169
1
W
Serqet
5,659
514
36
3
0
221,074
0
W
Sylvanus
5,790
526
15
1
0
137,740
3
L
Awilix
5,695
518
44
4
0
177,914
0
L
Cthulhu
4,642
422
24
2
0
201,032
3
L
Danzaburou
5,182
471
49
4
0
184,112
2
W
Ra
7,678
698
82
7
0
184,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role