Player Matchup

King Arthur
King Arthur
Antevum
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Gelits
Cthulhu
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 25L
1,471 Elo+
Party 2
Ra
Ra
Ipaveroads
Ra
Level 23
God Stats
0W - 2L
1,290 SR
Queue Stats
9W - 13L
1,240 Elo+
Party 2
Kali
Kali
ItsYourBoyLeroy
Kali
Level 77
God Stats
6W - 1L
1,860 SR
Queue Stats
123W - 157L
1,360 Elo+
Solo
Apollo
Apollo
xCrixiusx
Apollo
Level 69
God Stats
10W - 16L
1,380 SR
Queue Stats
460W - 525L
1,413 Elo+
Solo
Team Averages
Level 55
1,506 SR
1,396 Elo+

VS

Team Averages
Level 88
1,574 SR
1,527 Elo+
Mulan
Mulan
Brandisbad
Mulan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 206L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
LegendarySeedot
Nu Wa
Level 137
God Stats
2W - 2L
1,565 SR
Queue Stats
183W - 171L
1,552 Elo+
Party 1
Bellona
Bellona
SadBoyBlur
Bellona
Level 99
God Stats
10W - 12L
1,558 SR
Queue Stats
362W - 346L
1,574 Elo+
Party 1
Apollo
Apollo
iTz RedFusion
Apollo
Level 12
God Stats
3W - 5L
1,811 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
midnghtsyd
Morgan Le Fay
Level 63
God Stats
17W - 24L
1,437 SR
Queue Stats
382W - 449L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antevum
King Arthur
12
1 / 6 / 2
7,381
434
3,915
16,431
6,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Gelits
Cthulhu
10
1 / 4 / 2
7,665
451
4,709
10,385
5,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 6 / 3
7,459
439
5,519
8,102
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 7 / 3
8,538
502
10,291
12,863
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
xCrixiusx
Apollo
12
1 / 7 / 3
7,967
469
5,909
11,185
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
7 / 1 / 9
9,408
553
12,444
13,346
11,509
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 1 / 8
9,523
560
12,528
6,577
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SadBoyBlur
Bellona
16
8 / 2 / 12
10,187
599
10,249
15,178
9,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 7
8,592
505
3,559
5,402
1,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
midnghtsyd
Morgan Le Fay
13
5 / 3 / 4
8,386
493
6,035
10,177
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
30
30
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Antevum
King Arthur
1
6
2
0.33
W
Mulan
7
1
9
11.5
L
Cthulhu
Gelits
Cthulhu
1
4
2
0.5
L
2
6
3
0.58
L
3
7
3
0.64
W
6
1
8
10
W
Bellona
SadBoyBlur
Bellona
8
2
12
7
W
4
1
7
7.5
W
Morgan Le Fay
midnghtsyd
Morgan Le Fay
5
3
4
2.33
L
Apollo
xCrixiusx
Apollo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
44,815
58,966
Taken
50,680
23,443
Mitigated
28,663
9,479
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Antevum
King Arthur
3,915
919
0
3,237
16,431
6,284
75
4,363
11,817
0
18,522
W
Mulan
12,444
2,511
0
4,061
13,346
11,509
0
2,953
10,253
0
48,252
L
Cthulhu
Gelits
Cthulhu
4,709
104
503
1,963
10,385
5,987
0
4,889
5,265
14,781
0
L
5,519
484
474
972
8,102
2,103
398
2,933
4,964
36,303
0
L
10,291
3,958
0
2,330
12,863
5,862
0
2,273
10,546
0
43,931
W
12,528
2,514
0
1,678
6,577
2,170
632
871
5,596
64,379
0
W
Bellona
SadBoyBlur
Bellona
10,249
4,158
840
5,592
15,178
9,769
0
2,553
12,465
0
69,401
W
3,559
2,314
0
1,090
5,402
1,811
0
508
4,894
0
45,273
W
Morgan Le Fay
midnghtsyd
Morgan Le Fay
6,035
331
234
2,860
10,177
3,404
180
2,865
7,244
46,438
0
L
Apollo
xCrixiusx
Apollo
5,909
2,891
0
0
11,185
3,207
0
3,740
7,300
0
55,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
46,096
281
Minions Killed
470
0
Camps Cleared
0
1,582,574
Distance Traveled
1,623,981
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,381
434
26
2
0
318,563
4
W
Mulan
9,408
553
91
5
0
314,429
3
L
Cthulhu
7,665
451
18
1
0
347,099
4
L
Ra
7,459
439
79
5
0
287,123
0
L
Kali
8,538
502
70
4
0
325,794
3
W
Nu Wa
9,523
560
117
7
0
315,355
2
W
Bellona
10,187
599
110
6
0
385,407
5
W
Apollo
8,592
505
79
5
0
355,121
0
W
Morgan Le Fay
8,386
493
73
4
0
253,669
0
L
Apollo
7,967
469
88
5
0
303,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role