Player Matchup

Neith
Neith
Frankyatt21
Neith
Level 29
God Stats
33W - 24L
1,412 SR
Queue Stats
423W - 453L
1,382 Elo+
Solo
Loki
Loki
THECOOMBANDIT
Loki
Level 20
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 3L
1,598 Elo+
Solo
Medusa
Medusa
ToXiCRoSe679
Medusa
Level 28
God Stats
3W - 5L
1,460 SR
Queue Stats
5W - 8L
1,372 Elo+
Solo
Zeus
Zeus
YourMoM_In_dacut
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,515 Elo+
Solo
Tiamat
Tiamat
vedgehead
Tiamat
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
27W - 27L
1,413 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,456 Elo+

VS

Team Averages
Level 19
1,456 SR
1,380 Elo+
Kukulkan
Kukulkan
BrunoJogaMuito0
Kukulkan
Level 18
God Stats
13W - 8L
1,670 SR
Queue Stats
25W - 28L
1,453 Elo+
Solo
Izanami
Izanami
HydroHomie6354
Izanami
Level 26
God Stats
4W - 1L
1,426 SR
Queue Stats
8W - 7L
1,423 Elo+
Solo
Horus
Horus
abadmane
Horus
Level 29
God Stats
16W - 19L
1,336 SR
Queue Stats
108W - 148L
1,356 Elo+
Solo
Yemoja
Yemoja
sisushe
Yemoja
Level 18
God Stats
38W - 55L
1,431 SR
Queue Stats
82W - 122L
1,348 Elo+
Solo
Olorun
Olorun
zBalenci
Olorun
Level 5
God Stats
2W - 2L
1,419 SR
Queue Stats
2W - 2L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,254
1,209
5,432
7,032
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 0
6,139
1,023
1,524
1,541
458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
10
0 / 2 / 0
5,286
881
939
1,784
569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 7 / 4
6,460
1,077
9,004
7,730
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
vedgehead
Tiamat
12
1 / 1 / 3
6,575
1,096
6,309
5,934
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

312

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 6
6,445
1,074
4,845
3,586
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 2 / 4
7,235
1,206
5,099
7,376
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
abadmane
Horus
12
2 / 0 / 2
6,308
1,051
2,075
3,819
2,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
sisushe
Yemoja
12
2 / 2 / 6
6,611
1,102
2,061
5,449
3,975
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
zBalenci
Olorun
12
2 / 2 / 6
6,446
1,074
5,610
6,695
2,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
11
11
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
0
6
4
L
3
1
2
4
W
4
2
4
3
L
2
0
0
2
L
Medusa
0
2
0
0
L
0
7
4
0.29
W
Horus
abadmane
Horus
2
0
2
3
W
Yemoja
sisushe
Yemoja
2
2
6
2.5
L
Tiamat
vedgehead
Tiamat
1
1
3
2.5
W
Olorun
zBalenci
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
19,690
24,021
Taken
26,925
10,884
Mitigated
12,665
3,165
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,845
287
0
0
3,586
1,407
0
2,048
1,500
19,727
0
L
5,432
2,054
0
1,787
7,032
2,603
0
3,418
3,614
0
20,969
W
5,099
3,825
468
2,158
7,376
2,564
0
3,364
3,878
0
25,891
L
1,524
396
0
0
1,541
458
0
845
696
0
3,205
L
Medusa
939
402
0
0
1,784
569
0
784
1,000
0
1,494
L
9,004
1,538
0
0
7,730
2,613
0
5,454
2,276
22,073
0
W
Horus
abadmane
Horus
2,075
782
931
826
3,819
2,303
0
1,903
1,776
0
4,316
W
Yemoja
sisushe
Yemoja
2,061
1,064
3,590
758
5,449
3,975
0
3,139
2,192
5,934
0
L
Tiamat
vedgehead
Tiamat
6,309
471
0
1,378
5,934
4,641
0
2,015
3,919
14,528
0
W
Olorun
zBalenci
Olorun
5,610
4,022
461
1,399
6,695
2,416
0
4,339
2,266
10,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
33,045
90
Minions Killed
116
3
Camps Cleared
4
379,932
Distance Traveled
503,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,445
1,074
35
6
0
105,145
0
L
Neith
7,254
1,209
39
7
2
101,399
0
W
Izanami
7,235
1,206
51
9
2
101,269
0
L
Loki
6,139
1,023
1
0
0
58,754
0
L
Medusa
5,286
881
4
1
0
16,102
0
L
Zeus
6,460
1,077
28
5
0
84,852
0
W
Horus
6,308
1,051
8
1
0
113,723
0
W
Yemoja
6,611
1,102
9
2
0
90,688
0
L
Tiamat
6,575
1,096
18
3
1
118,825
0
W
Olorun
6,446
1,074
13
2
2
92,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role