Player Matchup

Fafnir
Fafnir
AdjectiveName00
Fafnir
Level 102
God Stats
4W - 1L
1,700 SR
Queue Stats
32W - 23L
1,595 Elo+
Solo
Skadi
Skadi
SinArma
Skadi
Level 102
God Stats
26W - 18L
1,545 SR
Queue Stats
940W - 843L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
called3nations
Sun Wukong
Level 157
God Stats
6W - 4L
1,506 SR
Queue Stats
542W - 516L
1,624 Elo+
Solo
He Bo
He Bo
epicbossbro526
He Bo
Level 126
God Stats
1W - 5L
1,419 SR
Queue Stats
338W - 311L
1,548 Elo+
Solo
Mercury
Mercury
joc_andres1995
Mercury
Level 126
God Stats
23W - 24L
1,602 SR
Queue Stats
560W - 563L
1,555 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,581 Elo+

VS

Team Averages
Level 113
1,565 SR
1,575 Elo+
Persephone
Persephone
Fitasc
Persephone
Level 123
God Stats
6W - 3L
1,745 SR
Queue Stats
222W - 216L
1,571 Elo+
Party 1
Athena
Athena
MrrSimple
Athena
Level 91
God Stats
3W - 5L
1,634 SR
Queue Stats
6W - 10L
1,630 Elo+
Party 1
Osiris
Osiris
VastVertigo
Osiris
Level 156
God Stats
0W - 1L
1,361 SR
Queue Stats
126W - 131L
1,611 Elo+
Party 1
Pele
Pele
WhensParagon
Pele
Level 113
God Stats
4W - 5L
1,855 SR
Queue Stats
727W - 664L
1,536 Elo+
Solo
Apollo
Apollo
lxelusivexl
Apollo
Level 84
God Stats
0W - 4L
1,230 SR
Queue Stats
50W - 49L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,557
503
4,544
11,609
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
SinArma
Skadi
17
5 / 0 / 1
10,063
592
12,606
7,372
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
called3nations
Sun Wukong
14
0 / 2 / 5
8,546
503
5,545
15,080
10,741
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 0 / 0
9,293
547
9,818
9,910
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 1
8,515
501
5,485
8,863
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fitasc
Persephone
14
1 / 2 / 2
8,764
516
9,399
8,598
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
MrrSimple
Athena
11
0 / 1 / 4
7,808
459
4,334
10,132
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
16
2 / 1 / 0
9,324
548
7,199
15,256
12,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 2
8,215
483
5,554
12,666
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
15
1 / 2 / 1
8,595
506
3,275
10,151
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Persephone
Fitasc
Persephone
1
2
2
1
L
Athena
MrrSimple
Athena
0
1
4
2
W
Skadi
SinArma
Skadi
5
0
1
5.5
L
Osiris
2
1
0
2
L
1
3
2
0.67
W
Sun Wukong
called3nations
Sun Wukong
0
2
5
1.25
W
1
0
0
1
W
1
2
1
0.75
L
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
29,761
52,834
Taken
56,803
37,682
Mitigated
32,362
14,163
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,544
1,295
0
2,529
11,609
13,444
248
5,216
6,393
24,838
0
L
Persephone
Fitasc
Persephone
9,399
1,173
136
3,652
8,598
3,299
0
1,284
7,312
66,145
0
L
Athena
MrrSimple
Athena
4,334
1,537
0
750
10,132
7,657
0
2,230
7,855
15,360
0
W
Skadi
SinArma
Skadi
12,606
5,688
0
2,477
7,372
2,687
783
1,699
5,673
0
83,473
L
Osiris
7,199
2,094
0
7,599
15,256
12,581
978
7,736
6,344
0
53,675
L
5,554
1,347
0
4,235
12,666
4,485
0
726
11,900
0
62,862
W
Sun Wukong
called3nations
Sun Wukong
5,545
603
0
4,400
15,080
10,741
0
5,545
9,492
0
55,079
W
9,818
460
0
4,507
9,910
7,280
588
187
9,723
55,824
0
W
5,485
2,395
0
250
8,863
3,530
657
1,262
7,601
0
67,975
L
Apollo
3,275
1,589
0
3,442
10,151
4,340
1,348
1,074
9,029
0
60,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
42,706
488
Minions Killed
523
0
Camps Cleared
0
1,689,705
Distance Traveled
1,585,668
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,557
503
32
2
0
354,603
5
L
Persephone
8,764
516
126
7
0
299,156
6
L
Athena
7,808
459
29
2
0
331,712
0
W
Skadi
10,063
592
131
8
0
319,335
5
L
Osiris
9,324
548
132
8
0
323,226
2
L
Pele
8,215
483
115
7
0
306,241
5
W
Sun Wukong
8,546
503
109
6
0
341,741
9
W
He Bo
9,293
547
116
7
0
276,788
5
W
Mercury
8,515
501
100
6
0
397,238
3
L
Apollo
8,595
506
121
7
0
325,333
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role