Player Matchup

Guan Yu
Guan Yu
BraveBbysparrow
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Nemesis
Nemesis
KrilinDW3
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,590 Elo+
Solo
Zeus
Zeus
MmmmPetra69
Zeus
Level 16
God Stats
8W - 2L
1,779 SR
Queue Stats
9W - 5L
1,581 Elo+
Party 1
Izanami
Izanami
N8tiveChief69
Izanami
Level 18
God Stats
2W - 2L
1,768 SR
Queue Stats
106W - 116L
1,505 Elo+
Party 1
Terra
Terra
Necrotic Heaven
Terra
Level 35
God Stats
1W - 1L
1,738 SR
Queue Stats
91W - 97L
1,464 Elo+
Party 1
Team Averages
Level 18
1,657 SR
1,510 Elo+

VS

Team Averages
Level 24
1,534 SR
1,527 Elo+
Ymir
Ymir
Blazin_a_Burin
Ymir
Level 28
God Stats
5W - 6L
1,496 SR
Queue Stats
73W - 54L
1,606 Elo+
Party 3
Sol
Sol
Broken Brice
Sol
Level 35
God Stats
12W - 7L
1,369 SR
Queue Stats
21W - 23L
1,366 Elo+
Party 2
Thanatos
Thanatos
Dragunx1x
Thanatos
Level 31
God Stats
6W - 7L
1,529 SR
Queue Stats
76W - 56L
1,605 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
icyhot1682
Morgan Le Fay
Level 14
God Stats
6W - 2L
1,376 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
xGrAvItY-_x
Arachne
Level 13
God Stats
8W - 1L
1,899 SR
Queue Stats
35W - 31L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
8,395
840
4,654
16,217
14,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
KrilinDW3
Nemesis
15
1 / 5 / 3
8,938
894
9,496
16,442
6,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 9 / 2
9,426
943
7,872
12,585
2,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
15
2 / 3 / 3
9,569
957
10,114
11,571
4,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 2
8,402
840
5,616
18,082
16,088
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

134

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
9,188
919
2,545
5,187
6,286
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 0 / 20
10,337
1,034
16,075
8,714
3,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Dragunx1x
Thanatos
19
22 / 1 / 6
13,791
1,379
34,491
12,681
5,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
icyhot1682
Morgan Le Fay
16
0 / 0 / 15
9,408
941
6,519
2,938
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xGrAvItY-_x
Arachne
16
4 / 4 / 11
9,991
999
10,541
13,598
5,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
5
Kills
29
29
Deaths
5
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
0
8
3
0.19
W
1
0
20
11
W
Thanatos
Dragunx1x
Thanatos
22
1
6
25
L
Nemesis
KrilinDW3
Nemesis
1
5
3
0.5
L
2
9
2
0.33
L
Izanami
2
3
3
1.17
L
0
4
2
0.25
W
Morgan Le Fay
icyhot1682
Morgan Le Fay
0
0
15
7.5
W
Arachne
xGrAvItY-_x
Arachne
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,752
Damage
70,171
74,897
Taken
43,118
43,865
Mitigated
21,653
13,101
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,545
128
0
0
5,187
6,286
0
2,487
2,700
6,022
0
L
4,654
589
2,713
2,359
16,217
14,489
0
5,904
10,313
0
15,167
W
16,075
3,955
0
3,202
8,714
3,804
0
3,017
5,697
43,575
0
W
Thanatos
Dragunx1x
Thanatos
34,491
15,693
0
14,116
12,681
5,104
0
3,642
9,039
0
55,431
L
Nemesis
KrilinDW3
Nemesis
9,496
4,444
0
2,940
16,442
6,064
0
5,362
11,080
0
26,146
L
7,872
467
0
0
12,585
2,902
0
1,679
10,906
18,185
0
L
Izanami
10,114
6,347
0
910
11,571
4,322
0
5,124
6,447
0
47,073
L
5,616
634
2,822
1,357
18,082
16,088
0
7,070
11,012
14,274
0
W
Morgan Le Fay
icyhot1682
Morgan Le Fay
6,519
417
0
60
2,938
1,242
0
1,495
1,443
22,373
0
W
Arachne
xGrAvItY-_x
Arachne
10,541
6,822
0
2,606
13,598
5,217
0
2,847
10,751
0
17,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
52,715
189
Minions Killed
179
4
Camps Cleared
8
914,018
Distance Traveled
911,428
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,188
919
7
1
0
101,611
0
L
Guan Yu
8,395
840
27
3
0
179,807
1
W
Sol
10,337
1,034
86
9
1
190,739
0
W
Thanatos
13,791
1,379
35
4
5
205,226
1
L
Nemesis
8,938
894
22
2
1
197,404
0
L
Zeus
9,426
943
37
4
0
150,839
1
L
Izanami
9,569
957
79
8
1
174,674
1
L
Terra
8,402
840
24
2
2
211,294
0
W
Morgan Le Fay
9,408
941
39
4
1
222,668
0
W
Arachne
9,991
999
12
1
1
191,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role